Player Matchup

Izanami
Izanami
Jukaton
Izanami
Level 68
God Stats
6W - 0L
1,694 SR
Queue Stats
22W - 12L
1,690 Elo+
Party 1
Chaac
Chaac
NeoxRave
Chaac
Level 109
God Stats
4W - 1L
1,748 SR
Queue Stats
30W - 30L
1,548 Elo+
Party 1
Aphrodite
Aphrodite
xCrisLozz
Aphrodite
Level 147
God Stats
2W - 0L
1,607 SR
Queue Stats
11W - 13L
1,496 Elo+
Solo
Team Averages
Level 108
1,683 SR
1,578 Elo+

VS

Team Averages
Level 139
1,547 SR
1,548 Elo+
Chang'e
Chang'e
EmptyArtist9429
Chang'e
Level 126
God Stats
35W - 44L
1,517 SR
Queue Stats
785W - 764L
1,548 Elo+
Solo
Sobek
Sobek
SterbenG5
Sobek
Level 160
God Stats
4W - 2L
1,743 SR
Queue Stats
57W - 60L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
WOOOOOOOOOOCK
Guan Yu
Level 131
God Stats
0W - 1L
1,381 SR
Queue Stats
12W - 13L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jukaton
Izanami
14
6 / 2 / 6
11,403
815
23,160
9,746
3,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
NeoxRave
Chaac
14
5 / 2 / 6
11,729
838
9,913
13,276
12,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xCrisLozz
Aphrodite
13
1 / 5 / 8
10,544
753
7,561
9,620
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
11,205
800
12,514
10,687
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
SterbenG5
Sobek
11
0 / 5 / 8
9,146
653
8,869
22,324
30,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
11
2 / 6 / 6
9,712
694
6,987
16,133
14,097
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
12
Kills
9
9
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
W
Izanami
Jukaton
Izanami
6
2
6
4.5
W
Chaac
NeoxRave
Chaac
5
2
6
4
L
Sobek
SterbenG5
Sobek
0
5
8
0.8
L
Guan Yu
2
6
6
0.83
W
Aphrodite
xCrisLozz
Aphrodite
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,634
Damage
28,370
32,642
Taken
49,144
20,757
Mitigated
52,131
11,872
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,514
740
2,971
4,132
10,687
7,437
0
1,778
8,909
64,072
0
W
Izanami
Jukaton
Izanami
23,160
14,208
0
528
9,746
3,173
1,522
5,536
4,210
0
62,955
W
Chaac
NeoxRave
Chaac
9,913
2,609
0
2,757
13,276
12,674
725
9,135
4,141
0
30,469
L
Sobek
SterbenG5
Sobek
8,869
508
0
4,169
22,324
30,597
0
4,182
18,142
20,911
0
L
Guan Yu
6,987
692
618
2,481
16,133
14,097
0
2,418
13,715
0
25,511
W
Aphrodite
xCrisLozz
Aphrodite
7,561
627
4,504
4,083
9,620
4,910
776
7,313
2,307
36,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
30,063
142
Minions Killed
137
0
Camps Cleared
0
748,809
Distance Traveled
729,586
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,205
800
94
7
0
256,965
1
W
Izanami
11,403
815
76
5
0
216,782
0
W
Chaac
11,729
838
19
1
0
292,170
0
L
Sobek
9,146
653
17
1
0
245,746
0
L
Guan Yu
9,712
694
26
2
0
226,875
0
W
Aphrodite
10,544
753
47
3
0
239,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role