Player Matchup

Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Rrich12
Surtr
Level 92
God Stats
7W - 3L
1,545 SR
Queue Stats
62W - 68L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
TTVTAVIOMAFIOSO
Ne Zha
Level 145
God Stats
24W - 15L
1,520 SR
Queue Stats
173W - 179L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Yonny9
Baron Samedi
Level 117
God Stats
1W - 1L
1,407 SR
Queue Stats
44W - 49L
1,390 Elo+
Party 2
Tiamat
Tiamat
illegalalibi
Tiamat
Level 149
God Stats
8W - 8L
1,500 SR
Queue Stats
48W - 46L
1,465 Elo+
Solo
Team Averages
Level 128
1,494 SR
1,439 Elo+

VS

Team Averages
Level 121
1,520 SR
1,169 Elo+
Merlin
Merlin
Brym1283
Merlin
Level 160
God Stats
27W - 17L
1,597 SR
Queue Stats
353W - 387L
1,331 Elo+
Solo
Sylvanus
Sylvanus
Cosmic Sanity
Sylvanus
Level 141
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 21L
1,091 Elo+
Party 1
Horus
Horus
Forceful1Owl
Horus
Level 109
God Stats
0W - 3L
1,502 SR
Queue Stats
3W - 21L
1,091 Elo+
Party 1
Ishtar
Ishtar
NervousReaper
Ishtar
Level 129
God Stats
0W - 2L
1,477 SR
Queue Stats
3W - 21L
1,091 Elo+
Party 1
Pele
Pele
Ultear x San
Pele
Level 67
God Stats
0W - 3L
1,695 SR
Queue Stats
3W - 17L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 7
8,368
761
7,765
7,651
2,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
Rrich12
Surtr
16
4 / 0 / 11
9,252
841
10,391
11,855
10,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
7 / 2 / 6
9,974
907
10,617
14,957
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Yonny9
Baron Samedi
16
5 / 1 / 7
9,734
885
13,793
8,841
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
17
4 / 1 / 11
9,460
860
15,356
10,301
7,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brym1283
Merlin
16
3 / 2 / 0
9,076
825
11,670
8,137
3,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Cosmic Sanity
Sylvanus
14
1 / 4 / 4
8,302
755
5,967
15,815
16,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 5 / 5
7,905
719
7,132
15,899
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 7 / 3
7,964
724
8,318
12,764
5,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 2
8,799
800
6,476
14,892
7,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
21
Kills
6
6
Deaths
21
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
7
2.25
L
Merlin
Brym1283
Merlin
3
2
0
1.5
L
Sylvanus
Cosmic Sanity
Sylvanus
1
4
4
0.75
L
0
5
5
0.5
L
0
7
3
0.21
W
Surtr
Rrich12
Surtr
4
0
11
9.5
W
7
2
6
5
L
2
3
2
1
W
Baron Samedi
Yonny9
Baron Samedi
5
1
7
8.5
W
Tiamat
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,922
Damage
39,563
53,605
Taken
67,507
31,343
Mitigated
47,698
20,447
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,765
2,235
0
906
7,651
2,711
604
2,902
4,578
0
20,424
L
Merlin
Brym1283
Merlin
11,670
287
0
1,754
8,137
3,809
0
2,656
5,307
54,974
0
L
Sylvanus
Cosmic Sanity
Sylvanus
5,967
2,278
4,049
3,563
15,815
16,413
0
6,672
8,927
15,343
0
L
7,132
2,522
1,150
3,961
15,899
14,199
0
7,171
8,468
0
13,955
L
8,318
5,074
0
553
12,764
5,982
204
4,408
8,166
0
24,795
W
Surtr
Rrich12
Surtr
10,391
4,698
0
2,868
11,855
10,489
495
3,749
8,020
904
21,793
W
10,617
2,410
390
7,005
14,957
6,348
582
3,748
11,000
0
40,264
L
6,476
1,535
0
1,203
14,892
7,295
0
7,777
6,887
0
12,711
W
Baron Samedi
Yonny9
Baron Samedi
13,793
1,170
3,306
3,453
8,841
4,488
778
2,805
5,916
37,560
0
W
Tiamat
15,356
2,088
0
2,519
10,301
7,307
0
4,433
5,688
33,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
42,046
238
Minions Killed
200
0
Camps Cleared
0
1,097,473
Distance Traveled
972,015
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,368
761
41
4
0
192,759
1
L
Merlin
9,076
825
95
9
0
195,333
0
L
Sylvanus
8,302
755
23
2
0
159,864
0
L
Horus
7,905
719
16
1
0
223,867
0
L
Ishtar
7,964
724
48
4
0
175,599
0
W
Surtr
9,252
841
34
3
0
238,399
0
W
Ne Zha
9,974
907
42
4
0
240,070
0
L
Pele
8,799
800
18
2
0
217,352
0
W
Baron Samedi
9,734
885
67
6
0
205,222
0
W
Tiamat
9,460
860
54
5
0
221,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role