Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AcquiredCone143
Sol
Level 111
God Stats
253W - 245L
1,498 SR
Queue Stats
583W - 555L
1,498 Elo+
Party 3
Bacchus
Bacchus
Buttplugg694725
Bacchus
Level 49
God Stats
21W - 16L
1,587 SR
Queue Stats
106W - 114L
1,511 Elo+
Party 3
Ra
Ra
Lek Doido
Ra
Level 163
God Stats
56W - 44L
1,567 SR
Queue Stats
766W - 735L
1,514 Elo+
Solo
Susano
Susano
plumpkn
Susano
Level 121
God Stats
9W - 5L
1,675 SR
Queue Stats
333W - 296L
1,557 Elo+
Solo
Team Averages
Level 114
1,566 SR
1,516 Elo+

VS

Team Averages
Level 120
1,546 SR
1,542 Elo+
Arachne
Arachne
CHIEFWHIGWHAG
Arachne
Level 46
God Stats
3W - 1L
1,661 SR
Queue Stats
28W - 35L
1,421 Elo+
Party 2
Chang'e
Chang'e
DDOG1009
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,491 Elo+
Party 2
Sol
Sol
LowKey
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 150L
1,614 Elo+
Party 1
Chiron
Chiron
Malatan
Chiron
Level 127
God Stats
6W - 7L
1,568 SR
Queue Stats
59W - 57L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
OrphanedBatman
Cabrakan
Level 127
God Stats
8W - 8L
1,500 SR
Queue Stats
119W - 127L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 0
5,944
540
3,458
11,469
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
6,236
567
3,884
5,812
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
6,283
571
3,816
8,466
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 1
6,868
624
2,622
5,036
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
plumpkn
Susano
11
1 / 2 / 0
5,894
536
5,170
11,251
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
4 / 1 / 1
6,417
583
4,180
10,255
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DDOG1009
Chang'e
13
3 / 0 / 1
7,682
698
8,202
8,957
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
LowKey
Sol
13
1 / 0 / 1
6,863
624
4,864
4,938
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Malatan
Chiron
10
1 / 1 / 1
5,767
524
4,730
7,332
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
10
0 / 0 / 3
5,720
520
2,513
8,290
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
0
1
0
0
L
1
2
0
0.5
W
Arachne
4
1
1
4.5
W
Chang'e
DDOG1009
Chang'e
3
0
1
3.5
L
0
2
1
0.25
W
Sol
LowKey
Sol
1
0
1
1.5
W
Chiron
Malatan
Chiron
1
1
1
1.5
W
Cabrakan
0
0
3
1.5
L
Susano
plumpkn
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
24,489
42,034
Taken
39,772
24,110
Mitigated
22,103
11,551
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,458
408
0
2,785
11,469
8,725
0
7,449
4,020
74
46,739
L
3,884
1,097
0
3,427
5,812
1,778
0
372
5,440
53,980
0
L
3,816
302
0
2,331
8,466
7,151
0
2,945
5,521
19,045
0
W
Arachne
4,180
3,451
0
1,806
10,255
3,657
0
1,139
9,116
0
46,132
W
Chang'e
DDOG1009
Chang'e
8,202
968
160
5,206
8,957
6,463
349
0
8,957
59,414
0
L
2,622
137
268
1,055
5,036
2,190
62
3,587
1,449
60,737
0
W
Sol
LowKey
Sol
4,864
1,559
0
3,502
4,938
1,599
0
1,132
3,806
68,596
0
W
Chiron
Malatan
Chiron
4,730
1,530
84
1,904
7,332
2,864
0
4,042
3,290
0
47,636
W
Cabrakan
2,513
940
0
2,032
8,290
7,520
0
3,983
4,207
10,532
0
L
Susano
plumpkn
Susano
5,170
1,622
0
1,685
11,251
4,266
0
1,226
10,025
0
51,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
32,449
399
Minions Killed
382
0
Camps Cleared
0
1,248,437
Distance Traveled
1,211,542
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,944
540
71
6
0
257,518
3
L
Sol
6,236
567
109
10
0
229,654
3
L
Bacchus
6,283
571
11
1
0
251,352
4
W
Arachne
6,417
583
65
6
0
277,303
1
W
Chang'e
7,682
698
93
8
0
218,938
0
L
Ra
6,868
624
134
12
0
243,650
2
W
Sol
6,863
624
139
13
0
231,989
2
W
Chiron
5,767
524
73
7
0
229,836
0
W
Cabrakan
5,720
520
12
1
0
253,476
1
L
Susano
5,894
536
74
7
0
266,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role