Player Matchup

Guan Yu
Guan Yu
ElFlorez17
Guan Yu
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 62L
1,475 Elo+
Solo
Poseidon
Poseidon
KaczySan
Poseidon
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 353L
1,504 Elo+
Solo
Serqet
Serqet
Polar42
Serqet
Level 162
God Stats
1W - 7L
1,159 SR
Queue Stats
325W - 313L
1,434 Elo+
Solo
Chaac
Chaac
XxJuaN-xX
Chaac
Level 158
God Stats
3W - 10L
1,248 SR
Queue Stats
467W - 500L
1,478 Elo+
Solo
Maui
Maui
mikman95
Maui
Level 153
God Stats
2W - 2L
1,656 SR
Queue Stats
1,165W - 1,190L
1,528 Elo+
Solo
Team Averages
Level 148
1,413 SR
1,484 Elo+

VS

Team Averages
Level 120
1,475 SR
1,457 Elo+
Achilles
Achilles
DamageDealerz
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,364 Elo+
Solo
Ra
Ra
LukasTheGokas
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,504 Elo+
Solo
Scylla
Scylla
RaQy7000
Scylla
Level 148
God Stats
12W - 18L
1,364 SR
Queue Stats
410W - 415L
1,422 Elo+
Solo
Ne Zha
Ne Zha
Saaa4
Ne Zha
Level 102
God Stats
5W - 2L
1,509 SR
Queue Stats
100W - 109L
1,482 Elo+
Solo
Bakasura
Bakasura
Westcoastkilla
Bakasura
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 264L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElFlorez17
Guan Yu
17
2 / 6 / 9
9,639
803
6,693
21,076
14,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
KaczySan
Poseidon
10
2 / 4 / 2
7,378
615
4,743
5,399
2,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Serqet
Polar42
Serqet
15
3 / 6 / 9
8,258
688
5,798
11,795
6,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Chaac
XxJuaN-xX
Chaac
16
5 / 4 / 6
8,422
702
13,038
16,650
14,466
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
16
3 / 6 / 11
9,181
765
9,022
17,919
21,714
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DamageDealerz
Achilles
16
4 / 3 / 14
9,769
814
7,243
12,419
16,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 15
9,951
829
20,986
12,433
6,454
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
RaQy7000
Scylla
20
12 / 1 / 12
12,136
1,011
18,407
6,096
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Saaa4
Ne Zha
18
6 / 2 / 12
10,381
865
12,038
9,896
6,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
13
2 / 6 / 8
8,439
703
4,243
11,569
5,878
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
15
Kills
26
26
Deaths
16
37
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Achilles
DamageDealerz
Achilles
4
3
14
3.67
L
Guan Yu
ElFlorez17
Guan Yu
2
6
9
1.08
L
Poseidon
KaczySan
Poseidon
2
4
2
0.75
W
2
4
15
2.38
L
Serqet
Polar42
Serqet
3
6
9
1.25
W
Scylla
RaQy7000
Scylla
12
1
12
18
W
Ne Zha
Saaa4
Ne Zha
6
2
12
6
W
Bakasura
2
6
8
1
L
Chaac
XxJuaN-xX
Chaac
5
4
6
2
L
Maui
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
62,917
72,839
Taken
52,413
59,924
Mitigated
37,288
18,659
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DamageDealerz
Achilles
7,243
1,905
0
1,225
12,419
16,007
471
2,276
9,918
0
9,542
L
Guan Yu
ElFlorez17
Guan Yu
6,693
1,108
4,047
6,096
21,076
14,789
0
11,344
8,970
0
18,562
L
Poseidon
KaczySan
Poseidon
4,743
496
371
458
5,399
2,187
0
4,012
1,205
11,664
0
W
20,986
1,562
2,039
5,126
12,433
6,454
720
3,394
8,208
37,827
0
L
Serqet
Polar42
Serqet
5,798
620
487
603
11,795
6,768
0
6,075
5,497
0
8,819
W
Scylla
RaQy7000
Scylla
18,407
1,968
1,812
1,433
6,096
2,871
1,109
1,183
4,680
36,571
0
W
Ne Zha
Saaa4
Ne Zha
12,038
1,897
975
1,504
9,896
6,078
165
2,721
6,515
0
27,802
W
Bakasura
4,243
2,226
1,976
1,818
11,569
5,878
27
2,443
8,380
0
4,216
L
Chaac
XxJuaN-xX
Chaac
13,038
1,260
621
3,083
16,650
14,466
21
9,499
6,603
0
24,849
L
Maui
9,022
1,929
1,237
1,656
17,919
21,714
0
7,902
9,348
14,950
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
50,676
86
Minions Killed
117
0
Camps Cleared
0
945,209
Distance Traveled
1,137,108
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,769
814
7
1
0
220,961
0
L
Guan Yu
9,639
803
21
2
0
251,199
0
L
Poseidon
7,378
615
13
1
0
99,556
0
W
Ra
9,951
829
42
4
0
230,361
0
L
Serqet
8,258
688
9
1
0
227,050
0
W
Scylla
12,136
1,011
45
4
0
233,960
1
W
Ne Zha
10,381
865
16
1
0
244,932
0
W
Bakasura
8,439
703
7
1
0
206,894
0
L
Chaac
8,422
702
30
3
0
188,462
0
L
Maui
9,181
765
13
1
0
178,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role