Player Matchup

Geb
Geb
Healthreign
Geb
Level 124
God Stats
5W - 4L
1,514 SR
Queue Stats
195W - 225L
1,463 Elo+
Party 1
Skadi
Skadi
Kyoshi_Cat
Skadi
Level 151
God Stats
17W - 12L
1,591 SR
Queue Stats
606W - 583L
1,477 Elo+
Party 1
Loki
Loki
ORoman099
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Sirlazer
Raijin
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 158L
1,521 Elo+
Solo
Fenrir
Fenrir
hckx
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,361 Elo+
Solo
Team Averages
Level 94
1,521 SR
1,465 Elo+

VS

Team Averages
Level 58
1,587 SR
1,453 Elo+
Yu Huang
Yu Huang
Elema123
Yu Huang
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 80L
1,347 Elo+
Solo
Mercury
Mercury
Eyykoo
Mercury
Level 61
God Stats
2W - 1L
1,828 SR
Queue Stats
67W - 65L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
VaIaam
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 150L
1,446 Elo+
Solo
Anhur
Anhur
junkochann
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,556 Elo+
Solo
Rama
Rama
xVMx Zanpakuto
Rama
Level 107
God Stats
5W - 4L
1,606 SR
Queue Stats
558W - 569L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
8,534
853
6,896
10,670
10,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
16
1 / 1 / 9
8,509
851
10,281
5,759
2,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
11
1 / 6 / 6
7,316
732
3,850
9,230
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Sirlazer
Raijin
16
5 / 0 / 6
9,473
947
12,356
8,485
3,847
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
hckx
Fenrir
14
4 / 2 / 5
8,299
830
5,281
9,100
6,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Elema123
Yu Huang
15
2 / 2 / 4
8,104
810
12,001
7,464
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Eyykoo
Mercury
12
1 / 3 / 5
6,918
692
4,335
7,766
3,120
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
VaIaam
Sun Wukong
13
3 / 4 / 1
7,157
716
5,887
11,516
10,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
13
0 / 4 / 6
7,034
703
6,024
11,198
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 3
7,057
706
4,752
4,616
1,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
13
Kills
8
10
Deaths
13
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Elema123
Yu Huang
2
2
4
2
L
Mercury
Eyykoo
Mercury
1
3
5
1.17
W
2
1
9
6.5
W
Skadi
1
1
9
5.5
W
Loki
1
6
6
0.67
W
Raijin
Sirlazer
Raijin
5
0
6
8
L
Sun Wukong
VaIaam
Sun Wukong
3
4
1
0.88
W
Fenrir
hckx
Fenrir
4
2
5
3.25
L
Anhur
0
4
6
0.75
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,664
Damage
32,999
43,244
Taken
42,560
27,307
Mitigated
23,273
10,800
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Elema123
Yu Huang
12,001
677
2,073
1,686
7,464
3,255
0
2,551
4,913
32,019
0
L
Mercury
Eyykoo
Mercury
4,335
725
254
1,208
7,766
3,120
0
3,907
3,859
0
8,255
W
6,896
211
1,595
2,988
10,670
10,763
270
1,919
8,751
12,200
0
W
Skadi
10,281
2,498
466
300
5,759
2,551
2,517
1,202
4,557
0
25,331
W
Loki
3,850
753
317
454
9,230
3,550
0
3,585
5,645
0
10,505
W
Raijin
Sirlazer
Raijin
12,356
1,639
1,016
1,520
8,485
3,847
862
2,774
5,711
31,926
0
L
Sun Wukong
VaIaam
Sun Wukong
5,887
660
886
1,752
11,516
10,483
0
5,575
5,941
0
10,471
W
Fenrir
hckx
Fenrir
5,281
940
763
1,381
9,100
6,596
424
2,521
6,579
0
7,465
L
Anhur
6,024
3,685
850
1,895
11,198
4,546
0
4,535
6,663
0
12,747
L
4,752
3,392
738
642
4,616
1,869
0
2,684
1,932
0
11,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
36,270
116
Minions Killed
103
0
Camps Cleared
0
1,070,404
Distance Traveled
996,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,104
810
54
5
0
188,653
0
L
Mercury
6,918
692
9
1
0
230,956
0
W
Geb
8,534
853
12
1
0
245,873
0
W
Skadi
8,509
851
32
3
0
215,895
0
W
Loki
7,316
732
5
1
0
177,617
0
W
Raijin
9,473
947
63
6
0
205,763
0
L
Sun Wukong
7,157
716
10
1
0
211,224
0
W
Fenrir
8,299
830
4
0
0
225,256
0
L
Anhur
7,034
703
15
2
0
171,777
0
L
Rama
7,057
706
15
2
0
194,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role