Player Matchup

Raijin
Raijin
Lawnver
Raijin
Level 145
God Stats
7W - 6L
1,566 SR
Queue Stats
322W - 201L
1,738 Elo+
Solo
Yemoja
Yemoja
Sugarrspicez
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
tjhiler
Danzaburou
Level 124
God Stats
5W - 3L
1,492 SR
Queue Stats
129W - 144L
1,449 Elo+
Party 1
Team Averages
Level 95
1,519 SR
1,562 Elo+

VS

Team Averages
Level 147
1,299 SR
1,135 Elo+
Danzaburou
Danzaburou
AcAkEs69
Danzaburou
Level 89
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 7L
1,000 Elo+
Party 2
Ra
Ra
ChikashiArihate
Ra
Level 104
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 7L
1,000 Elo+
Party 2
Bastet
Bastet
mzaquine
Bastet
Level 247
God Stats
104W - 122L
1,402 SR
Queue Stats
615W - 659L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lawnver
Raijin
15
16 / 0 / 4
12,206
1,110
18,540
7,368
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
10
0 / 1 / 11
8,562
778
3,039
7,879
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
tjhiler
Danzaburou
13
4 / 1 / 10
9,810
892
6,871
7,389
2,608
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcAkEs69
Danzaburou
9
0 / 7 / 2
7,519
684
5,592
11,440
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 6 / 0
8,108
737
5,398
8,334
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
mzaquine
Bastet
9
0 / 7 / 1
7,313
665
5,028
11,510
3,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
2
2
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AcAkEs69
Danzaburou
0
7
2
0.14
L
2
6
0
0.33
W
Raijin
Lawnver
Raijin
16
0
4
18
W
Yemoja
0
1
11
5.5
L
Bastet
mzaquine
Bastet
0
7
1
0.07
W
Danzaburou
tjhiler
Danzaburou
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,450
Damage
16,018
22,636
Taken
31,284
10,382
Mitigated
9,349
4,245
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AcAkEs69
Danzaburou
5,592
1,798
0
298
11,440
3,315
0
8,044
2,778
0
16,863
L
5,398
593
948
948
8,334
2,756
0
5,728
2,123
37,517
0
W
Raijin
Lawnver
Raijin
18,540
1,665
0
2,679
7,368
3,458
865
632
6,736
69,254
0
W
Yemoja
3,039
677
472
549
7,879
4,316
375
2,975
4,759
7,956
0
L
Bastet
mzaquine
Bastet
5,028
2,179
0
1,134
11,510
3,278
0
6,584
4,431
0
13,827
W
Danzaburou
tjhiler
Danzaburou
6,871
3,082
0
545
7,389
2,608
1,533
2,433
4,891
0
36,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
22,940
161
Minions Killed
94
0
Camps Cleared
0
608,248
Distance Traveled
534,738
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,519
684
24
2
0
151,905
0
L
Ra
8,108
737
59
5
0
182,200
0
W
Raijin
12,206
1,110
102
9
0
219,035
0
W
Yemoja
8,562
778
12
1
0
187,765
0
L
Bastet
7,313
665
11
1
0
200,633
0
W
Danzaburou
9,810
892
47
4
0
201,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role