Player Matchup

Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
JLeeNewEra
Serqet
Level 109
God Stats
3W - 0L
1,505 SR
Queue Stats
30W - 30L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
LuckyRodgers
Heimdallr
Level 125
God Stats
1W - 0L
1,526 SR
Queue Stats
32W - 34L
1,431 Elo+
Party 1
Team Averages
Level 126
1,510 SR
1,458 Elo+

VS

Team Averages
Level 73
1,502 SR
1,476 Elo+
Ao Kuang
Ao Kuang
DaRealNut
Ao Kuang
Level 48
God Stats
1W - 7L
1,283 SR
Queue Stats
54W - 50L
1,478 Elo+
Solo
Martichoras
Martichoras
EnriqueX22
Martichoras
Level 127
God Stats
1W - 2L
1,463 SR
Queue Stats
189W - 182L
1,471 Elo+
Solo
Fenrir
Fenrir
Picklerichard97
Fenrir
Level 44
God Stats
12W - 6L
1,761 SR
Queue Stats
212W - 206L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 5
8,387
839
7,530
3,421
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
JLeeNewEra
Serqet
10
3 / 0 / 7
7,887
789
6,772
6,100
4,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
LuckyRodgers
Heimdallr
11
3 / 0 / 6
8,403
840
10,159
5,187
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaRealNut
Ao Kuang
9
0 / 2 / 0
6,374
637
2,076
10,299
6,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
EnriqueX22
Martichoras
9
0 / 2 / 0
6,602
660
3,309
5,967
2,122
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
6,165
617
3,983
11,669
4,359
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
L
Ao Kuang
DaRealNut
Ao Kuang
0
2
0
0
L
Martichoras
EnriqueX22
Martichoras
0
2
0
0
W
Serqet
JLeeNewEra
Serqet
3
0
7
6.5
W
Heimdallr
LuckyRodgers
Heimdallr
3
0
6
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
9,368
14,708
Taken
27,935
7,467
Mitigated
12,856
4,228
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,530
192
0
0
3,421
1,097
198
906
2,515
32,858
0
L
Ao Kuang
DaRealNut
Ao Kuang
2,076
153
0
1,053
10,299
6,375
0
1,471
8,504
9,207
0
L
Martichoras
EnriqueX22
Martichoras
3,309
1,103
0
829
5,967
2,122
0
3,643
2,168
0
28,909
W
Serqet
JLeeNewEra
Serqet
6,772
882
0
2,490
6,100
4,321
730
1,171
4,929
48
13,490
W
Heimdallr
LuckyRodgers
Heimdallr
10,159
5,509
0
1,738
5,187
2,049
355
502
4,685
0
41,110
L
3,983
1,637
0
1,233
11,669
4,359
0
3,170
8,499
0
14,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
19,141
120
Minions Killed
75
0
Camps Cleared
0
542,232
Distance Traveled
572,737
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,387
839
46
5
0
184,981
4
L
Ao Kuang
6,374
637
15
2
0
238,301
0
L
Martichoras
6,602
660
45
5
0
155,011
0
W
Serqet
7,887
789
18
2
0
202,433
0
W
Heimdallr
8,403
840
56
6
0
154,818
0
L
Fenrir
6,165
617
15
2
0
179,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role