Player Matchup

Loki
Loki
AmielDeTanvau
Loki
Level 38
God Stats
1W - 1L
1,961 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 2
Apollo
Apollo
Gradius001
Apollo
Level 138
God Stats
2W - 0L
1,638 SR
Queue Stats
6W - 11L
1,365 Elo+
Party 2
Ix Chel
Ix Chel
SlvmROPlayer
Ix Chel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 1L
1,950 Elo+
Party 3
Ra
Ra
Solo98
Ra
Level 108
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 4L
1,218 Elo+
Solo
Ymir
Ymir
StraySilviu
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,249 Elo+
Party 3
Team Averages
Level 63
1,628 SR
1,438 Elo+

VS

Team Averages
Level 22
1,393 SR
1,406 Elo+
Sobek
Sobek
DjPicasito69
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,437 Elo+
Party 1
Janus
Janus
Mcsamuelinho
Janus
Level 25
God Stats
2W - 3L
1,198 SR
Queue Stats
6W - 9L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Timcast01
Danzaburou
Level 17
God Stats
0W - 2L
1,269 SR
Queue Stats
17W - 30L
1,326 Elo+
Solo
Anhur
Anhur
Wargodd35
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
breyzhan5
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
9,339
934
11,356
7,754
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Gradius001
Apollo
17
10 / 1 / 13
10,369
1,037
16,700
11,670
5,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
SlvmROPlayer
Ix Chel
17
7 / 0 / 15
10,386
1,039
22,055
5,127
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
16
6 / 0 / 15
9,756
976
9,028
4,106
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 13
9,031
903
4,623
10,052
9,706
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,565
757
3,669
18,510
19,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 5 / 0
9,192
919
7,308
10,526
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Timcast01
Danzaburou
13
1 / 2 / 1
7,634
763
4,562
8,163
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Wargodd35
Anhur
13
0 / 5 / 2
7,299
730
3,476
9,666
3,176
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
breyzhan5
Cu Chulainn
13
1 / 11 / 3
7,895
790
6,728
21,208
15,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
31
Kills
5
5
Deaths
31
68
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
0
8
2
0.13
W
Apollo
Gradius001
Apollo
10
1
13
16.5
L
3
5
0
0.6
W
Ix Chel
SlvmROPlayer
Ix Chel
7
0
15
14.5
W
Ra
6
0
15
13.5
W
4
2
13
5.25
L
Danzaburou
Timcast01
Danzaburou
1
2
1
0.75
L
Anhur
Wargodd35
Anhur
0
5
2
0.2
L
Cu Chulainn
breyzhan5
Cu Chulainn
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,762
Damage
25,743
38,709
Taken
68,073
23,056
Mitigated
45,102
12,738
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,356
2,307
0
1,209
7,754
3,191
1,128
2,018
5,696
0
29,640
L
3,669
160
0
1,988
18,510
19,258
0
9,293
9,124
8,881
0
W
Apollo
Gradius001
Apollo
16,700
13,443
0
2,517
11,670
5,470
5,848
3,713
7,835
0
41,403
L
7,308
763
0
250
10,526
3,786
0
3,471
7,055
26,467
0
W
Ix Chel
SlvmROPlayer
Ix Chel
22,055
3,160
1,331
2,184
5,127
2,756
1,426
810
4,303
45,001
0
W
Ra
9,028
1,951
2,842
2,405
4,106
1,933
950
1,300
2,704
32,443
0
W
4,623
282
0
250
10,052
9,706
532
2,670
7,194
12,122
0
L
Danzaburou
Timcast01
Danzaburou
4,562
1,411
0
1,223
8,163
3,183
0
4,295
3,868
0
14,789
L
Anhur
Wargodd35
Anhur
3,476
927
0
666
9,666
3,176
0
5,279
4,387
0
11,219
L
Cu Chulainn
breyzhan5
Cu Chulainn
6,728
1,273
0
60
21,208
15,699
0
13,275
7,933
0
11,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
39,585
228
Minions Killed
120
0
Camps Cleared
0
1,091,249
Distance Traveled
928,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,339
934
43
4
0
197,686
0
L
Sobek
7,565
757
3
0
0
198,017
0
W
Apollo
10,369
1,037
55
6
0
229,579
0
L
Janus
9,192
919
54
5
0
183,083
0
W
Ix Chel
10,386
1,039
52
5
0
232,271
0
W
Ra
9,756
976
51
5
0
219,198
0
W
Ymir
9,031
903
27
3
0
212,515
0
L
Danzaburou
7,634
763
24
2
0
181,904
0
L
Anhur
7,299
730
27
3
0
176,603
0
L
Cu Chulainn
7,895
790
12
1
0
188,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role