Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CabeçaDegogumelo
Chaac
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,523 Elo+
Solo
Freya
Freya
DiveriM
Freya
Level 122
God Stats
2W - 0L
1,716 SR
Queue Stats
56W - 62L
1,468 Elo+
Solo
Cerberus
Cerberus
LarryMartin
Cerberus
Level 115
God Stats
1W - 1L
1,313 SR
Queue Stats
34W - 24L
1,539 Elo+
Solo
Team Averages
Level 123
1,506 SR
1,506 Elo+

VS

Team Averages
Level 68
1,538 SR
1,455 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LynaGeek6103
Discordia
Level 17
God Stats
1W - 1L
1,688 SR
Queue Stats
26W - 64L
1,463 Elo+
Party 1
Sol
Sol
YoLosCarreo
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 2 / 13
10,183
926
13,851
6,756
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
17
5 / 4 / 17
10,050
914
8,107
11,716
6,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 21
9,886
899
12,479
20,411
25,045
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
DiveriM
Freya
18
12 / 3 / 11
10,975
998
12,857
12,465
7,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
LarryMartin
Cerberus
17
4 / 3 / 22
10,880
989
10,609
19,867
28,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 6 / 10
9,955
905
14,515
14,265
5,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
15
4 / 6 / 8
9,097
827
9,907
9,443
4,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
 
Amaterasu
12
1 / 6 / 5
7,268
661
5,279
19,838
12,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
LynaGeek6103
Discordia
15
3 / 6 / 9
8,782
798
7,305
9,699
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 9
8,507
773
11,008
10,807
4,349
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
55
30
Kills
14
15
Deaths
30
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
13
5.75
W
Arachne
 
Arachne
5
4
17
3.38
L
Danzaburou
 
Danzaburou
4
6
10
1.5
L
Anubis
 
Anubis
4
6
8
1.33
L
Amaterasu
 
Amaterasu
1
6
5
0.58
W
4
3
21
4.83
W
Freya
DiveriM
Freya
12
3
11
5.83
W
Cerberus
LarryMartin
Cerberus
4
3
22
5
L
Discordia
LynaGeek6103
Discordia
3
6
9
1.25
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,903
Damage
48,014
71,215
Taken
64,052
70,958
Mitigated
30,861
33,133
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,851
1,071
922
1,286
6,756
3,538
2,221
2,629
4,127
30,541
0
W
Arachne
 
Arachne
8,107
5,293
1,198
3,470
11,716
6,816
1,351
5,838
5,878
0
16,102
L
Danzaburou
 
Danzaburou
14,515
5,487
734
4,171
14,265
5,612
750
8,311
5,954
0
32,666
L
Anubis
 
Anubis
9,907
253
230
409
9,443
4,478
0
6,009
3,434
13,658
0
L
Amaterasu
 
Amaterasu
5,279
2,014
245
3,956
19,838
12,369
65
11,803
8,035
0
8,304
W
12,479
1,097
2,106
10,341
20,411
25,045
1,252
8,252
12,159
0
24,579
W
Freya
DiveriM
Freya
12,857
4,435
765
3,194
12,465
7,309
2,737
4,870
7,595
27,720
0
W
Cerberus
LarryMartin
Cerberus
10,609
844
2,398
7,453
19,867
28,250
375
6,631
13,236
22,656
0
L
Discordia
LynaGeek6103
Discordia
7,305
132
0
762
9,699
4,053
203
4,887
4,812
19,090
0
L
11,008
3,154
11
937
10,807
4,349
1,303
6,307
4,500
27,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
43,609
129
Minions Killed
129
0
Camps Cleared
0
1,075,518
Distance Traveled
872,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,183
926
40
4
0
200,101
0
W
Arachne
10,050
914
13
1
0
234,798
0
L
Danzaburou
9,955
905
41
4
0
176,743
0
L
Anubis
9,097
827
10
1
0
182,687
0
L
Amaterasu
7,268
661
10
1
0
168,020
0
W
Chaac
9,886
899
20
2
0
205,562
0
W
Freya
10,975
998
22
2
0
198,948
0
W
Cerberus
10,880
989
34
3
0
236,109
0
L
Discordia
8,782
798
30
3
0
179,317
0
L
Sol
8,507
773
38
3
0
165,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role