Player Matchup

Erlang Shen
Erlang Shen
GetLeekedL0L
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 55L
1,088 Elo+
Solo
Charon
Charon
MrSillyGoose12
Charon
Level 158
God Stats
1W - 1L
1,622 SR
Queue Stats
227W - 139L
1,654 Elo+
Solo
Cabrakan
Cabrakan
ScribeJackson
Cabrakan
Level 126
God Stats
2W - 0L
1,787 SR
Queue Stats
90W - 91L
1,480 Elo+
Party 2
Horus
Horus
Stash307
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,746 Elo+
Solo
Shiva
Shiva
creshas
Shiva
Level 84
God Stats
1W - 1L
1,239 SR
Queue Stats
116W - 111L
1,481 Elo+
Party 2
Team Averages
Level 101
1,530 SR
1,490 Elo+

VS

Team Averages
Level 109
1,611 SR
1,471 Elo+
Charon
Charon
BeedeeEsim
Charon
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 106L
1,461 Elo+
Party 1
Baba Yaga
Baba Yaga
ChiefKitty45
Baba Yaga
Level 96
God Stats
12W - 3L
1,912 SR
Queue Stats
591W - 578L
1,379 Elo+
Party 1
Guan Yu
Guan Yu
NB ZombieHunter
Guan Yu
Level 124
God Stats
4W - 2L
1,764 SR
Queue Stats
199W - 193L
1,466 Elo+
Party 1
Chiron
Chiron
OhMaluco
Chiron
Level 156
God Stats
5W - 5L
1,445 SR
Queue Stats
284W - 278L
1,516 Elo+
Solo
Izanami
Izanami
RShackleford
Izanami
Level 110
God Stats
7W - 10L
1,436 SR
Queue Stats
515W - 499L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GetLeekedL0L
Erlang Shen
15
1 / 4 / 8
7,928
721
6,422
15,585
17,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 11
9,127
830
14,062
13,827
12,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
ScribeJackson
Cabrakan
13
3 / 7 / 4
8,203
746
9,189
14,903
11,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Stash307
Horus
18
6 / 1 / 9
10,530
957
9,092
17,238
16,733
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shiva
creshas
Shiva
12
2 / 4 / 6
7,395
672
7,544
10,015
10,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BeedeeEsim
Charon
14
0 / 2 / 13
8,797
800
9,904
11,323
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
ChiefKitty45
Baba Yaga
16
7 / 2 / 7
9,755
887
21,946
8,750
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 9
8,538
776
4,057
14,346
8,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
OhMaluco
Chiron
15
2 / 4 / 12
9,346
850
12,446
12,384
6,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
RShackleford
Izanami
16
5 / 2 / 11
9,384
853
11,796
8,097
3,769
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
69
15
Kills
17
17
Deaths
15
38
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charon
BeedeeEsim
Charon
0
2
13
3.25
L
Baba Yaga
ChiefKitty45
Baba Yaga
7
2
7
5.25
W
Erlang Shen
GetLeekedL0L
Erlang Shen
1
4
8
1.25
W
3
1
11
8.5
L
3
5
9
1.5
L
Chiron
OhMaluco
Chiron
2
4
12
2
L
Izanami
RShackleford
Izanami
5
2
11
5.25
W
Cabrakan
ScribeJackson
Cabrakan
3
7
4
0.71
W
Horus
Stash307
Horus
6
1
9
10.5
W
Shiva
creshas
Shiva
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,309
Damage
60,149
71,568
Taken
54,900
69,553
Mitigated
34,761
22,312
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BeedeeEsim
Charon
9,904
1,126
569
3,910
11,323
11,384
47
4,449
6,577
22,905
26
L
Baba Yaga
ChiefKitty45
Baba Yaga
21,946
1,211
0
2,318
8,750
4,408
117
2,709
5,966
38,836
0
W
Erlang Shen
GetLeekedL0L
Erlang Shen
6,422
2,121
125
2,074
15,585
17,812
67
4,227
11,358
0
13,626
W
14,062
1,873
2,829
2,894
13,827
12,352
218
7,233
6,594
38,684
0
L
4,057
1,048
4,099
3,423
14,346
8,987
199
6,615
7,245
0
5,439
L
Chiron
OhMaluco
Chiron
12,446
3,577
2,691
2,668
12,384
6,213
238
5,047
7,042
0
25,210
L
Izanami
RShackleford
Izanami
11,796
6,059
328
1,403
8,097
3,769
971
3,893
4,146
0
24,927
W
Cabrakan
ScribeJackson
Cabrakan
9,189
1,034
490
248
14,903
11,668
22
5,963
8,940
13,919
0
W
Horus
Stash307
Horus
9,092
2,811
5,420
6,587
17,238
16,733
92
10,059
7,179
0
15,378
W
Shiva
creshas
Shiva
7,544
397
588
1,057
10,015
10,988
0
4,342
5,673
0
12,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,183
Gold Earned
45,820
103
Minions Killed
134
0
Camps Cleared
0
1,004,782
Distance Traveled
960,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,797
800
18
2
0
176,620
0
L
Baba Yaga
9,755
887
41
4
0
200,785
0
W
Erlang Shen
7,928
721
13
1
0
205,813
0
W
Charon
9,127
830
50
5
0
229,124
0
L
Guan Yu
8,538
776
3
0
0
200,636
0
L
Chiron
9,346
850
31
3
0
173,532
0
L
Izanami
9,384
853
41
4
0
209,095
0
W
Cabrakan
8,203
746
17
2
0
169,237
0
W
Horus
10,530
957
15
1
0
249,147
0
W
Shiva
7,395
672
8
1
0
151,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role