Player Matchup

Nike
Nike
Albitastar12
Nike
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 10L
1,581 Elo+
Party 2
King Arthur
King Arthur
Bua1
King Arthur
Level 106
God Stats
6W - 5L
1,534 SR
Queue Stats
441W - 455L
1,484 Elo+
Solo
Medusa
Medusa
JEBAĆDISSA
Medusa
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 72L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xX_Felurian_Xx
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,530 Elo+
Party 2
He Bo
He Bo
xraul_23
He Bo
Level 88
God Stats
0W - 1L
1,570 SR
Queue Stats
14W - 13L
1,550 Elo+
Party 2
Team Averages
Level 102
1,478 SR
1,511 Elo+

VS

Team Averages
Level 135
1,546 SR
1,506 Elo+
Awilix
Awilix
 
Awilix
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Cage3010
Ah Muzen Cab
Level 192
God Stats
13W - 6L
1,717 SR
Queue Stats
384W - 367L
1,524 Elo+
Party 1
Shiva
Shiva
Lugasaur
Shiva
Level 102
God Stats
2W - 1L
1,474 SR
Queue Stats
98W - 91L
1,433 Elo+
Party 3
Athena
Athena
MissTm
Athena
Level 102
God Stats
2W - 2L
1,485 SR
Queue Stats
345W - 299L
1,531 Elo+
Party 1
Da Ji
Da Ji
Wolffix
Da Ji
Level 148
God Stats
15W - 9L
1,553 SR
Queue Stats
350W - 322L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 11
10,183
599
16,301
31,367
39,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Bua1
King Arthur
13
1 / 7 / 4
9,304
547
3,471
17,956
19,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
18
3 / 5 / 7
10,330
608
18,532
14,156
7,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xX_Felurian_Xx
Morgan Le Fay
19
3 / 5 / 10
11,497
676
22,632
19,563
11,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
xraul_23
He Bo
18
6 / 7 / 5
11,309
665
12,999
14,427
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
7 / 3 / 17
12,784
752
13,554
16,988
10,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Cage3010
Ah Muzen Cab
20
10 / 2 / 17
13,333
784
34,643
18,008
11,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Lugasaur
Shiva
19
2 / 1 / 22
11,319
666
13,860
13,931
16,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
MissTm
Athena
19
3 / 4 / 22
12,411
730
8,769
25,413
29,580
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Wolffix
Da Ji
18
7 / 5 / 17
11,792
694
14,043
16,298
10,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
124
14
Kills
29
29
Deaths
15
37
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
3
17
5.17
L
1
5
11
1.3
L
King Arthur
Bua1
King Arthur
1
7
4
0.43
W
Ah Muzen Cab
Cage3010
Ah Muzen Cab
10
2
17
9.25
L
Medusa
3
5
7
1.3
W
Shiva
Lugasaur
Shiva
2
1
22
13
W
Athena
MissTm
Athena
3
4
22
3.5
W
Da Ji
Wolffix
Da Ji
7
5
17
3.1
L
Morgan Le Fay
xX_Felurian_Xx
Morgan Le Fay
3
5
10
1.6
L
He Bo
xraul_23
He Bo
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,935
Damage
84,869
97,469
Taken
90,638
83,586
Mitigated
79,145
28,479
Healing
29,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,554
2,801
1,674
1,421
16,988
10,832
1,508
7,944
9,044
0
32,406
L
16,301
1,210
1,243
12,019
31,367
39,355
0
2,937
27,789
0
24,071
L
King Arthur
Bua1
King Arthur
3,471
189
1,141
2,018
17,956
19,527
0
1,609
15,863
0
10,722
W
Ah Muzen Cab
Cage3010
Ah Muzen Cab
34,643
10,315
3,212
2,407
18,008
11,401
5,331
4,951
13,057
0
71,837
L
Medusa
18,532
5,750
3,042
2,423
14,156
7,373
217
1,208
12,647
0
39,568
W
Shiva
Lugasaur
Shiva
13,860
1,018
5,944
4,154
13,931
16,799
399
5,753
8,178
153
31,656
W
Athena
MissTm
Athena
8,769
1,952
2,957
4,318
25,413
29,580
468
10,462
14,951
16,779
0
W
Da Ji
Wolffix
Da Ji
14,043
1,239
2,147
1,537
16,298
10,533
38
6,521
8,769
0
21,797
L
Morgan Le Fay
xX_Felurian_Xx
Morgan Le Fay
22,632
3,212
492
3,496
19,563
11,416
164
2,116
17,351
46,503
0
L
He Bo
xraul_23
He Bo
12,999
200
480
2,125
14,427
5,915
0
1,016
13,354
25,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
61,639
222
Minions Killed
181
0
Camps Cleared
0
1,531,510
Distance Traveled
1,687,110
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,784
752
38
2
0
364,426
3
L
Nike
10,183
599
32
2
0
334,867
0
L
King Arthur
9,304
547
17
1
0
275,297
0
W
Ah Muzen Cab
13,333
784
81
5
0
340,485
0
L
Medusa
10,330
608
59
3
0
302,994
0
W
Shiva
11,319
666
34
2
0
332,349
0
W
Athena
12,411
730
19
1
0
340,251
0
W
Da Ji
11,792
694
9
1
0
309,599
0
L
Morgan Le Fay
11,497
676
77
5
0
310,826
0
L
He Bo
11,309
665
37
2
0
307,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role