Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Balance55
Maman Brigitte
Level 157
God Stats
1W - 1L
1,485 SR
Queue Stats
60W - 72L
1,479 Elo+
Solo
Bacchus
Bacchus
hypnotic969
Bacchus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 79L
1,523 Elo+
Party 2
Olorun
Olorun
jeffreyrioux
Olorun
Level 118
God Stats
2W - 2L
1,907 SR
Queue Stats
210W - 186L
1,483 Elo+
Solo
Nike
Nike
vDAMAGEv
Nike
Level 150
God Stats
1W - 1L
1,298 SR
Queue Stats
244W - 252L
1,551 Elo+
Party 2
Team Averages
Level 145
1,538 SR
1,507 Elo+

VS

Team Averages
Level 134
1,471 SR
1,448 Elo+
Hercules
Hercules
HuluAndSnuSnu
Hercules
Level 107
God Stats
3W - 2L
1,663 SR
Queue Stats
209W - 199L
1,489 Elo+
Solo
Charybdis
Charybdis
ImActuallyUrDad
Charybdis
Level 146
God Stats
0W - 2L
1,312 SR
Queue Stats
9W - 23L
1,302 Elo+
Party 1
Mercury
Mercury
NerdxLife
Mercury
Level 115
God Stats
0W - 3L
1,214 SR
Queue Stats
100W - 97L
1,466 Elo+
Solo
Eset
Eset
PreyUponDread
Eset
Level 149
God Stats
3W - 4L
1,666 SR
Queue Stats
534W - 458L
1,547 Elo+
Solo
Medusa
Medusa
chunkerboii
Medusa
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 2 / 17
9,229
839
9,987
14,987
16,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
Balance55
Maman Brigitte
17
8 / 2 / 14
10,242
931
12,792
11,280
5,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
hypnotic969
Bacchus
13
1 / 3 / 13
8,726
793
4,322
17,176
16,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
17
3 / 0 / 19
9,898
900
8,632
9,857
6,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nike
16
10 / 5 / 15
10,054
914
15,625
20,264
15,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HuluAndSnuSnu
Hercules
11
0 / 5 / 4
7,235
658
3,344
16,106
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ImActuallyUrDad
Charybdis
15
3 / 5 / 4
8,061
733
7,206
9,361
3,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
NerdxLife
Mercury
15
1 / 5 / 3
8,045
731
5,757
10,083
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 5 / 3
7,391
672
11,275
9,124
3,624
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
3 / 6 / 1
7,964
724
10,183
11,091
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
26
Kills
8
12
Deaths
26
78
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
17
6.25
W
Maman Brigitte
Balance55
Maman Brigitte
8
2
14
7.5
L
Hercules
HuluAndSnuSnu
Hercules
0
5
4
0.4
L
Charybdis
ImActuallyUrDad
Charybdis
3
5
4
1
L
Mercury
NerdxLife
Mercury
1
5
3
0.5
L
1
5
3
0.5
L
Medusa
3
6
1
0.58
W
Bacchus
hypnotic969
Bacchus
1
3
13
2.5
W
Olorun
3
0
19
12.5
W
Nike
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
37,765
73,564
Taken
55,765
59,713
Mitigated
32,624
30,364
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,987
218
729
5,584
14,987
16,610
899
2,377
12,445
17,063
685
W
Maman Brigitte
Balance55
Maman Brigitte
12,792
251
2,355
2,004
11,280
5,469
2,228
3,464
7,668
24,987
0
L
Hercules
HuluAndSnuSnu
Hercules
3,344
1,114
85
4,289
16,106
17,256
0
12,060
4,046
0
6,949
L
Charybdis
ImActuallyUrDad
Charybdis
7,206
2,088
115
632
9,361
3,888
0
5,800
3,561
0
12,527
L
Mercury
NerdxLife
Mercury
5,757
1,085
473
1,047
10,083
3,677
0
5,205
4,878
0
16,760
L
11,275
570
303
1,162
9,124
3,624
0
5,241
3,883
18,236
0
L
Medusa
10,183
3,445
0
435
11,091
4,179
0
6,742
4,349
0
23,545
W
Bacchus
hypnotic969
Bacchus
4,322
357
325
5,702
17,176
16,224
261
1,916
15,133
7,042
0
W
Olorun
8,632
2,335
4,005
4,937
9,857
6,389
3,875
1,030
8,799
34,560
0
W
Nike
15,625
1,409
1,014
3,709
20,264
15,021
187
1,940
18,244
0
29,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,149
Gold Earned
38,696
136
Minions Killed
93
0
Camps Cleared
0
1,116,193
Distance Traveled
785,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,229
839
34
3
0
230,575
0
W
Maman Brigitte
10,242
931
20
2
0
222,723
0
L
Hercules
7,235
658
4
0
0
103,659
0
L
Charybdis
8,061
733
16
1
0
162,934
0
L
Mercury
8,045
731
38
3
0
205,783
0
L
Eset
7,391
672
18
2
0
159,686
0
L
Medusa
7,964
724
17
2
0
153,535
0
W
Bacchus
8,726
793
1
0
0
213,387
0
W
Olorun
9,898
900
55
5
0
234,337
0
W
Nike
10,054
914
26
2
0
215,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role