Player Matchup

Olorun
Olorun
Enki3332657
Olorun
Level 128
God Stats
14W - 9L
1,586 SR
Queue Stats
1,422W - 1,439L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
Islop
Ao Kuang
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 104L
1,489 Elo+
Solo
Nu Wa
Nu Wa
MAFPR01
Nu Wa
Level 144
God Stats
6W - 1L
1,827 SR
Queue Stats
225W - 216L
1,521 Elo+
Solo
Kukulkan
Kukulkan
SWERVEONEM92
Kukulkan
Level 155
God Stats
11W - 6L
1,617 SR
Queue Stats
463W - 485L
1,449 Elo+
Solo
Ymir
Ymir
fragout52
Ymir
Level 97
God Stats
8W - 4L
1,575 SR
Queue Stats
267W - 258L
1,401 Elo+
Solo
Team Averages
Level 133
1,621 SR
1,463 Elo+

VS

Team Averages
Level 112
1,505 SR
1,580 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DarkAngel69666
Cupid
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,756 Elo+
Solo
Ah Puch
Ah Puch
Gaoss
Ah Puch
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,689 Elo+
Solo
Bacchus
Bacchus
PLEAZ3DONTSHOOT
Bacchus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 135L
1,441 Elo+
Solo
Anhur
Anhur
Scáthcroí
Anhur
Level 125
God Stats
1W - 2L
1,523 SR
Queue Stats
180W - 201L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
1 / 0 / 13
10,574
705
8,281
16,678
10,162
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
Islop
Ao Kuang
19
14 / 5 / 5
12,509
834
20,224
18,444
10,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
MAFPR01
Nu Wa
18
1 / 1 / 11
10,783
719
16,094
6,127
3,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
SWERVEONEM92
Kukulkan
19
3 / 0 / 10
11,595
773
19,290
5,243
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
17
1 / 2 / 10
11,227
748
7,420
24,650
28,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 0 / 0
6,736
449
0
928
219
16
1 / 6 / 3
9,431
629
12,983
17,078
7,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Gaoss
Ah Puch
19
3 / 6 / 2
10,739
716
11,884
15,450
7,414
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 5
10,919
728
10,423
19,849
32,496
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 3 / 2
9,859
657
12,776
23,050
21,536
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
20
Kills
7
8
Deaths
20
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
1
6
3
0.42
W
Olorun
1
0
13
7.5
L
Ah Puch
Gaoss
Ah Puch
3
6
2
0.67
W
Ao Kuang
Islop
Ao Kuang
14
5
5
3.3
W
Nu Wa
MAFPR01
Nu Wa
1
1
11
6.5
L
2
5
5
0.9
W
Kukulkan
SWERVEONEM92
Kukulkan
3
0
10
8
L
1
3
2
0.67
W
Ymir
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,309
Damage
48,066
71,142
Taken
76,355
55,433
Mitigated
69,235
42,326
Healing
25,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
928
219
0
928
0
0
0
L
12,983
4,174
3,759
5,140
17,078
7,570
0
14,900
1,936
0
39,732
W
Olorun
8,281
2,630
9,664
10,054
16,678
10,162
3,286
6,570
9,777
25,932
0
L
Ah Puch
Gaoss
Ah Puch
11,884
479
136
2,405
15,450
7,414
0
14,129
1,075
38,570
0
W
Ao Kuang
Islop
Ao Kuang
20,224
2,800
1,393
4,744
18,444
10,280
1,550
5,672
12,404
22,924
0
W
Nu Wa
MAFPR01
Nu Wa
16,094
5,812
1,538
457
6,127
3,678
2,124
1,842
4,197
47,950
0
L
10,423
311
824
4,155
19,849
32,496
0
18,359
1,136
17,071
0
W
Kukulkan
SWERVEONEM92
Kukulkan
19,290
742
2,833
1,290
5,243
3,160
744
2,795
2,315
41,976
0
L
12,776
2,166
1,038
7,819
23,050
21,536
0
21,871
899
5,559
21,899
W
Ymir
7,420
592
3,585
6,768
24,650
28,153
93
6,360
17,653
13,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,688
Gold Earned
47,684
213
Minions Killed
166
0
Camps Cleared
0
1,397,500
Distance Traveled
930,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,736
449
0
0
0
0
0
L
Cupid
9,431
629
56
4
0
239,604
0
W
Olorun
10,574
705
42
3
0
304,388
0
L
Ah Puch
10,739
716
41
3
0
237,095
0
W
Ao Kuang
12,509
834
15
1
0
230,385
0
W
Nu Wa
10,783
719
60
4
0
267,192
0
L
Bacchus
10,919
728
8
1
0
237,502
0
W
Kukulkan
11,595
773
76
5
0
304,561
0
L
Anhur
9,859
657
61
4
0
216,654
0
W
Ymir
11,227
748
20
1
0
290,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role