Player Matchup

Sol
Sol
 
Sol
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Neitholy
Chang'e
Level 115
God Stats
1W - 0L
1,709 SR
Queue Stats
76W - 104L
1,410 Elo+
Solo
Nike
Nike
killerspraks
Nike
Level 50
God Stats
3W - 1L
1,607 SR
Queue Stats
80W - 62L
1,480 Elo+
Solo
Hades
Hades
oOBit
Hades
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,429 Elo+
Solo
Team Averages
Level 100
1,563 SR
1,464 Elo+

VS

Team Averages
Level 105
1,379 SR
1,429 Elo+
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
EvilBlasteR
Martichoras
Level 114
God Stats
1W - 2L
1,300 SR
Queue Stats
115W - 112L
1,457 Elo+
Solo
Thoth
Thoth
Gibbs Richard
Thoth
Level 81
God Stats
0W - 1L
1,142 SR
Queue Stats
16W - 23L
1,367 Elo+
Solo
Apollo
Apollo
Haronwar_82
Apollo
Level 100
God Stats
1W - 5L
1,230 SR
Queue Stats
128W - 104L
1,433 Elo+
Solo
Mercury
Mercury
Wanted-bushido
Mercury
Level 109
God Stats
1W - 1L
1,723 SR
Queue Stats
217W - 231L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 11
5,774
1,155
3,828
5,049
1,858
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
 
Kuzenbo
8
0 / 1 / 6
5,527
1,105
1,437
5,653
6,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Neitholy
Chang'e
13
6 / 0 / 6
7,196
1,439
3,591
3,462
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 9
6,379
1,276
4,041
5,957
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
oOBit
Hades
11
3 / 1 / 8
6,265
1,253
6,852
6,087
3,260

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 4 / 2
5,475
1,095
4,318
7,664
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
EvilBlasteR
Martichoras
9
0 / 2 / 3
4,894
979
4,234
4,354
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
5,535
1,107
5,179
3,752
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
1 / 3 / 2
5,391
1,078
3,506
5,597
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 0 / 0
1,336
267
0
0
0

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
12
Kills
4
4
Deaths
12
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
11
5.5
W
Kuzenbo
 
Kuzenbo
0
1
6
3
L
Horus
 
Horus
1
4
2
0.5
L
Martichoras
EvilBlasteR
Martichoras
0
2
3
0.75
L
2
3
1
0.83
L
Apollo
1
3
2
0.67
W
Chang'e
Neitholy
Chang'e
6
0
6
9
L
0
0
0
0
W
3
1
9
7.5
W
Hades
oOBit
Hades
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
17,237
26,208
Taken
21,367
16,774
Mitigated
11,238
13,993
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,828
1,105
241
1,111
5,049
1,858
1,674
1,774
3,275
13,688
0
W
Kuzenbo
 
Kuzenbo
1,437
450
853
780
5,653
6,002
361
1,505
4,148
2,371
0
L
Horus
 
Horus
4,318
926
798
1,148
7,664
5,548
0
5,483
2,181
4,404
3,128
L
Martichoras
EvilBlasteR
Martichoras
4,234
882
220
630
4,354
1,707
0
3,097
1,257
0
7,726
L
5,179
576
0
0
3,752
1,575
0
2,822
930
10,115
0
L
Apollo
3,506
1,409
142
559
5,597
2,408
0
4,423
1,174
0
12,091
W
Chang'e
Neitholy
Chang'e
3,591
211
6,222
2,157
3,462
1,385
443
1,154
2,308
11,579
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,041
163
0
212
5,957
4,269
0
1,540
4,417
138
6,966
W
Hades
oOBit
Hades
6,852
390
695
1,722
6,087
3,260
136
1,612
4,475
10,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
22,631
60
Minions Killed
50
0
Camps Cleared
0
549,640
Distance Traveled
409,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,774
1,155
19
4
0
104,785
0
W
Kuzenbo
5,527
1,105
0
0
0
84,806
0
L
Horus
5,475
1,095
4
1
0
124,751
0
L
Martichoras
4,894
979
7
1
0
83,744
0
L
Thoth
5,535
1,107
12
2
0
91,153
0
L
Apollo
5,391
1,078
27
5
0
109,609
0
W
Chang'e
7,196
1,439
19
4
0
128,017
0
L
Mercury
1,336
267
0
0
0
0
0
W
Nike
6,379
1,276
11
2
0
115,810
0
W
Hades
6,265
1,253
11
2
0
116,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role