Player Matchup

Thanatos
Thanatos
D-aspect-C
Thanatos
Level 104
God Stats
1W - 1L
1,589 SR
Queue Stats
65W - 54L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
DOGRAO MTZ
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,297 Elo+
Party 2
Skadi
Skadi
HotButterfly130
Skadi
Level 35
God Stats
0W - 2L
1,228 SR
Queue Stats
8W - 16L
1,299 Elo+
Party 2
Janus
Janus
Online brzin
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,282 Elo+
Party 2
Nu Wa
Nu Wa
javel4life
Nu Wa
Level 150
God Stats
236W - 194L
1,621 SR
Queue Stats
276W - 242L
1,569 Elo+
Party 1
Team Averages
Level 69
1,488 SR
1,386 Elo+

VS

Team Averages
Level 97
1,465 SR
1,441 Elo+
Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AirborneMercury
Anubis
Level 55
God Stats
5W - 6L
1,574 SR
Queue Stats
149W - 126L
1,489 Elo+
Solo
Mulan
Mulan
AsraGames
Mulan
Level 67
God Stats
34W - 26L
1,570 SR
Queue Stats
249W - 251L
1,501 Elo+
Solo
Yemoja
Yemoja
VeganDanceBattle
Yemoja
Level 68
God Stats
13W - 15L
1,430 SR
Queue Stats
18W - 20L
1,297 Elo+
Solo
Mercury
Mercury
wyccad915
Mercury
Level 144
God Stats
6W - 5L
1,251 SR
Queue Stats
256W - 246L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D-aspect-C
Thanatos
13
6 / 5 / 1
8,741
514
5,602
16,092
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DOGRAO MTZ
Sun Wukong
1
0 / 0 / 0
3,659
215
0
0
0
12
0 / 7 / 3
7,619
448
7,134
13,061
4,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 3
8,448
497
6,597
8,697
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
2 / 3 / 3
9,855
580
17,333
8,846
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 2 / 6
9,733
573
7,670
13,379
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 3
9,532
561
6,497
9,821
4,977
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
AsraGames
Mulan
16
6 / 3 / 4
10,323
607
9,216
19,661
11,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 12
8,646
509
4,220
9,370
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
wyccad915
Mercury
17
5 / 3 / 3
10,126
596
6,283
15,501
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
20
20
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
6
4
W
4
1
3
5.5
W
Mulan
AsraGames
Mulan
6
3
4
2.67
L
Thanatos
D-aspect-C
Thanatos
6
5
1
1.3
L
Sun Wukong
DOGRAO MTZ
Sun Wukong
0
0
0
0
L
0
7
3
0.21
L
3
5
3
0.9
W
0
2
12
3
L
Nu Wa
2
3
3
1.17
W
Mercury
wyccad915
Mercury
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,666
Damage
33,886
46,696
Taken
67,732
16,068
Mitigated
34,156
14,360
Healing
24,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,670
4,332
0
3,873
13,379
5,435
1,873
3,001
10,330
0
69,616
W
6,497
212
0
4,903
9,821
4,977
1,066
3,507
6,184
83,490
0
W
Mulan
AsraGames
Mulan
9,216
467
0
7,453
19,661
11,050
0
9,706
9,899
0
93,852
L
Thanatos
D-aspect-C
Thanatos
5,602
1,520
0
7,132
16,092
5,768
854
5,482
10,610
0
49,671
L
Sun Wukong
DOGRAO MTZ
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
7,134
3,405
0
2,505
13,061
4,415
219
2,019
11,042
0
50,668
L
6,597
847
0
270
8,697
3,153
0
2,939
5,758
28,359
0
W
4,220
1,081
4,701
2,635
9,370
6,866
385
3,854
5,352
19,065
0
L
Nu Wa
17,333
7,084
91
4,362
8,846
2,732
1,432
277
8,569
87,011
0
W
Mercury
wyccad915
Mercury
6,283
4,555
0
949
15,501
5,828
454
4,604
10,897
0
101,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
48,360
322
Minions Killed
496
0
Camps Cleared
0
1,211,825
Distance Traveled
1,722,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,733
573
107
6
0
346,722
0
W
Anubis
9,532
561
117
7
0
300,560
0
W
Mulan
10,323
607
142
8
0
314,611
0
L
Thanatos
8,741
514
71
4
0
343,238
0
L
Sun Wukong
3,659
215
0
0
0
0
0
L
Skadi
7,619
448
68
4
0
308,960
0
L
Janus
8,448
497
51
3
0
240,302
0
W
Yemoja
8,646
509
17
1
0
349,315
0
L
Nu Wa
9,855
580
132
8
0
319,325
0
W
Mercury
10,126
596
113
7
0
410,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role