Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DisturbedxFan96
The Morrigan
Level 157
God Stats
3W - 3L
1,431 SR
Queue Stats
221W - 206L
1,481 Elo+
Solo
Thoth
Thoth
Orlandoscovitch
Thoth
Level 124
God Stats
8W - 5L
1,554 SR
Queue Stats
645W - 655L
1,469 Elo+
Solo
Cthulhu
Cthulhu
RADlOACTlVE_ATOM
Cthulhu
Level 163
God Stats
1W - 1L
1,267 SR
Queue Stats
122W - 130L
1,383 Elo+
Solo
Thanatos
Thanatos
blackjuggernaut
Thanatos
Level 48
God Stats
1W - 0L
1,193 SR
Queue Stats
12W - 17L
1,247 Elo+
Solo
Team Averages
Level 124
1,389 SR
1,416 Elo+

VS

Team Averages
Level 65
1,417 SR
1,424 Elo+
Artemis
Artemis
BrokeLegMtn
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,412 Elo+
Solo
Hercules
Hercules
MiCdT2
Hercules
Level 158
God Stats
1W - 4L
1,189 SR
Queue Stats
338W - 331L
1,462 Elo+
Solo
Nemesis
Nemesis
Oofmatey123
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,295 Elo+
Solo
Xing Tian
Xing Tian
batmantanman
Xing Tian
Level 63
God Stats
0W - 3L
1,523 SR
Queue Stats
103W - 124L
1,517 Elo+
Solo
Thanatos
Thanatos
conniewonniee
Thanatos
Level 59
God Stats
4W - 5L
1,371 SR
Queue Stats
312W - 290L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 3 / 12
9,794
753
10,392
18,758
7,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
DisturbedxFan96
The Morrigan
14
2 / 4 / 8
9,104
700
7,098
7,058
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 11
10,695
823
8,868
12,009
4,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
6 / 2 / 15
12,602
969
13,765
16,824
22,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
18
9 / 6 / 6
11,564
890
12,291
16,414
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrokeLegMtn
Artemis
10
0 / 5 / 6
7,288
561
7,810
7,614
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
MiCdT2
Hercules
18
1 / 5 / 10
9,464
728
10,228
21,634
25,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Oofmatey123
Nemesis
17
4 / 6 / 8
9,682
745
10,155
12,966
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
batmantanman
Xing Tian
5
0 / 1 / 0
6,293
484
835
1,947
1,131
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
conniewonniee
Thanatos
19
13 / 5 / 5
11,177
860
20,122
17,657
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
22
Kills
18
19
Deaths
22
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
12
3
L
Artemis
BrokeLegMtn
Artemis
0
5
6
0.6
W
The Morrigan
DisturbedxFan96
The Morrigan
2
4
8
1.5
L
Hercules
MiCdT2
Hercules
1
5
10
1.2
L
Nemesis
Oofmatey123
Nemesis
4
6
8
1.33
W
2
4
11
1.88
W
6
2
15
6.75
L
Xing Tian
batmantanman
Xing Tian
0
1
0
0
W
Thanatos
9
6
6
2
L
Thanatos
conniewonniee
Thanatos
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,414
Damage
49,150
71,063
Taken
61,818
45,715
Mitigated
44,396
24,629
Healing
21,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,392
2,404
1,014
5,254
18,758
7,720
963
0
18,452
0
20,784
L
Artemis
BrokeLegMtn
Artemis
7,810
3,373
0
390
7,614
2,412
0
2,492
5,122
0
15,071
W
The Morrigan
DisturbedxFan96
The Morrigan
7,098
1,617
506
2,593
7,058
2,772
1,059
217
6,841
11,420
2,454
L
Hercules
MiCdT2
Hercules
10,228
683
493
7,097
21,634
25,071
124
7,487
14,147
0
31,327
L
Nemesis
Oofmatey123
Nemesis
10,155
2,755
0
2,159
12,966
7,453
275
6,273
6,693
0
25,815
W
8,868
443
650
1,407
12,009
4,984
4,253
0
12,009
30,543
0
W
13,765
991
2,027
6,148
16,824
22,531
244
284
16,540
31,957
0
L
Xing Tian
batmantanman
Xing Tian
835
0
43
188
1,947
1,131
0
1,067
880
1,772
0
W
Thanatos
12,291
3,148
0
5,030
16,414
7,708
1,120
334
15,252
0
19,841
L
Thanatos
conniewonniee
Thanatos
20,122
5,061
1,071
10,440
17,657
8,329
745
10,379
7,278
0
35,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,759
Gold Earned
43,904
139
Minions Killed
111
0
Camps Cleared
0
1,143,976
Distance Traveled
828,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,794
753
25
2
0
269,156
0
L
Artemis
7,288
561
16
1
0
108,438
0
W
The Morrigan
9,104
700
20
2
0
198,214
0
L
Hercules
9,464
728
33
3
0
221,026
0
L
Nemesis
9,682
745
29
2
0
227,363
0
W
Thoth
10,695
823
37
3
0
227,907
0
W
Cthulhu
12,602
969
40
3
0
239,590
0
L
Xing Tian
6,293
484
4
0
0
44,348
0
W
Thanatos
11,564
890
17
1
0
209,109
0
L
Thanatos
11,177
860
29
2
0
226,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role