Player Matchup

Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CatbirdBasil308
Vulcan
Level 73
God Stats
115W - 122L
1,544 SR
Queue Stats
345W - 344L
1,516 Elo+
Solo
Charybdis
Charybdis
Clairess
Charybdis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,625 Elo+
Party 2
Ra
Ra
GappedGaming
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,659 Elo+
Solo
Bacchus
Bacchus
Tr3p0c0lyPs
Bacchus
Level 6
God Stats
5W - 9L
1,272 SR
Queue Stats
5W - 9L
1,262 Elo+
Party 2
Team Averages
Level 96
1,463 SR
1,512 Elo+

VS

Team Averages
Level 86
1,553 SR
1,461 Elo+
Bastet
Bastet
Arsaq-9
Bastet
Level 69
God Stats
11W - 10L
1,577 SR
Queue Stats
131W - 147L
1,465 Elo+
Solo
Anubis
Anubis
Jbaogamer
Anubis
Level 106
God Stats
25W - 24L
1,486 SR
Queue Stats
693W - 755L
1,441 Elo+
Party 1
Janus
Janus
Jinxta
Janus
Level 107
God Stats
16W - 11L
1,539 SR
Queue Stats
158W - 157L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tbaogamer
Kumbhakarna
Level 81
God Stats
2W - 2L
1,649 SR
Queue Stats
471W - 519L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
cybertronics27
Heimdallr
Level 66
God Stats
35W - 20L
1,512 SR
Queue Stats
92W - 79L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 0 / 7
9,213
1,152
8,907
6,876
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 0 / 9
9,427
1,178
13,747
4,160
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Clairess
Charybdis
15
5 / 1 / 5
10,202
1,275
13,981
8,375
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 9
9,645
1,206
8,822
9,040
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Tr3p0c0lyPs
Bacchus
14
2 / 5 / 5
8,956
1,120
3,119
15,817
18,287
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

292

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arsaq-9
Bastet
14
1 / 5 / 7
8,743
1,093
6,370
15,700
6,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Jbaogamer
Anubis
14
3 / 3 / 2
8,966
1,121
5,456
6,560
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Jinxta
Janus
15
2 / 2 / 5
9,713
1,214
13,548
8,759
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Tbaogamer
Kumbhakarna
14
0 / 2 / 5
8,549
1,069
2,519
9,114
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
cybertronics27
Heimdallr
14
2 / 2 / 4
9,074
1,134
13,346
10,768
4,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
14
Kills
8
8
Deaths
14
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
7
6.5
L
Bastet
Arsaq-9
Bastet
1
5
7
0.9
W
2
0
9
6.5
W
Charybdis
Clairess
Charybdis
5
1
5
7.5
W
2
2
9
3.25
L
Anubis
Jbaogamer
Anubis
3
3
2
1.33
L
Janus
Jinxta
Janus
2
2
5
2.25
L
Kumbhakarna
Tbaogamer
Kumbhakarna
0
2
5
1.25
W
Bacchus
Tr3p0c0lyPs
Bacchus
2
5
5
0.9
L
Heimdallr
cybertronics27
Heimdallr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,576
Damage
41,239
44,268
Taken
50,901
32,982
Mitigated
26,699
4,899
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,907
2,967
0
511
6,876
5,430
0
2,498
4,270
0
13,530
L
Bastet
Arsaq-9
Bastet
6,370
1,633
0
526
15,700
6,567
0
7,735
7,611
0
11,155
W
13,747
3,503
0
250
4,160
1,737
0
2,391
1,681
34,174
0
W
Charybdis
Clairess
Charybdis
13,981
6,801
0
1,272
8,375
3,818
0
3,947
4,204
0
28,063
W
8,822
1,104
577
1,421
9,040
3,710
0
4,154
4,756
34,750
0
L
Anubis
Jbaogamer
Anubis
5,456
339
0
1,302
6,560
3,455
0
2,444
3,875
23,057
0
L
Janus
Jinxta
Janus
13,548
1,295
0
485
8,759
3,625
0
3,793
4,922
37,317
0
L
Kumbhakarna
Tbaogamer
Kumbhakarna
2,519
564
0
486
9,114
8,464
0
5,635
3,434
7,545
0
W
Bacchus
Tr3p0c0lyPs
Bacchus
3,119
372
0
868
15,817
18,287
0
7,783
7,831
4,952
0
L
Heimdallr
cybertronics27
Heimdallr
13,346
9,234
0
1,586
10,768
4,588
0
5,838
4,496
0
28,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,443
Gold Earned
45,045
176
Minions Killed
173
6
Camps Cleared
3
936,378
Distance Traveled
708,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,213
1,152
8
1
2
206,826
0
L
Bastet
8,743
1,093
12
2
0
185,327
0
W
Vulcan
9,427
1,178
56
7
0
190,964
0
W
Charybdis
10,202
1,275
46
6
1
176,471
0
W
Ra
9,645
1,206
62
8
2
155,547
0
L
Anubis
8,966
1,121
45
6
2
97,104
0
L
Janus
9,713
1,214
70
9
0
162,789
0
L
Kumbhakarna
8,549
1,069
8
1
0
103,272
0
W
Bacchus
8,956
1,120
4
1
1
206,570
0
L
Heimdallr
9,074
1,134
38
5
1
159,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role