Player Matchup

Anubis
Anubis
Balllin4days420
Anubis
Level 107
God Stats
6W - 2L
1,675 SR
Queue Stats
153W - 174L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
Mutie Trash
Ah Puch
Level 120
God Stats
5W - 2L
1,585 SR
Queue Stats
180W - 176L
1,472 Elo+
Party 4
Hachiman
Hachiman
TjKiller9065
Hachiman
Level 68
God Stats
3W - 1L
1,676 SR
Queue Stats
137W - 143L
1,590 Elo+
Party 2
Anhur
Anhur
XCrazyBBgun101
Anhur
Level 119
God Stats
2W - 0L
1,743 SR
Queue Stats
151W - 142L
1,496 Elo+
Party 4
Yemoja
Yemoja
YungDovahkin
Yemoja
Level 104
God Stats
3W - 2L
1,471 SR
Queue Stats
262W - 247L
1,469 Elo+
Party 4
Team Averages
Level 104
1,630 SR
1,497 Elo+

VS

Team Averages
Level 74
1,411 SR
1,429 Elo+
Charybdis
Charybdis
 
Charybdis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CtrlAltDLish
Ne Zha
Level 128
God Stats
3W - 5L
1,274 SR
Queue Stats
179W - 194L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hsiaft
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,365 Elo+
Party 3
Hel
Hel
Styg9599
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 153L
1,459 Elo+
Party 3
Thor
Thor
eaRNedit21
Thor
Level 104
God Stats
7W - 14L
1,281 SR
Queue Stats
194W - 208L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 12
8,892
889
13,361
10,456
4,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Puch
Mutie Trash
Ah Puch
16
3 / 2 / 10
9,398
940
16,878
9,657
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
TjKiller9065
Hachiman
17
9 / 2 / 10
10,259
1,026
14,169
11,574
5,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 10
9,357
936
9,942
7,869
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
13
1 / 1 / 11
8,431
843
1,471
7,927
2,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 6 / 5
7,580
758
5,806
11,952
4,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
5 / 5 / 5
8,892
889
19,237
12,215
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
Hsiaft
Kumbhakarna
14
2 / 4 / 5
8,136
814
3,129
14,977
12,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 7
7,326
733
2,841
8,717
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 6 / 4
7,462
746
7,835
11,960
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
22
Kills
11
11
Deaths
22
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
5
0.75
W
3
4
12
2.25
L
Ne Zha
5
5
5
1.5
L
Kumbhakarna
Hsiaft
Kumbhakarna
2
4
5
1.13
W
Ah Puch
Mutie Trash
Ah Puch
3
2
10
4
L
0
1
7
3.5
W
Hachiman
TjKiller9065
Hachiman
9
2
10
7
W
6
2
10
5.5
W
Yemoja
1
1
11
6.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,821
Damage
38,848
47,483
Taken
59,821
17,763
Mitigated
30,339
24,235
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,806
1,948
1,317
2,047
11,952
4,395
0
7,240
4,712
0
12,858
W
13,361
607
776
1,395
10,456
4,858
170
1,406
9,050
20,736
0
L
Ne Zha
19,237
1,304
169
1,332
12,215
5,008
0
5,045
7,170
0
41,181
L
Kumbhakarna
Hsiaft
Kumbhakarna
3,129
640
1,773
2,767
14,977
12,799
0
6,039
8,938
5,318
0
W
Ah Puch
Mutie Trash
Ah Puch
16,878
95
569
2,119
9,657
2,580
599
553
9,104
36,049
0
L
2,841
375
4,217
4,242
8,717
3,653
0
5,480
3,237
4,792
0
W
Hachiman
TjKiller9065
Hachiman
14,169
5,970
2,518
2,110
11,574
5,081
1,585
2,113
9,461
0
26,812
W
9,942
5,412
172
485
7,869
2,475
1,851
812
7,057
0
17,880
W
Yemoja
1,471
479
11,307
2,784
7,927
2,769
0
1,086
6,841
3,978
0
L
7,835
127
267
196
11,960
4,484
0
7,906
4,054
0
16,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,337
Gold Earned
39,396
124
Minions Killed
100
0
Camps Cleared
0
931,995
Distance Traveled
924,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,580
758
29
3
0
147,054
0
W
Anubis
8,892
889
16
2
0
198,906
0
L
Ne Zha
8,892
889
27
3
0
193,328
0
L
Kumbhakarna
8,136
814
16
2
0
198,801
0
W
Ah Puch
9,398
940
55
6
0
211,320
0
L
Hel
7,326
733
8
1
0
213,233
0
W
Hachiman
10,259
1,026
33
3
0
187,855
0
W
Anhur
9,357
936
16
2
0
192,229
0
W
Yemoja
8,431
843
4
0
0
141,685
0
L
Thor
7,462
746
20
2
0
171,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role