Player Matchup

Zhong Kui
Zhong Kui
Stew too sad
Zhong Kui
Level 115
God Stats
9W - 7L
1,483 SR
Queue Stats
78W - 80L
1,382 Elo+
Party 2
Pele
Pele
xEvade Bo
Pele
Level 18
God Stats
16W - 4L
1,836 SR
Queue Stats
40W - 33L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
xRockxi
Xbalanque
Level 118
God Stats
23W - 18L
1,556 SR
Queue Stats
123W - 116L
1,514 Elo+
Party 2
Team Averages
Level 84
1,625 SR
1,459 Elo+

VS

Team Averages
Level 95
1,523 SR
1,511 Elo+
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Cute Gengar
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
YeniCeri38
Anubis
Level 59
God Stats
23W - 19L
1,570 SR
Queue Stats
137W - 130L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Stew too sad
Zhong Kui
12
2 / 2 / 10
9,275
843
9,696
8,962
5,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
14
10 / 2 / 2
10,783
980
12,334
10,295
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
xRockxi
Xbalanque
11
0 / 3 / 8
8,287
753
5,652
8,075
2,092
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 1 / 4
7,972
725
3,735
10,274
10,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Cute Gengar
Hun Batz
10
1 / 7 / 3
7,745
704
6,919
11,171
4,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
YeniCeri38
Anubis
12
5 / 4 / 2
9,158
833
10,950
10,052
4,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
7
7
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
4
3
L
Hun Batz
Cute Gengar
Hun Batz
1
7
3
0.36
W
Zhong Kui
Stew too sad
Zhong Kui
2
2
10
3.5
L
Anubis
YeniCeri38
Anubis
5
4
2
1.5
W
Pele
10
2
2
5.5
W
Xbalanque
xRockxi
Xbalanque
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,682
Damage
21,604
27,332
Taken
31,497
10,778
Mitigated
19,549
7,496
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,735
533
328
1,257
10,274
10,547
0
4,179
6,095
8,910
0
L
Hun Batz
Cute Gengar
Hun Batz
6,919
1,854
0
740
11,171
4,581
0
2,195
8,976
0
23,028
W
Zhong Kui
Stew too sad
Zhong Kui
9,696
988
0
2,256
8,962
5,392
596
6,437
2,525
24,532
0
L
Anubis
YeniCeri38
Anubis
10,950
150
0
1,884
10,052
4,421
0
3,824
6,228
41,989
0
W
Pele
12,334
3,073
0
3,893
10,295
3,294
734
4,269
6,026
0
61,300
W
Xbalanque
xRockxi
Xbalanque
5,652
1,898
0
1,347
8,075
2,092
922
4,423
3,652
0
29,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
24,875
144
Minions Killed
100
0
Camps Cleared
0
575,767
Distance Traveled
523,977
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,972
725
11
1
0
185,991
5
L
Hun Batz
7,745
704
38
3
0
170,662
2
W
Zhong Kui
9,275
843
24
2
0
198,659
1
L
Anubis
9,158
833
51
5
0
167,324
0
W
Pele
10,783
980
78
7
0
204,628
0
W
Xbalanque
8,287
753
42
4
0
172,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role