Player Matchup

Discordia
Discordia
ANTlFRAGILE
Discordia
Level 3
God Stats
7W - 4L
1,202 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Susano
Susano
EvilPoseidonn
Susano
Level 44
God Stats
6W - 0L
1,322 SR
Queue Stats
161W - 150L
1,439 Elo+
Party 1
Achilles
Achilles
GiantMember
Achilles
Level 49
God Stats
4W - 1L
1,572 SR
Queue Stats
107W - 95L
1,426 Elo+
Party 1
Team Averages
Level 32
1,365 SR
1,455 Elo+

VS

Team Averages
Level 75
1,563 SR
1,324 Elo+
Pele
Pele
corraalesss
Pele
Level 86
God Stats
1W - 3L
1,651 SR
Queue Stats
52W - 62L
1,388 Elo+
Solo
Bacchus
Bacchus
vadim2281488
Bacchus
Level 19
God Stats
3W - 3L
1,537 SR
Queue Stats
5W - 10L
1,285 Elo+
Party 2
Olorun
Olorun
Тушонка
Olorun
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ANTlFRAGILE
Discordia
12
7 / 1 / 9
9,218
922
14,396
3,992
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 10
8,140
814
7,600
9,931
3,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
GiantMember
Achilles
11
6 / 1 / 8
8,847
885
6,911
9,544
10,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 10 / 2
7,577
758
5,705
13,426
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
vadim2281488
Bacchus
10
1 / 2 / 4
7,347
735
3,059
9,624
9,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 4 / 2
7,786
779
6,341
9,347
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
5
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
ANTlFRAGILE
Discordia
7
1
9
11.5
W
3
3
10
2.67
W
Achilles
GiantMember
Achilles
6
1
8
10
L
2
10
2
0.3
L
Bacchus
vadim2281488
Bacchus
1
2
4
1.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
15,105
23,467
Taken
32,397
15,839
Mitigated
18,778
3,507
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ANTlFRAGILE
Discordia
14,396
1,382
0
248
3,992
1,647
0
1,876
2,116
39,968
0
W
7,600
1,246
0
1,272
9,931
3,565
0
3,839
6,092
0
24,022
W
Achilles
GiantMember
Achilles
6,911
963
0
1,987
9,544
10,627
0
3,982
5,562
0
19,622
L
5,705
1,653
0
1,112
13,426
5,085
0
5,314
7,747
0
23,042
L
Bacchus
vadim2281488
Bacchus
3,059
130
134
1,404
9,624
9,913
0
4,320
4,930
9,177
0
L
6,341
2,381
420
2,395
9,347
3,780
0
5,045
4,019
34,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
22,710
96
Minions Killed
91
0
Camps Cleared
0
574,029
Distance Traveled
543,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,218
922
53
5
0
185,520
0
W
Susano
8,140
814
29
3
0
198,482
0
W
Achilles
8,847
885
14
1
0
190,027
0
L
Pele
7,577
758
29
3
0
169,594
0
L
Bacchus
7,347
735
15
2
0
211,570
0
L
Olorun
7,786
779
47
5
0
162,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role