Player Matchup

Bacchus
Bacchus
HalluciNinja93
Bacchus
Level 129
God Stats
10W - 17L
1,396 SR
Queue Stats
485W - 502L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Monstar72
Sun Wukong
Level 118
God Stats
6W - 2L
1,488 SR
Queue Stats
227W - 246L
1,397 Elo+
Party 1
Loki
Loki
Shaded n Faded
Loki
Level 120
God Stats
3W - 2L
1,519 SR
Queue Stats
220W - 221L
1,520 Elo+
Party 1
Vulcan
Vulcan
TTyme412
Vulcan
Level 125
God Stats
32W - 16L
1,585 SR
Queue Stats
821W - 834L
1,426 Elo+
Party 1
Eset
Eset
lostjuanjeezy
Eset
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 190L
1,434 Elo+
Party 1
Team Averages
Level 130
1,497 SR
1,464 Elo+

VS

Team Averages
Level 104
1,518 SR
1,497 Elo+
Olorun
Olorun
LePiCkPaQu3T
Olorun
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 117L
1,471 Elo+
Party 3
Bakasura
Bakasura
MistahGantik
Bakasura
Level 143
God Stats
3W - 1L
1,838 SR
Queue Stats
297W - 326L
1,441 Elo+
Solo
Ymir
Ymir
T3uQaPkCiPeL
Ymir
Level 79
God Stats
1W - 2L
1,721 SR
Queue Stats
41W - 35L
1,525 Elo+
Party 3
Gilgamesh
Gilgamesh
cars0n8u
Gilgamesh
Level 117
God Stats
3W - 4L
1,377 SR
Queue Stats
451W - 441L
1,505 Elo+
Party 2
Discordia
Discordia
chrisychris99
Discordia
Level 88
God Stats
0W - 3L
1,155 SR
Queue Stats
65W - 55L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
9,059
755
8,894
14,886
21,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Monstar72
Sun Wukong
15
1 / 4 / 14
8,709
726
8,644
16,433
20,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 3 / 10
10,293
858
9,536
16,501
14,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
TTyme412
Vulcan
17
4 / 2 / 11
10,336
861
24,985
10,835
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
5 / 3 / 10
9,988
832
11,018
11,149
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 4 / 7
9,329
777
9,985
13,756
6,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MistahGantik
Bakasura
15
9 / 4 / 2
9,601
800
7,468
11,870
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 6
9,982
832
6,789
18,229
20,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
cars0n8u
Gilgamesh
14
1 / 5 / 7
8,519
710
11,140
17,257
15,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
chrisychris99
Discordia
17
0 / 1 / 10
9,436
786
22,517
8,314
3,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
17
Kills
15
15
Deaths
17
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
Olorun
2
4
7
1.38
L
Bakasura
MistahGantik
Bakasura
9
4
2
2.5
W
Sun Wukong
Monstar72
Sun Wukong
1
4
14
2
W
6
3
10
3.67
L
3
3
6
2
W
Vulcan
TTyme412
Vulcan
4
2
11
4.75
L
Gilgamesh
cars0n8u
Gilgamesh
1
5
7
0.9
L
Discordia
chrisychris99
Discordia
0
1
10
5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,077
Damage
57,899
69,804
Taken
69,426
69,414
Mitigated
52,815
21,335
Healing
26,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,894
716
1,493
4,826
14,886
21,798
335
8,319
6,403
16,532
0
L
Olorun
9,985
5,789
5,230
4,539
13,756
6,768
720
9,876
3,880
23,347
0
L
Bakasura
MistahGantik
Bakasura
7,468
4,759
2,148
3,872
11,870
6,613
298
6,093
5,777
0
13,025
W
Sun Wukong
Monstar72
Sun Wukong
8,644
1,480
28
1,345
16,433
20,397
209
9,422
6,671
0
15,317
W
9,536
1,639
1,507
4,190
16,501
14,566
228
9,868
6,469
0
18,276
L
6,789
486
720
3,139
18,229
20,343
0
12,563
5,471
13,006
0
W
Vulcan
TTyme412
Vulcan
24,985
15,887
1,543
1,461
10,835
6,507
459
6,650
4,075
47,521
0
L
Gilgamesh
cars0n8u
Gilgamesh
11,140
2,070
2,521
2,546
17,257
15,509
0
11,092
6,165
0
23,999
L
Discordia
chrisychris99
Discordia
22,517
1,412
1,143
1,038
8,314
3,582
294
5,078
3,236
50,054
0
W
11,018
603
2,026
2,916
11,149
6,146
600
5,032
6,040
24,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
46,867
136
Minions Killed
144
0
Camps Cleared
0
1,193,432
Distance Traveled
1,122,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,059
755
16
1
0
247,917
0
L
Olorun
9,329
777
29
2
0
218,015
0
L
Bakasura
9,601
800
26
2
0
173,536
0
W
Sun Wukong
8,709
726
12
1
0
234,426
0
W
Loki
10,293
858
14
1
0
234,251
0
L
Ymir
9,982
832
14
1
0
244,375
0
W
Vulcan
10,336
861
54
5
0
254,195
0
L
Gilgamesh
8,519
710
21
2
0
222,204
0
L
Discordia
9,436
786
54
5
0
264,767
0
W
Eset
9,988
832
40
3
0
222,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role