Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Himothy171
Sun Wukong
Level 27
God Stats
2W - 3L
1,699 SR
Queue Stats
4W - 4L
1,601 Elo+
Solo
Olorun
Olorun
KZZ SK566N D
Olorun
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,322 Elo+
Solo
Zeus
Zeus
jrlm34
Zeus
Level 129
God Stats
10W - 17L
1,483 SR
Queue Stats
10W - 17L
1,359 Elo+
Party 2
Team Averages
Level 89
1,536 SR
1,457 Elo+

VS

Team Averages
Level 80
1,462 SR
1,421 Elo+
Nu Wa
Nu Wa
Awkward_Gaymer
Nu Wa
Level 104
God Stats
13W - 6L
1,615 SR
Queue Stats
84W - 89L
1,403 Elo+
Solo
Medusa
Medusa
Cheddarbob216
Medusa
Level 64
God Stats
13W - 4L
1,375 SR
Queue Stats
15W - 9L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
Choppat1ts4
Sun Wukong
Level 99
God Stats
1W - 2L
1,242 SR
Queue Stats
12W - 14L
1,429 Elo+
Party 3
Anubis
Anubis
Peeches N Cream
Anubis
Level 89
God Stats
2W - 3L
1,258 SR
Queue Stats
10W - 13L
1,415 Elo+
Party 3
Charon
Charon
SlapMeHardr
Charon
Level 44
God Stats
2W - 2L
1,820 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 0
4,576
915
698
3,744
1,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
 
Fenrir
9
0 / 2 / 0
4,301
860
2,320
3,697
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Himothy171
Sun Wukong
10
0 / 0 / 0
4,583
917
2,234
4,742
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
7
0 / 0 / 0
4,036
807
0
180
70
Zeus
jrlm34
Zeus
9
0 / 2 / 0
4,527
905
3,102
3,003
829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,121
1,024
3,438
1,041
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 4
4,722
944
3,676
2,969
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Choppat1ts4
Sun Wukong
10
2 / 0 / 2
5,083
1,017
2,116
4,123
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 4
5,089
1,018
2,123
1,696
808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon
10
0 / 0 / 4
4,745
949
752
3,314
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
5
5
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Fenrir
 
Fenrir
0
2
0
0
W
2
0
1
2.5
W
0
0
4
2
W
Sun Wukong
Choppat1ts4
Sun Wukong
2
0
2
3
L
Sun Wukong
Himothy171
Sun Wukong
0
0
0
0
L
Olorun
0
0
0
0
W
1
0
4
3
W
Charon
0
0
4
2
L
Zeus
jrlm34
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,354
Damage
12,105
15,366
Taken
13,143
6,136
Mitigated
7,454
2,554
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
698
186
0
450
3,744
1,250
0
1,959
1,696
0
17,488
L
Fenrir
 
Fenrir
2,320
186
0
300
3,697
1,475
0
1,123
2,526
0
5,543
W
3,438
1,663
0
320
1,041
305
267
0
1,041
12,364
0
W
3,676
1,598
0
235
2,969
1,051
721
788
2,181
0
14,247
W
Sun Wukong
Choppat1ts4
Sun Wukong
2,116
275
0
590
4,123
3,391
192
1,512
2,611
0
8,931
L
Sun Wukong
Himothy171
Sun Wukong
2,234
213
0
1,130
4,742
2,512
0
1,716
2,827
0
14,197
L
Olorun
0
0
0
0
180
70
0
180
0
0
0
W
2,123
0
0
645
1,696
808
235
211
1,485
11,757
0
W
Charon
752
107
0
657
3,314
1,899
454
591
2,723
6,429
0
L
Zeus
jrlm34
Zeus
3,102
189
0
674
3,003
829
0
1,094
1,755
12,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,023
Gold Earned
24,760
90
Minions Killed
114
0
Camps Cleared
0
407,973
Distance Traveled
544,362
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,576
915
35
7
0
93,967
0
L
Fenrir
4,301
860
5
1
0
115,832
0
W
Nu Wa
5,121
1,024
30
6
0
100,006
0
W
Medusa
4,722
944
26
5
0
115,317
2
W
Sun Wukong
5,083
1,017
19
4
0
107,043
2
L
Sun Wukong
4,583
917
31
6
0
107,827
0
L
Olorun
4,036
807
0
0
0
1,042
0
W
Anubis
5,089
1,018
22
4
0
111,012
0
W
Charon
4,745
949
17
3
0
110,984
2
L
Zeus
4,527
905
19
4
0
89,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role