Player Matchup

Set
Set
DohaerisVhagar
Set
Level 156
God Stats
5W - 4L
1,549 SR
Queue Stats
53W - 48L
1,527 Elo+
Party 1
King Arthur
King Arthur
Emmettsy
King Arthur
Level 141
God Stats
1W - 0L
1,495 SR
Queue Stats
30W - 28L
1,547 Elo+
Party 1
Yu Huang
Yu Huang
Hydrussy
Yu Huang
Level 13
God Stats
1W - 0L
1,554 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 1
Ganesha
Ganesha
JackieTheBigGuy
Ganesha
Level 61
God Stats
1W - 0L
1,495 SR
Queue Stats
13W - 17L
1,481 Elo+
Party 1
Neith
Neith
YourBestie
Neith
Level 183
God Stats
3W - 1L
1,496 SR
Queue Stats
53W - 60L
1,528 Elo+
Party 1
Team Averages
Level 111
1,518 SR
1,562 Elo+

VS

Team Averages
Level 142
1,520 SR
1,504 Elo+
Danzaburou
Danzaburou
BaybyBear
Danzaburou
Level 106
God Stats
25W - 16L
1,576 SR
Queue Stats
355W - 361L
1,577 Elo+
Solo
Odin
Odin
Rizu7912
Odin
Level 156
God Stats
0W - 1L
1,296 SR
Queue Stats
88W - 86L
1,444 Elo+
Party 2
Arachne
Arachne
asdsdfdfv
Arachne
Level 148
God Stats
3W - 2L
1,655 SR
Queue Stats
97W - 98L
1,409 Elo+
Party 2
Persephone
Persephone
beltrando
Persephone
Level 143
God Stats
2W - 3L
1,537 SR
Queue Stats
246W - 241L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
vergne
Gilgamesh
Level 159
God Stats
2W - 3L
1,538 SR
Queue Stats
173W - 167L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
9,064
567
8,617
14,282
8,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Emmettsy
King Arthur
16
6 / 0 / 0
10,312
645
15,557
10,579
9,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
Hydrussy
Yu Huang
14
0 / 0 / 1
8,307
519
5,858
6,154
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
7,961
498
4,255
12,931
11,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
0 / 1 / 3
7,761
485
10,143
12,703
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaybyBear
Danzaburou
14
2 / 2 / 0
8,410
526
11,103
11,250
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
0 / 5 / 0
6,980
436
3,819
14,501
7,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
asdsdfdfv
Arachne
13
2 / 2 / 0
7,144
447
3,378
13,823
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
beltrando
Persephone
13
0 / 2 / 0
8,196
512
3,847
7,721
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
vergne
Gilgamesh
12
0 / 1 / 3
7,235
452
7,623
16,687
15,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
4
4
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaybyBear
Danzaburou
2
2
0
1
W
4
2
0
2
W
King Arthur
Emmettsy
King Arthur
6
0
0
6
W
Yu Huang
Hydrussy
Yu Huang
0
0
1
0.5
W
1
1
1
1.5
L
Odin
0
5
0
0
W
Neith
0
1
3
1.5
L
Arachne
asdsdfdfv
Arachne
2
2
0
1
L
Persephone
beltrando
Persephone
0
2
0
0
L
Gilgamesh
vergne
Gilgamesh
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
29,770
56,649
Taken
63,982
36,401
Mitigated
36,961
20,864
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaybyBear
Danzaburou
11,103
6,230
0
5,756
11,250
4,918
285
898
10,352
0
76,464
W
8,617
3,251
0
4,507
14,282
8,510
589
980
13,302
0
76,090
W
King Arthur
Emmettsy
King Arthur
15,557
1,794
0
4,390
10,579
9,186
0
0
10,579
149
92,020
W
Yu Huang
Hydrussy
Yu Huang
5,858
275
0
1,494
6,154
2,653
678
2,727
3,427
70,424
0
W
4,255
619
2,330
3,686
12,931
11,018
119
140
12,791
29,143
0
L
Odin
3,819
1,346
0
1,878
14,501
7,706
0
360
14,141
0
48,128
W
Neith
10,143
4,281
0
4,457
12,703
5,034
679
0
12,703
0
68,199
L
Arachne
asdsdfdfv
Arachne
3,378
1,842
0
5,263
13,823
5,308
0
1,806
12,017
0
61,704
L
Persephone
beltrando
Persephone
3,847
0
0
1,645
7,721
3,042
0
3,637
4,076
68,101
0
L
Gilgamesh
vergne
Gilgamesh
7,623
2,213
0
2,534
16,687
15,987
0
3,561
13,126
0
31,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,405
Gold Earned
37,965
525
Minions Killed
468
0
Camps Cleared
0
1,569,466
Distance Traveled
1,475,727
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,410
526
129
8
0
279,203
3
W
Set
9,064
567
108
7
0
332,092
0
W
King Arthur
10,312
645
152
10
0
295,298
10
W
Yu Huang
8,307
519
131
8
0
309,463
6
W
Ganesha
7,961
498
12
1
0
339,415
4
L
Odin
6,980
436
85
5
0
283,012
0
W
Neith
7,761
485
122
8
0
293,198
5
L
Arachne
7,144
447
87
5
0
300,069
0
L
Persephone
8,196
512
133
8
0
265,173
2
L
Gilgamesh
7,235
452
34
2
0
348,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role