Player Matchup

Izanami
Izanami
Silver IV
Kcirtapx979
Izanami
Silver IV
Level 101
God Stats
15W - 10L
1,521 SR
Queue Stats
44W - 62L
1,007 MMR
Party 1
Xing Tian
Xing Tian
Silver III
SillyFoal736942
Xing Tian
Silver III
Level 80
God Stats
2W - 0L
1,568 SR
Queue Stats
26W - 32L
1,219 MMR
Party 1
Raijin
Raijin
Gold V
Süßkartoffel0508
Raijin
Gold V
Level 124
God Stats
2W - 0L
1,547 SR
Queue Stats
19W - 25L
1,359 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,545 SR
1,195 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,389 SR
1,149 MMR
Xbalanque
Xbalanque
Gold V
Devvo747
Xbalanque
Gold V
Level 107
God Stats
2W - 4L
1,440 SR
Queue Stats
136W - 161L
1,143 MMR
Solo
Sol
Sol
Silver III
adri544210
Sol
Silver III
Level 133
God Stats
2W - 8L
1,192 SR
Queue Stats
285W - 348L
1,091 MMR
Solo
Achilles
Achilles
Silver II
o2ax
Achilles
Silver II
Level 89
God Stats
5W - 11L
1,535 SR
Queue Stats
81W - 120L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kcirtapx979
Izanami
16
9 / 1 / 4
12,594
840
13,291
9,812
4,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
SillyFoal736942
Xing Tian
14
2 / 2 / 11
11,183
746
6,848
16,227
17,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 11
11,540
769
14,136
9,697
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
HerculesAnubisBastetNe ZhaThoth

VS

Bans
DiscordiaPersephoneHou YiMorgan Le FayAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Devvo747
Xbalanque
13
1 / 3 / 2
10,599
707
9,467
11,686
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 0
9,720
648
11,684
15,044
7,601
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
o2ax
Achilles
12
1 / 4 / 1
10,303
687
6,365
13,589
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
13
Kills
4
4
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Devvo747
Xbalanque
1
3
2
0.67
W
Izanami
Kcirtapx979
Izanami
9
1
4
11
W
Xing Tian
SillyFoal736942
Xing Tian
2
2
11
3.75
W
2
1
11
7.5
L
2
6
0
0.33
L
Achilles
o2ax
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
27,516
35,736
Taken
40,319
26,547
Mitigated
29,167
4,138
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Devvo747
Xbalanque
9,467
1,920
0
115
11,686
4,941
366
6,630
5,056
0
40,875
W
Izanami
Kcirtapx979
Izanami
13,291
9,527
0
1,121
9,812
4,552
2,143
3,740
5,580
0
77,092
W
Xing Tian
SillyFoal736942
Xing Tian
6,848
260
0
1,553
16,227
17,651
53
3,710
11,310
17,379
230
W
14,136
1,352
0
1,464
9,697
4,344
550
3,699
5,758
54,523
0
L
11,684
1,936
0
5,597
15,044
7,601
1,089
8,301
6,743
38,527
0
L
Achilles
o2ax
Achilles
6,365
1,048
0
1,842
13,589
16,625
0
6,411
7,178
133
26,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
30,622
182
Minions Killed
141
0
Camps Cleared
0
792,867
Distance Traveled
709,339
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,599
707
70
5
0
257,313
1
W
Izanami
12,594
840
91
6
0
252,844
5
W
Xing Tian
11,183
746
10
1
0
277,908
3
W
Raijin
11,540
769
81
5
0
262,115
2
L
Sol
9,720
648
47
3
0
201,175
0
L
Achilles
10,303
687
24
2
0
250,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role