Player Matchup

Achilles
Achilles
Greenhornet824
Achilles
Level 102
God Stats
7W - 6L
1,674 SR
Queue Stats
58W - 53L
1,596 Elo+
Party 2
Olorun
Olorun
KZZ SK566N D
Olorun
Level 5
God Stats
0W - 3L
1,175 SR
Queue Stats
5W - 12L
1,278 Elo+
Solo
Ymir
Ymir
T Willy22
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,590 Elo+
Party 2
Ix Chel
Ix Chel
drewhannel
Ix Chel
Level 125
God Stats
3W - 3L
1,722 SR
Queue Stats
54W - 60L
1,543 Elo+
Party 2
Artemis
Artemis
wadewilson2024
Artemis
Level 114
God Stats
1W - 1L
1,575 SR
Queue Stats
90W - 87L
1,598 Elo+
Party 2
Team Averages
Level 70
1,529 SR
1,521 Elo+

VS

Team Averages
Level 49
1,628 SR
1,465 Elo+
Artemis
Artemis
Disminer
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,411 Elo+
Solo
Charon
Charon
KrystalBunny98
Charon
Level 25
God Stats
2W - 2L
1,713 SR
Queue Stats
10W - 8L
1,346 Elo+
Party 1
Ne Zha
Ne Zha
MossyBank6
Ne Zha
Level 13
God Stats
1W - 0L
1,750 SR
Queue Stats
13W - 17L
1,526 Elo+
Solo
Thoth
Thoth
SextaEspada
Thoth
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,576 Elo+
Party 1
Hercules
Hercules
SmitTheMitt
Hercules
Level 24
God Stats
7W - 3L
1,675 SR
Queue Stats
26W - 39L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 4 / 1
6,711
839
6,653
9,807
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
9
0 / 0 / 0
5,623
703
0
0
0
Ymir
11
0 / 4 / 2
6,305
788
2,247
10,172
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
drewhannel
Ix Chel
13
1 / 3 / 2
7,016
877
6,767
7,788
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 1
6,926
866
5,752
6,864
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Disminer
Artemis
14
4 / 0 / 6
7,576
947
6,113
5,646
2,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 11
6,525
816
3,826
4,226
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
MossyBank6
Ne Zha
14
5 / 1 / 6
7,445
931
5,749
6,877
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 6
6,880
860
7,222
5,369
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SmitTheMitt
Hercules
13
3 / 1 / 8
7,210
901
7,670
7,595
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
13
13
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
Disminer
Artemis
4
0
6
7
L
Achilles
2
4
1
0.63
L
Olorun
0
0
0
0
W
0
0
11
5.5
W
Ne Zha
MossyBank6
Ne Zha
5
1
6
8
W
1
2
6
2
W
Hercules
SmitTheMitt
Hercules
3
1
8
7
L
Ymir
0
4
2
0.25
L
Ix Chel
drewhannel
Ix Chel
1
3
2
0.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
30,580
34,631
Taken
29,713
22,238
Mitigated
17,606
5,012
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Disminer
Artemis
6,113
2,891
0
2,007
5,646
2,276
366
3,092
2,339
0
26,346
L
Achilles
6,653
846
319
1,609
9,807
9,977
0
2,616
6,574
0
15,355
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
3,826
350
0
656
4,226
3,532
150
916
3,141
8,162
0
W
Ne Zha
MossyBank6
Ne Zha
5,749
1,631
0
1,104
6,877
3,565
0
807
5,988
0
18,143
W
7,222
273
0
0
5,369
2,059
481
1,830
3,446
27,570
0
W
Hercules
SmitTheMitt
Hercules
7,670
1,614
0
1,627
7,595
6,174
165
2,369
4,971
0
19,169
L
Ymir
2,247
689
542
369
10,172
7,068
348
2,420
7,383
5,591
0
L
Ix Chel
drewhannel
Ix Chel
6,767
491
156
950
7,788
2,946
0
2,390
4,994
22,140
0
L
5,752
1,682
0
1,067
6,864
2,247
1,884
2,823
3,906
0
21,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
35,636
110
Minions Killed
174
0
Camps Cleared
0
618,922
Distance Traveled
848,904
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,576
947
61
8
0
169,783
0
L
Achilles
6,711
839
14
2
0
168,087
3
L
Olorun
5,623
703
0
0
0
0
0
W
Charon
6,525
816
4
1
0
178,255
0
W
Ne Zha
7,445
931
28
4
0
176,700
1
W
Thoth
6,880
860
58
7
0
156,983
0
W
Hercules
7,210
901
23
3
0
167,183
0
L
Ymir
6,305
788
7
1
0
134,361
0
L
Ix Chel
7,016
877
50
6
0
170,203
1
L
Artemis
6,926
866
39
5
0
146,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role