Player Matchup

Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Lordking8966
Hera
Level 46
God Stats
19W - 16L
1,572 SR
Queue Stats
104W - 105L
1,457 Elo+
Solo
Hades
Hades
WakefulGinger
Hades
Level 92
God Stats
111W - 80L
1,675 SR
Queue Stats
767W - 752L
1,420 Elo+
Solo
Neith
Neith
Z_4K94G
Neith
Level 65
God Stats
148W - 127L
1,519 SR
Queue Stats
265W - 244L
1,430 Elo+
Solo
Team Averages
Level 89
1,553 SR
1,461 Elo+

VS

Team Averages
Level 65
1,450 SR
1,442 Elo+
Anubis
Anubis
A Yung Savag3
Anubis
Level 68
God Stats
39W - 32L
1,491 SR
Queue Stats
325W - 333L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
BoomySpy9229034
Zhong Kui
Level 109
God Stats
6W - 5L
1,473 SR
Queue Stats
374W - 369L
1,449 Elo+
Solo
Shiva
Shiva
SturdyDuck3209
Shiva
Level 49
God Stats
22W - 20L
1,475 SR
Queue Stats
96W - 92L
1,415 Elo+
Solo
Izanami
Izanami
TyneekHawk
Izanami
Level 59
God Stats
47W - 40L
1,603 SR
Queue Stats
118W - 143L
1,518 Elo+
Solo
Thor
Thor
yXShadow-_
Thor
Level 40
God Stats
1W - 1L
1,207 SR
Queue Stats
32W - 32L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
8 / 1 / 1
7,734
645
9,308
11,497
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
10
0 / 2 / 4
6,078
507
5,222
11,574
7,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 0
6,731
561
2,134
6,778
1,862
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 4 / 5
6,131
511
7,267
12,900
5,787
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Z_4K94G
Neith
4
0 / 2 / 0
4,251
354
2,128
4,115
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,619
635
5,793
6,409
3,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
BoomySpy9229034
Zhong Kui
11
2 / 4 / 2
7,221
602
11,005
10,998
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 1 / 2
6,335
528
4,440
10,285
6,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
TyneekHawk
Izanami
10
1 / 2 / 2
6,768
564
5,813
8,328
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
4 / 3 / 1
6,554
546
5,196
10,374
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
11
11
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
1
1
8.5
L
Sylvanus
 
Sylvanus
0
2
4
1
W
2
0
0
2
W
Zhong Kui
BoomySpy9229034
Zhong Kui
2
4
2
0.75
L
0
2
0
0
W
2
1
2
3
W
Izanami
TyneekHawk
Izanami
1
2
2
1
L
1
4
5
0.88
L
Neith
Z_4K94G
Neith
0
2
0
0
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,059
Damage
32,247
46,864
Taken
46,394
21,357
Mitigated
23,462
18,710
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,308
2,747
0
1,000
11,497
4,827
0
2,272
9,225
0
62,366
L
Sylvanus
 
Sylvanus
5,222
1,601
1,334
5,281
11,574
7,826
0
1,926
9,648
28,129
0
W
5,793
60
0
4,621
6,409
3,300
0
2,134
4,275
60,548
0
W
Zhong Kui
BoomySpy9229034
Zhong Kui
11,005
3,472
0
3,297
10,998
7,366
846
5,312
5,686
44,144
0
L
2,134
408
0
3,025
6,778
1,862
0
5,793
985
52,949
0
W
4,440
844
0
1,494
10,285
6,636
0
3,100
7,185
0
20,620
W
Izanami
TyneekHawk
Izanami
5,813
3,928
0
1,925
8,328
2,458
1,096
2,485
5,843
0
51,196
L
7,267
752
255
6,711
12,900
5,787
0
6,807
6,093
31,221
0
L
Neith
Z_4K94G
Neith
2,128
692
0
1,104
4,115
1,055
0
0
4,115
0
9,154
W
5,196
1,278
0
450
10,374
3,702
0
1,592
8,782
0
38,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
34,497
271
Minions Killed
322
0
Camps Cleared
0
899,255
Distance Traveled
1,128,018
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,734
645
98
8
0
247,057
0
L
Sylvanus
6,078
507
36
3
0
182,085
0
W
Anubis
7,619
635
105
9
0
210,316
0
W
Zhong Kui
7,221
602
54
5
0
186,521
0
L
Hera
6,731
561
84
7
0
178,317
0
W
Shiva
6,335
528
25
2
0
257,964
6
W
Izanami
6,768
564
89
7
0
227,173
0
L
Hades
6,131
511
41
3
0
204,391
0
L
Neith
4,251
354
12
1
0
87,405
0
W
Thor
6,554
546
49
4
0
246,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role