Player Matchup

Cerberus
Cerberus
LattePazzo
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 213L
1,465 Elo+
Solo
Atlas
Atlas
Radells
Atlas
Level 47
God Stats
2W - 9L
1,118 SR
Queue Stats
87W - 106L
1,425 Elo+
Party 2
Bakasura
Bakasura
SmoukRU
Bakasura
Level 29
God Stats
16W - 8L
1,510 SR
Queue Stats
48W - 63L
1,393 Elo+
Party 2
Charybdis
Charybdis
tudelaj
Charybdis
Level 68
God Stats
5W - 2L
1,349 SR
Queue Stats
93W - 86L
1,496 Elo+
Solo
Anubis
Anubis
xXSchemmiXx
Anubis
Level 127
God Stats
54W - 37L
1,618 SR
Queue Stats
137W - 128L
1,475 Elo+
Solo
Team Averages
Level 62
1,419 SR
1,451 Elo+

VS

Team Averages
Level 97
1,574 SR
1,482 Elo+
He Bo
He Bo
ESO-ironman
He Bo
Level 60
God Stats
5W - 5L
1,636 SR
Queue Stats
146W - 165L
1,459 Elo+
Solo
Bakasura
Bakasura
Mini_Chappo-
Bakasura
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 25L
1,519 Elo+
Solo
Neith
Neith
ROGUE-21312
Neith
Level 67
God Stats
45W - 46L
1,509 SR
Queue Stats
59W - 55L
1,464 Elo+
Solo
Sobek
Sobek
RationSui
Sobek
Level 143
God Stats
2W - 2L
1,706 SR
Queue Stats
69W - 63L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
idontknowit
Heimdallr
Level 128
God Stats
3W - 4L
1,519 SR
Queue Stats
194W - 185L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LattePazzo
Cerberus
10
1 / 0 / 1
5,943
540
4,091
9,173
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Radells
Atlas
10
2 / 0 / 2
6,237
567
2,308
7,531
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
SmoukRU
Bakasura
10
3 / 3 / 1
6,159
560
7,464
9,872
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
tudelaj
Charybdis
11
2 / 0 / 1
6,774
616
2,953
5,099
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
11
2 / 1 / 2
6,234
567
3,869
6,470
2,948
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,440
495
4,098
5,131
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Mini_Chappo-
Bakasura
9
3 / 1 / 1
5,625
511
4,428
9,149
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 0
5,169
470
5,304
5,976
1,897
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
RationSui
Sobek
10
1 / 2 / 0
5,834
530
5,127
8,068
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
idontknowit
Heimdallr
8
0 / 3 / 1
5,224
475
1,258
6,442
2,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cerberus
LattePazzo
Cerberus
1
0
1
1.5
L
Bakasura
Mini_Chappo-
Bakasura
3
1
1
3.5
L
0
1
0
0
W
Atlas
Radells
Atlas
2
0
2
3
L
Sobek
RationSui
Sobek
1
2
0
0.5
W
Bakasura
SmoukRU
Bakasura
3
3
1
1.17
L
Heimdallr
idontknowit
Heimdallr
0
3
1
0.17
W
Charybdis
tudelaj
Charybdis
2
0
1
2.5
W
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
20,215
38,145
Taken
34,766
18,624
Mitigated
13,193
12,079
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,098
202
0
648
5,131
1,158
0
2,430
2,640
36,976
126
W
Cerberus
LattePazzo
Cerberus
4,091
155
0
2,566
9,173
5,372
0
4,043
4,540
30,418
0
L
Bakasura
Mini_Chappo-
Bakasura
4,428
3,469
0
2,298
9,149
2,977
0
232
7,952
0
25,180
L
5,304
872
0
3,022
5,976
1,897
270
2,186
3,790
0
40,680
W
Atlas
Radells
Atlas
2,308
786
0
2,238
7,531
4,858
160
936
6,593
19,826
0
L
Sobek
RationSui
Sobek
5,127
703
0
2,380
8,068
5,002
0
3,874
3,668
26,541
326
W
Bakasura
SmoukRU
Bakasura
7,464
5,867
0
1,745
9,872
3,578
0
1,051
8,209
0
42,599
L
Heimdallr
idontknowit
Heimdallr
1,258
442
0
1,136
6,442
2,159
0
1,070
5,322
0
30,412
W
Charybdis
tudelaj
Charybdis
2,953
1,837
0
2,164
5,099
1,868
0
274
4,807
0
51,005
W
Anubis
3,869
46
0
3,366
6,470
2,948
0
2,381
3,840
42,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
27,292
355
Minions Killed
274
0
Camps Cleared
0
1,080,964
Distance Traveled
1,027,489
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,440
495
67
6
0
183,620
0
W
Cerberus
5,943
540
95
9
0
204,303
0
L
Bakasura
5,625
511
55
5
0
245,487
2
L
Neith
5,169
470
50
5
0
222,015
0
W
Atlas
6,237
567
21
2
0
211,400
0
L
Sobek
5,834
530
47
4
0
199,472
0
W
Bakasura
6,159
560
76
7
0
236,225
2
L
Heimdallr
5,224
475
55
5
0
176,895
0
W
Charybdis
6,774
616
98
9
0
204,900
1
W
Anubis
6,234
567
65
6
0
224,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role