Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BlackSkull8845
Rama
Level 152
God Stats
0W - 1L
1,285 SR
Queue Stats
20W - 14L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
Loganw19
Kukulkan
Level 117
God Stats
3W - 4L
1,466 SR
Queue Stats
102W - 108L
1,475 Elo+
Solo
Team Averages
Level 137
1,450 SR
1,522 Elo+

VS

Team Averages
Level 136
1,516 SR
1,461 Elo+
Artemis
Artemis
 
Artemis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Micr0PP
Cabrakan
Level 182
God Stats
4W - 1L
1,447 SR
Queue Stats
252W - 252L
1,460 Elo+
Solo
Cliodhna
Cliodhna
Shotrocks
Cliodhna
Level 172
God Stats
11W - 8L
1,522 SR
Queue Stats
197W - 189L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
lucianoRJplay
Kukulkan
Level 140
God Stats
20W - 9L
1,670 SR
Queue Stats
322W - 323L
1,456 Elo+
Solo
Hercules
Hercules
wïlls
Hercules
Level 124
God Stats
15W - 20L
1,443 SR
Queue Stats
25W - 25L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 2 / 2
6,392
639
6,201
9,119
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
 
Fenrir
8
1 / 3 / 1
5,079
508
1,817
9,193
4,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Anubis
 
Anubis
5
1 / 3 / 0
4,501
450
2,267
3,939
1,478
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 1
5,543
554
5,512
6,923
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Loganw19
Kukulkan
10
3 / 3 / 1
6,062
606
5,503
5,891
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 1 / 2
6,598
660
5,307
6,046
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Micr0PP
Cabrakan
8
1 / 2 / 3
5,356
536
3,420
8,329
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Shotrocks
Cliodhna
10
3 / 3 / 6
6,079
608
6,876
8,952
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
lucianoRJplay
Kukulkan
11
2 / 2 / 2
6,210
621
2,696
5,187
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
wïlls
Hercules
11
5 / 1 / 0
6,664
666
5,235
6,416
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
14
14
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
2
2.5
L
Fenrir
 
Fenrir
1
3
1
0.5
L
Anubis
 
Anubis
1
3
0
0.33
W
Artemis
 
Artemis
3
1
2
4
L
0
3
1
0.17
L
Kukulkan
Loganw19
Kukulkan
3
3
1
1.17
W
Cabrakan
Micr0PP
Cabrakan
1
2
3
1.25
W
Cliodhna
Shotrocks
Cliodhna
3
3
6
2
W
Kukulkan
lucianoRJplay
Kukulkan
2
2
2
1.5
W
Hercules
wïlls
Hercules
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
23,534
35,065
Taken
34,930
13,671
Mitigated
17,187
8,088
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,201
1,963
0
1,829
9,119
3,382
0
1,144
7,975
0
50,939
L
Fenrir
 
Fenrir
1,817
474
0
1,671
9,193
4,516
0
1,413
7,780
0
11,694
L
Anubis
 
Anubis
2,267
128
0
1,361
3,939
1,478
0
0
3,939
17,610
0
W
Artemis
 
Artemis
5,307
3,090
0
3,033
6,046
2,267
0
0
6,046
0
46,875
L
5,512
4,870
0
1,834
6,923
2,044
0
1,485
5,438
0
41,131
L
Kukulkan
Loganw19
Kukulkan
5,503
1,055
0
1,393
5,891
2,251
0
2,074
3,817
42,707
0
W
Cabrakan
Micr0PP
Cabrakan
3,420
704
0
2,093
8,329
6,663
0
2,043
6,286
10,554
0
W
Cliodhna
Shotrocks
Cliodhna
6,876
1,674
0
2,462
8,952
3,227
0
1,608
7,344
0
40,267
W
Kukulkan
lucianoRJplay
Kukulkan
2,696
405
0
1,297
5,187
1,885
310
1,662
3,525
47,646
0
W
Hercules
wïlls
Hercules
5,235
2,053
0
2,649
6,416
3,145
0
2,457
3,959
0
35,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
30,907
271
Minions Killed
310
0
Camps Cleared
0
896,516
Distance Traveled
1,016,810
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,392
639
79
8
0
237,938
0
L
Fenrir
5,079
508
16
2
0
207,717
0
L
Anubis
4,501
450
31
3
0
80,699
0
W
Artemis
6,598
660
83
8
0
181,208
0
L
Rama
5,543
554
74
7
0
174,029
2
L
Kukulkan
6,062
606
71
7
0
196,133
0
W
Cabrakan
5,356
536
10
1
0
183,883
0
W
Cliodhna
6,079
608
65
7
0
236,938
0
W
Kukulkan
6,210
621
93
9
0
195,653
2
W
Hercules
6,664
666
59
6
0
219,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role