Player Matchup

Izanami
Izanami
MXS12
Izanami
Level 129
God Stats
26W - 32L
1,472 SR
Queue Stats
886W - 931L
1,502 Elo+
Solo
Horus
Horus
R4PIDxKILLA
Horus
Level 142
God Stats
7W - 6L
1,614 SR
Queue Stats
154W - 136L
1,507 Elo+
Party 1
Discordia
Discordia
XxASTONxVILLAxX
Discordia
Level 129
God Stats
2W - 1L
2,053 SR
Queue Stats
99W - 87L
1,530 Elo+
Party 1
Team Averages
Level 133
1,713 SR
1,513 Elo+

VS

Team Averages
Level 120
1,676 SR
1,548 Elo+
Cliodhna
Cliodhna
Albatroeg
Cliodhna
Level 129
God Stats
9W - 1L
1,717 SR
Queue Stats
244W - 191L
1,612 Elo+
Solo
Hercules
Hercules
Panobpanasomnix
Hercules
Level 129
God Stats
5W - 4L
1,625 SR
Queue Stats
26W - 23L
1,572 Elo+
Solo
Hel
Hel
funnyangel05
Hel
Level 103
God Stats
7W - 2L
1,685 SR
Queue Stats
202W - 177L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MXS12
Izanami
9
1 / 3 / 1
8,708
670
4,551
7,064
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 3
9,241
711
8,164
19,460
23,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
XxASTONxVILLAxX
Discordia
12
1 / 5 / 3
9,458
728
11,725
9,478
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Albatroeg
Cliodhna
13
4 / 4 / 7
10,762
828
9,843
13,295
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
13
2 / 1 / 9
10,521
809
15,969
19,029
20,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
6 / 0 / 6
11,393
876
6,091
7,556
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Albatroeg
Cliodhna
4
4
7
1.88
L
Izanami
MXS12
Izanami
1
3
1
0.5
W
Hercules
2
1
9
6.5
L
2
4
3
0.88
L
Discordia
XxASTONxVILLAxX
Discordia
1
5
3
0.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,440
Damage
31,903
36,002
Taken
39,880
29,126
Mitigated
28,960
7,035
Healing
21,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Albatroeg
Cliodhna
9,843
1,305
0
2,331
13,295
5,241
498
3,873
9,422
0
40,514
L
Izanami
MXS12
Izanami
4,551
2,908
0
1,450
7,064
2,389
0
1,226
5,608
0
24,503
W
Hercules
15,969
4,790
0
6,861
19,029
20,285
678
5,375
13,654
0
40,983
L
8,164
3,357
720
4,181
19,460
23,155
0
4,048
14,726
0
22,214
L
Discordia
XxASTONxVILLAxX
Discordia
11,725
819
0
684
9,478
3,582
0
1,406
7,707
45,803
0
W
6,091
556
6,483
5,364
7,556
3,434
1,444
2,640
4,916
38,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
32,676
118
Minions Killed
143
0
Camps Cleared
0
673,541
Distance Traveled
813,149
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,762
828
48
4
0
269,034
2
L
Izanami
8,708
670
43
3
0
207,337
0
W
Hercules
10,521
809
34
3
0
277,428
0
L
Horus
9,241
711
12
1
0
260,765
0
L
Discordia
9,458
728
63
5
0
205,439
3
W
Hel
11,393
876
61
5
0
266,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role