Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold III
ReaIIyMusty
Chronos
Gold III
Level 115
God Stats
2W - 0L
1,744 SR
Queue Stats
198W - 199L
1,541 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
ReaIIySmelly
Sun Wukong
Gold V
Level 127
God Stats
4W - 0L
1,737 SR
Queue Stats
198W - 208L
1,396 MMR
Party 2
Scylla
Scylla
Gold V
Xpertize28
Scylla
Gold V
Level 125
God Stats
10W - 13L
1,505 SR
Queue Stats
222W - 227L
1,291 MMR
Party 1
Yemoja
Yemoja
Gold II
silkjackel
Yemoja
Gold II
Level 158
God Stats
3W - 2L
1,587 SR
Queue Stats
73W - 50L
1,508 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,615 SR
1,447 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,525 SR
1,465 MMR
Raijin
Raijin
Gold IV
Agent_SZer0
Raijin
Gold IV
Level 198
God Stats
7W - 5L
1,672 SR
Queue Stats
727W - 744L
1,498 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Furiouz014
Sylvanus
Bronze IV
Level 119
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 11L
1,454 MMR
Solo
Bakasura
Bakasura
Gold IV
Lalaylaylero
Bakasura
Gold IV
Level 140
God Stats
8W - 7L
1,616 SR
Queue Stats
62W - 65L
1,401 MMR
Solo
Tiamat
Tiamat
Bronze III
SlimBoyGlez11
Tiamat
Bronze III
Level 104
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
matrlxrevolution
Cupid
Gold IV
Level 59
God Stats
2W - 4L
1,555 SR
Queue Stats
219W - 225L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 0 / 2
9,677
645
8,538
14,450
5,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
ReaIIyMusty
Chronos
15
4 / 1 / 1
9,191
613
12,059
13,187
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
ReaIIySmelly
Sun Wukong
15
2 / 1 / 2
9,583
639
7,262
8,573
5,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Xpertize28
Scylla
14
5 / 1 / 4
9,383
626
10,671
6,237
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
silkjackel
Yemoja
14
1 / 0 / 11
9,161
611
3,125
10,004
7,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ao KuangAthenaMaman Brigitte

VS

Bans
CabrakanAh PuchFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 4 / 1
7,185
479
6,065
12,576
6,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Furiouz014
Sylvanus
10
0 / 2 / 1
6,638
443
5,154
14,407
11,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Lalaylaylero
Bakasura
14
3 / 2 / 0
8,078
539
8,576
14,019
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 7 / 0
6,576
438
5,603
12,569
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
5,292
353
1,608
5,954
1,560
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
19
Kills
3
3
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
2
8
L
Raijin
0
4
1
0.13
L
Sylvanus
Furiouz014
Sylvanus
0
2
1
0.25
L
Bakasura
Lalaylaylero
Bakasura
3
2
0
1.5
W
Chronos
ReaIIyMusty
Chronos
4
1
1
4.5
W
Sun Wukong
ReaIIySmelly
Sun Wukong
2
1
2
3
L
0
7
0
0
W
Scylla
Xpertize28
Scylla
5
1
4
7
L
0
4
0
0
W
Yemoja
silkjackel
Yemoja
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,655
Damage
27,006
52,451
Taken
59,525
26,208
Mitigated
32,172
23,350
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,538
6,211
0
6,335
14,450
5,905
1,276
1,389
12,431
0
85,976
L
Raijin
6,065
1,609
38
3,387
12,576
6,980
0
968
11,608
57,816
0
L
Sylvanus
Furiouz014
Sylvanus
5,154
2,325
420
5,350
14,407
11,306
0
8,813
5,594
22,933
0
L
Bakasura
Lalaylaylero
Bakasura
8,576
6,217
0
4,371
14,019
5,982
0
4,793
9,226
0
59,550
W
Chronos
ReaIIyMusty
Chronos
12,059
4,518
0
5,377
13,187
4,655
4,465
3,615
8,592
74,640
7,057
W
Sun Wukong
ReaIIySmelly
Sun Wukong
7,262
2,797
0
3,100
8,573
5,558
140
5,186
3,326
0
71,837
L
5,603
114
0
1,671
12,569
6,344
0
7,888
4,681
40,756
0
W
Scylla
Xpertize28
Scylla
10,671
1,359
0
500
6,237
2,370
2,738
3,175
2,822
74,213
0
L
1,608
1,037
0
764
5,954
1,560
0
3,241
2,713
0
14,709
W
Yemoja
silkjackel
Yemoja
3,125
1,035
4,443
3,595
10,004
7,720
476
3,457
6,359
40,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
33,769
559
Minions Killed
358
0
Camps Cleared
0
1,401,861
Distance Traveled
1,238,125
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,677
645
118
8
0
335,423
0
L
Raijin
7,185
479
91
6
0
227,620
2
L
Sylvanus
6,638
443
25
2
0
231,483
0
L
Bakasura
8,078
539
134
9
0
316,971
0
W
Chronos
9,191
613
136
9
0
263,658
1
W
Sun Wukong
9,583
639
127
8
0
280,646
2
L
Tiamat
6,576
438
75
5
0
268,942
0
W
Scylla
9,383
626
131
9
0
264,080
0
L
Cupid
5,292
353
33
2
0
193,109
0
W
Yemoja
9,161
611
47
3
0
258,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role