Player Matchup

Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ElFed
Bacchus
Level 118
God Stats
8W - 10L
1,512 SR
Queue Stats
278W - 274L
1,423 Elo+
Solo
Merlin
Merlin
PauRexy
Merlin
Level 82
God Stats
8W - 8L
1,482 SR
Queue Stats
361W - 360L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Timpee
Ah Muzen Cab
Level 89
God Stats
6W - 4L
1,488 SR
Queue Stats
132W - 159L
1,354 Elo+
Solo
Chernobog
Chernobog
krystaldigsyou
Chernobog
Level 147
God Stats
2W - 4L
1,172 SR
Queue Stats
379W - 387L
1,450 Elo+
Solo
Team Averages
Level 118
1,431 SR
1,444 Elo+

VS

Team Averages
Level 116
1,494 SR
1,413 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Lic MilleR
Erlang Shen
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,286 Elo+
Solo
Ao Kuang
Ao Kuang
LionAlJodoin
Ao Kuang
Level 159
God Stats
2W - 2L
1,368 SR
Queue Stats
147W - 135L
1,458 Elo+
Solo
Ullr
Ullr
subzero987543
Ullr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,408 Elo+
Party 1
Ymir
Ymir
zl_Warzon3
Ymir
Level 84
God Stats
1W - 0L
1,604 SR
Queue Stats
43W - 58L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 7 / 3
6,816
682
3,668
12,907
10,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ElFed
Bacchus
12
2 / 5 / 1
7,274
727
6,845
9,769
9,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
PauRexy
Merlin
16
2 / 3 / 2
8,387
839
11,986
6,863
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Timpee
Ah Muzen Cab
1
0 / 0 / 0
2,468
247
0
0
0
Chernobog
krystaldigsyou
Chernobog
16
0 / 2 / 4
7,666
767
8,011
7,951
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 1 / 12
7,984
798
5,440
3,945
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Lic MilleR
Erlang Shen
15
6 / 1 / 8
8,264
826
6,016
10,301
10,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
LionAlJodoin
Ao Kuang
16
4 / 0 / 10
8,209
821
7,500
7,049
5,760
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
3 / 0 / 11
7,873
787
9,019
6,343
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 10
8,307
831
5,174
9,199
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
4
Kills
17
17
Deaths
4
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
7
3
0.21
W
Kukulkan
 
Kukulkan
0
1
12
6
L
Bacchus
ElFed
Bacchus
2
5
1
0.5
W
Erlang Shen
Lic MilleR
Erlang Shen
6
1
8
10
W
Ao Kuang
LionAlJodoin
Ao Kuang
4
0
10
9
L
Merlin
PauRexy
Merlin
2
3
2
1
L
Ah Muzen Cab
Timpee
Ah Muzen Cab
0
0
0
0
L
Chernobog
krystaldigsyou
Chernobog
0
2
4
1
W
3
0
11
8.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,510
Damage
33,149
37,490
Taken
36,837
26,723
Mitigated
26,295
5,932
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,668
1,174
242
453
12,907
10,011
0
4,241
8,103
0
9,440
W
Kukulkan
 
Kukulkan
5,440
417
441
312
3,945
1,680
392
2,626
1,319
26,456
0
L
Bacchus
ElFed
Bacchus
6,845
472
496
1,192
9,769
9,605
0
5,448
3,846
10,569
0
W
Erlang Shen
Lic MilleR
Erlang Shen
6,016
3,365
746
2,740
10,301
10,939
444
4,141
6,160
0
11,424
W
Ao Kuang
LionAlJodoin
Ao Kuang
7,500
1,452
2,179
4,084
7,049
5,760
144
3,183
3,866
9,845
0
L
Merlin
PauRexy
Merlin
11,986
485
473
1,323
6,863
3,258
0
3,905
2,559
29,568
0
L
Ah Muzen Cab
Timpee
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
krystaldigsyou
Chernobog
8,011
4,437
70
1,683
7,951
3,849
0
3,541
4,094
0
21,454
W
9,019
5,092
306
1,097
6,343
2,639
0
3,958
2,385
0
17,563
W
5,174
1,458
1,629
1,514
9,199
5,277
270
4,923
4,276
10,147
183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
40,637
95
Minions Killed
107
0
Camps Cleared
0
684,840
Distance Traveled
995,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,816
682
7
1
0
168,758
0
W
Kukulkan
7,984
798
46
5
0
218,155
0
L
Bacchus
7,274
727
10
1
0
161,013
0
W
Erlang Shen
8,264
826
10
1
0
196,757
0
W
Ao Kuang
8,209
821
12
1
0
221,763
0
L
Merlin
8,387
839
52
5
0
182,441
0
L
Ah Muzen Cab
2,468
247
0
0
0
0
0
L
Chernobog
7,666
767
26
3
0
172,628
0
W
Ullr
7,873
787
25
3
0
182,687
0
W
Ymir
8,307
831
14
1
0
176,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role