Player Matchup

Merlin
Merlin
HídeOnBush
Merlin
Level 101
God Stats
9W - 9L
1,503 SR
Queue Stats
98W - 99L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Rain of Fire123
Guan Yu
Level 67
God Stats
4W - 1L
1,690 SR
Queue Stats
106W - 128L
1,411 Elo+
Solo
Chang'e
Chang'e
TabikeGamer
Chang'e
Level 158
God Stats
4W - 0L
1,601 SR
Queue Stats
83W - 66L
1,567 Elo+
Solo
Shiva
Shiva
incupoint
Shiva
Level 143
God Stats
72W - 55L
1,567 SR
Queue Stats
530W - 545L
1,541 Elo+
Solo
Anhur
Anhur
vrmjeanti
Anhur
Level 105
God Stats
14W - 7L
1,576 SR
Queue Stats
38W - 36L
1,470 Elo+
Solo
Team Averages
Level 115
1,587 SR
1,491 Elo+

VS

Team Averages
Level 110
1,557 SR
1,489 Elo+
Discordia
Discordia
Devocyrus
Discordia
Level 148
God Stats
3W - 2L
1,752 SR
Queue Stats
417W - 412L
1,494 Elo+
Solo
Fenrir
Fenrir
HeroCloud87
Fenrir
Level 147
God Stats
26W - 32L
1,558 SR
Queue Stats
462W - 506L
1,522 Elo+
Solo
Anubis
Anubis
Jzero ja
Anubis
Level 44
God Stats
15W - 13L
1,574 SR
Queue Stats
112W - 118L
1,438 Elo+
Solo
Jormungandr
Jormungandr
Qmungus69
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 239L
1,535 Elo+
Solo
Ishtar
Ishtar
mirioku
Ishtar
Level 121
God Stats
1W - 4L
1,401 SR
Queue Stats
177W - 192L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 1 / 9
9,063
1,133
11,662
6,004
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 11
8,283
1,035
3,068
10,585
11,907
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chang'e
TabikeGamer
Chang'e
15
5 / 0 / 7
8,863
1,108
8,734
7,099
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
incupoint
Shiva
14
3 / 1 / 12
9,109
1,139
12,661
9,304
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
vrmjeanti
Anhur
15
5 / 1 / 9
9,930
1,241
14,868
9,938
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

314

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Devocyrus
Discordia
13
1 / 2 / 4
8,331
1,041
11,462
8,571
2,201
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
1 / 2 / 3
8,340
1,043
7,429
11,680
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Jzero ja
Anubis
13
1 / 3 / 2
7,747
968
1,732
4,632
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Qmungus69
Jormungandr
13
1 / 6 / 3
8,317
1,040
11,327
19,519
19,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
mirioku
Ishtar
13
1 / 4 / 3
7,932
992
8,087
10,522
4,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
17
Kills
5
5
Deaths
17
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Devocyrus
Discordia
1
2
4
1.5
L
Fenrir
1
2
3
1.25
W
Merlin
3
1
9
7.5
L
Anubis
Jzero ja
Anubis
1
3
2
0.67
L
Jormungandr
Qmungus69
Jormungandr
1
6
3
0.42
W
1
2
11
3.25
W
Chang'e
TabikeGamer
Chang'e
5
0
7
8.5
W
Shiva
incupoint
Shiva
3
1
12
9
L
Ishtar
mirioku
Ishtar
1
4
3
0.63
W
Anhur
vrmjeanti
Anhur
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,993
Damage
40,037
42,930
Taken
54,924
33,612
Mitigated
32,520
12,169
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Devocyrus
Discordia
11,462
443
0
0
8,571
2,201
0
3,256
5,152
30,578
0
L
Fenrir
7,429
1,194
0
1,460
11,680
4,871
0
3,610
7,707
0
13,827
W
Merlin
11,662
292
0
0
6,004
2,968
0
4,008
1,996
36,630
0
L
Anubis
Jzero ja
Anubis
1,732
82
0
397
4,632
1,693
0
1,079
3,395
10,845
0
L
Jormungandr
Qmungus69
Jormungandr
11,327
3,148
0
1,164
19,519
19,393
0
10,456
8,969
36,788
0
W
3,068
174
3,203
2,082
10,585
11,907
0
5,684
4,901
0
7,268
W
Chang'e
TabikeGamer
Chang'e
8,734
372
2,237
2,026
7,099
3,557
0
5,165
1,934
17,525
0
W
Shiva
incupoint
Shiva
12,661
1,412
140
671
9,304
10,083
0
3,362
5,942
0
18,931
L
Ishtar
mirioku
Ishtar
8,087
4,650
10
84
10,522
4,362
0
1,995
8,252
0
20,302
W
Anhur
vrmjeanti
Anhur
14,868
9,921
0
1,810
9,938
5,097
0
6,302
3,636
0
30,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
40,667
154
Minions Killed
152
7
Camps Cleared
5
776,851
Distance Traveled
723,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,331
1,041
40
5
2
173,721
0
L
Fenrir
8,340
1,043
18
2
1
167,292
0
W
Merlin
9,063
1,133
73
9
1
162,042
0
L
Anubis
7,747
968
29
4
1
96,234
0
L
Jormungandr
8,317
1,040
44
6
0
144,373
0
W
Guan Yu
8,283
1,035
6
1
1
171,622
0
W
Chang'e
8,863
1,108
26
3
0
112,249
0
W
Shiva
9,109
1,139
13
2
1
172,927
0
L
Ishtar
7,932
992
21
3
1
142,214
0
W
Anhur
9,930
1,241
36
5
4
158,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role