Player Matchup

Morgan Le Fay
Morgan Le Fay
Allanmvp19
Morgan Le Fay
Level 17
God Stats
6W - 5L
1,560 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 1
Medusa
Medusa
KingKaldo
Medusa
Level 137
God Stats
2W - 1L
1,780 SR
Queue Stats
17W - 13L
1,525 Elo+
Party 1
Horus
Horus
Warm21
Horus
Level 146
God Stats
3W - 1L
1,471 SR
Queue Stats
132W - 111L
1,574 Elo+
Party 1
Team Averages
Level 100
1,604 SR
1,541 Elo+

VS

Team Averages
Level 120
1,569 SR
1,521 Elo+
Chiron
Chiron
Breeze Block956
Chiron
Level 129
God Stats
2W - 1L
1,465 SR
Queue Stats
35W - 43L
1,497 Elo+
Solo
Scylla
Scylla
awesomeowenator
Scylla
Level 126
God Stats
4W - 6L
1,536 SR
Queue Stats
249W - 240L
1,528 Elo+
Party 2
Khepri
Khepri
liquidzero04
Khepri
Level 105
God Stats
11W - 10L
1,707 SR
Queue Stats
115W - 103L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Allanmvp19
Morgan Le Fay
14
4 / 0 / 9
10,817
901
11,665
9,641
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
KingKaldo
Medusa
13
7 / 0 / 9
10,669
889
16,864
10,166
4,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
Warm21
Horus
12
5 / 1 / 10
10,200
850
6,489
13,254
10,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
7,922
660
4,640
10,310
3,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 0
8,573
714
10,202
10,024
3,591
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
11
0 / 8 / 1
8,013
668
4,925
17,720
16,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
1
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Allanmvp19
Morgan Le Fay
4
0
9
8.5
L
0
3
1
0.17
W
Medusa
KingKaldo
Medusa
7
0
9
11.5
W
Horus
Warm21
Horus
5
1
10
10
L
1
5
0
0.2
L
Khepri
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
19,767
33,061
Taken
38,054
19,525
Mitigated
23,739
8,337
Healing
1,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Allanmvp19
Morgan Le Fay
11,665
399
0
3,175
9,641
4,398
644
4,814
4,791
58,667
0
L
4,640
328
270
903
10,310
3,775
0
3,932
6,378
0
23,663
W
Medusa
KingKaldo
Medusa
16,864
9,068
0
2,019
10,166
4,471
2,042
5,896
4,035
0
52,224
W
Horus
Warm21
Horus
6,489
2,166
688
2,455
13,254
10,656
315
5,028
8,174
254
19,416
L
10,202
1,234
0
230
10,024
3,591
0
2,625
7,399
41,004
0
L
Khepri
4,925
21
0
124
17,720
16,373
0
5,728
11,992
14,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
24,508
140
Minions Killed
112
0
Camps Cleared
0
689,350
Distance Traveled
582,742
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,817
901
79
7
0
259,764
0
L
Chiron
7,922
660
32
3
0
198,502
3
W
Medusa
10,669
889
42
4
0
226,597
2
W
Horus
10,200
850
19
2
0
202,989
5
L
Scylla
8,573
714
66
6
0
189,798
0
L
Khepri
8,013
668
14
1
0
194,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role