Player Matchup

Agni
Agni
ArrayWon
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 84L
1,574 Elo+
Party 1
Zhong Kui
Zhong Kui
Arya977
Zhong Kui
Level 16
God Stats
4W - 4L
1,438 SR
Queue Stats
62W - 64L
1,578 Elo+
Party 1
Persephone
Persephone
Diyar_S
Persephone
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 97L
1,469 Elo+
Party 1
Thoth
Thoth
Faqe12345
Thoth
Level 104
God Stats
2W - 12L
1,105 SR
Queue Stats
295W - 278L
1,533 Elo+
Party 1
Medusa
Medusa
GodOofGunns
Medusa
Level 89
God Stats
6W - 3L
1,502 SR
Queue Stats
158W - 144L
1,452 Elo+
Party 1
Team Averages
Level 68
1,409 SR
1,521 Elo+

VS

Team Averages
Level 135
1,589 SR
1,501 Elo+
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LuPа
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,477 Elo+
Solo
Charon
Charon
ZSniper
Charon
Level 115
God Stats
11W - 4L
1,743 SR
Queue Stats
483W - 480L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
maadape
Sun Wukong
Level 157
God Stats
1W - 0L
1,700 SR
Queue Stats
48W - 64L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
7 / 3 / 3
9,587
872
9,140
11,441
5,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Arya977
Zhong Kui
14
1 / 6 / 7
7,935
721
7,479
12,434
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Diyar_S
Persephone
15
1 / 4 / 8
8,969
815
7,814
10,496
6,697
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Faqe12345
Thoth
15
2 / 5 / 5
8,459
769
7,307
8,937
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
0 / 5 / 6
7,723
702
7,626
11,043
5,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 3 / 10
10,481
953
6,523
14,528
16,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
 
Nox
17
7 / 2 / 12
10,107
919
9,575
8,033
4,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
LuPа
Izanami
16
5 / 3 / 13
9,539
867
13,254
8,269
6,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
ZSniper
Charon
17
2 / 2 / 19
9,702
882
11,368
10,527
12,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
maadape
Sun Wukong
15
3 / 4 / 17
9,099
827
10,695
12,795
14,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
11
Kills
23
23
Deaths
14
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
10
3.67
W
Nox
 
Nox
7
2
12
6.5
L
Agni
7
3
3
2.83
L
Zhong Kui
Arya977
Zhong Kui
1
6
7
0.75
L
Persephone
Diyar_S
Persephone
1
4
8
1.25
L
Thoth
Faqe12345
Thoth
2
5
5
0.9
L
Medusa
0
5
6
0.6
W
Izanami
LuPа
Izanami
5
3
13
3.83
W
Charon
ZSniper
Charon
2
2
19
5.75
W
Sun Wukong
maadape
Sun Wukong
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,366
Damage
51,415
54,351
Taken
54,152
30,025
Mitigated
53,478
14,987
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,523
269
3,920
5,487
14,528
16,336
383
6,670
7,722
11,289
0
W
Nox
 
Nox
9,575
264
561
585
8,033
4,517
1,445
5,785
2,146
22,547
0
L
Agni
9,140
716
1,253
3,005
11,441
5,562
0
5,006
6,435
23,920
0
L
Zhong Kui
Arya977
Zhong Kui
7,479
519
1,035
1,952
12,434
8,390
280
7,495
4,939
9,786
0
L
Persephone
Diyar_S
Persephone
7,814
155
676
1,474
10,496
6,697
172
4,308
6,172
16,976
0
L
Thoth
Faqe12345
Thoth
7,307
90
1,563
524
8,937
3,985
859
5,059
3,878
17,725
0
L
Medusa
7,626
4,313
1,749
1,756
11,043
5,391
581
5,143
5,900
0
17,477
W
Izanami
LuPа
Izanami
13,254
6,410
824
1,342
8,269
6,161
3,531
6,636
1,563
0
28,307
W
Charon
ZSniper
Charon
11,368
755
276
382
10,527
12,218
855
4,868
5,457
22,680
570
W
Sun Wukong
maadape
Sun Wukong
10,695
464
3,166
3,783
12,795
14,246
175
7,060
5,524
119
21,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
48,928
110
Minions Killed
147
0
Camps Cleared
0
1,013,134
Distance Traveled
1,058,250
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,481
953
22
2
0
219,440
0
W
Nox
10,107
919
39
4
0
211,117
0
L
Agni
9,587
872
41
4
0
204,748
0
L
Zhong Kui
7,935
721
8
1
0
186,754
0
L
Persephone
8,969
815
17
2
0
210,424
0
L
Thoth
8,459
769
22
2
0
210,175
0
L
Medusa
7,723
702
22
2
0
201,033
0
W
Izanami
9,539
867
44
4
0
201,373
3
W
Charon
9,702
882
14
1
0
220,346
0
W
Sun Wukong
9,099
827
28
3
0
205,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role