Player Matchup

Rama
Rama
Destroy11S
Rama
Level 107
God Stats
0W - 2L
1,427 SR
Queue Stats
36W - 34L
1,550 Elo+
Party 1
Shiva
Shiva
DingBingsRevenge
Shiva
Level 63
God Stats
2W - 3L
1,559 SR
Queue Stats
19W - 13L
1,540 Elo+
Party 1
Chang'e
Chang'e
MANTIS01
Chang'e
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,459 Elo+
Party 1
Team Averages
Level 77
1,495 SR
1,517 Elo+

VS

Team Averages
Level 62
1,498 SR
1,651 Elo+
Rama
Rama
FUimHades
Rama
Level 37
God Stats
2W - 0L
1,806 SR
Queue Stats
30W - 8L
1,921 Elo+
Solo
Nox
Nox
RAIDEN9002
Nox
Level 66
God Stats
2W - 1L
1,524 SR
Queue Stats
6W - 4L
1,515 Elo+
Solo
Shiva
Shiva
five100
Shiva
Level 82
God Stats
1W - 2L
1,166 SR
Queue Stats
68W - 62L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,887
717
8,657
11,398
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
7,536
685
7,876
14,447
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
MANTIS01
Chang'e
9
0 / 7 / 1
7,181
653
5,115
11,898
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
14 / 0 / 4
11,020
1,002
17,782
10,298
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 1 / 16
9,182
835
7,784
6,220
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
five100
Shiva
12
3 / 0 / 14
8,983
817
7,332
12,490
9,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
19
19
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
6
1
0.08
W
Rama
14
0
4
16
L
Chang'e
MANTIS01
Chang'e
0
7
1
0.07
W
2
1
16
10
W
Shiva
five100
Shiva
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
32,898
37,743
Taken
29,008
19,012
Mitigated
16,421
4,179
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,657
7,250
0
1,322
11,398
3,367
0
2,349
9,049
0
34,844
L
7,876
1,240
0
1,523
14,447
12,376
42
3,409
11,038
0
26,818
W
Rama
17,782
14,539
0
5,622
10,298
4,092
1,334
1,717
8,505
0
62,479
L
Chang'e
MANTIS01
Chang'e
5,115
910
595
739
11,898
3,269
0
2,510
9,388
15,377
0
W
7,784
1,109
0
207
6,220
2,495
356
1,285
4,695
23,660
0
W
Shiva
five100
Shiva
7,332
1,448
563
3,270
12,490
9,834
193
2,455
9,684
0
22,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
29,185
94
Minions Killed
127
0
Camps Cleared
0
522,930
Distance Traveled
625,725
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,887
717
52
5
0
168,809
0
L
Shiva
7,536
685
26
2
0
189,257
0
W
Rama
11,020
1,002
76
7
0
208,095
0
L
Chang'e
7,181
653
16
1
0
164,864
0
W
Nox
9,182
835
38
3
0
197,577
2
W
Shiva
8,983
817
13
1
0
220,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role