Player Matchup

Hercules
Hercules
 
Hercules
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
iiTsOmeGa
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,130 Elo+
Party 2
Loki
Loki
xErNeNex69
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,138 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,256 Elo+

VS

Team Averages
Level 91
1,659 SR
1,683 Elo+
Nox
Nox
Junkkies
Nox
Level 126
God Stats
10W - 6L
1,571 SR
Queue Stats
91W - 82L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
RomaFinch
Hou Yi
Level 143
God Stats
24W - 20L
1,659 SR
Queue Stats
98W - 86L
1,607 Elo+
Party 1
Ymir
Ymir
kuQushki
Ymir
Level 4
God Stats
3W - 0L
1,746 SR
Queue Stats
10W - 5L
1,894 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 3 / 3
7,274
727
3,335
11,146
8,185
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
10
3 / 9 / 2
7,850
785
7,200
11,241
4,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 4
7,685
769
1,851
8,313
3,158
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 7
9,380
938
9,571
4,739
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
RomaFinch
Hou Yi
12
6 / 2 / 11
9,446
945
14,140
7,870
3,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
3 / 3 / 10
8,754
875
3,234
9,941
7,965
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
17
17
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
3
1.17
W
8
1
7
11.5
W
Hou Yi
RomaFinch
Hou Yi
6
2
11
5.75
L
Agni
3
9
2
0.44
W
Ymir
3
3
10
2.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,386
Damage
26,945
30,700
Taken
22,550
15,539
Mitigated
13,099
4,139
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,335
1,332
80
3,160
11,146
8,185
0
5,465
5,681
0
9,794
W
9,571
1,103
0
364
4,739
2,033
891
1,535
3,204
29,413
0
W
Hou Yi
RomaFinch
Hou Yi
14,140
8,861
0
3,251
7,870
3,101
1,745
2,088
5,782
0
40,846
L
Agni
7,200
998
0
50
11,241
4,196
0
4,332
6,909
25,359
0
W
Ymir
3,234
888
0
2,374
9,941
7,965
298
3,831
6,110
15,764
0
L
1,851
210
0
849
8,313
3,158
0
3,207
5,106
0
12,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
27,580
59
Minions Killed
113
0
Camps Cleared
0
494,133
Distance Traveled
523,294
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,274
727
10
1
0
185,244
1
W
Nox
9,380
938
36
4
0
182,118
1
W
Hou Yi
9,446
945
51
5
0
166,414
0
L
Agni
7,850
785
35
4
0
142,597
0
W
Ymir
8,754
875
26
3
0
174,762
0
L
Loki
7,685
769
14
1
0
166,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role