Player Matchup

Ymir
Ymir
BIGREEGS
Ymir
Level 47
God Stats
3W - 1L
1,725 SR
Queue Stats
7W - 8L
1,394 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Icemandov
Cu Chulainn
Level 86
God Stats
4W - 0L
1,844 SR
Queue Stats
186W - 194L
1,409 Elo+
Solo
Ah Puch
Ah Puch
MadcapXD0
Ah Puch
Level 18
God Stats
1W - 0L
1,490 SR
Queue Stats
7W - 8L
1,394 Elo+
Party 1
Team Averages
Level 50
1,686 SR
1,399 Elo+

VS

Team Averages
Level 66
1,519 SR
1,437 Elo+
Chronos
Chronos
Alfredoelcrack96
Chronos
Level 84
God Stats
3W - 4L
1,566 SR
Queue Stats
129W - 135L
1,458 Elo+
Solo
Awilix
Awilix
Picklerichard97
Awilix
Level 44
God Stats
40W - 37L
1,500 SR
Queue Stats
212W - 206L
1,460 Elo+
Solo
Chaac
Chaac
Shootuh RL
Chaac
Level 69
God Stats
11W - 7L
1,489 SR
Queue Stats
17W - 20L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 8
8,584
715
4,951
11,061
11,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Icemandov
Cu Chulainn
10
1 / 3 / 7
8,462
705
8,842
13,903
13,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
MadcapXD0
Ah Puch
14
7 / 0 / 2
10,410
868
14,118
4,419
2,188
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
8,731
728
10,055
10,018
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 2
7,998
667
4,709
11,771
4,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
11
2 / 2 / 1
8,391
699
8,936
10,756
8,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Ymir
1
0
8
5
W
Cu Chulainn
Icemandov
Cu Chulainn
1
3
7
1.5
W
Ah Puch
MadcapXD0
Ah Puch
7
0
2
8
L
1
5
2
0.4
L
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
23,700
29,383
Taken
32,545
26,616
Mitigated
18,221
3,698
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,055
3,113
0
791
10,018
5,454
0
6,364
3,654
44,452
722
W
Ymir
4,951
948
0
1,822
11,061
11,381
0
4,447
6,138
10,761
0
W
Cu Chulainn
Icemandov
Cu Chulainn
8,842
1,250
0
167
13,903
13,047
0
4,274
9,164
287
24,808
W
Ah Puch
MadcapXD0
Ah Puch
14,118
1,056
0
1,709
4,419
2,188
318
835
3,495
59,433
0
L
4,709
2,161
0
163
11,771
4,749
0
6,728
5,043
0
22,220
L
Chaac
8,936
1,475
0
2,218
10,756
8,018
0
6,598
4,158
0
31,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
25,120
118
Minions Killed
155
0
Camps Cleared
0
630,677
Distance Traveled
626,700
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,731
728
80
7
0
212,565
0
W
Ymir
8,584
715
15
1
0
205,243
0
W
Cu Chulainn
8,462
705
24
2
0
203,774
0
W
Ah Puch
10,410
868
79
7
0
221,660
0
L
Awilix
7,998
667
20
2
0
217,362
1
L
Chaac
8,391
699
55
5
0
196,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role