Player Matchup

Thanatos
Thanatos
ArrestSpoonBOI
Thanatos
Level 87
God Stats
0W - 2L
1,273 SR
Queue Stats
129W - 120L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
B1gNose75
Kuzenbo
Level 98
God Stats
26W - 16L
1,549 SR
Queue Stats
155W - 153L
1,444 Elo+
Party 1
Skadi
Skadi
ItsMoFasho
Skadi
Level 158
God Stats
0W - 2L
1,342 SR
Queue Stats
230W - 227L
1,510 Elo+
Solo
King Arthur
King Arthur
Kaal Se Yol
King Arthur
Level 67
God Stats
6W - 7L
1,232 SR
Queue Stats
157W - 160L
1,448 Elo+
Party 1
Janus
Janus
SpruceWarrior10
Janus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,475 Elo+
Solo
Team Averages
Level 106
1,379 SR
1,465 Elo+

VS

Team Averages
Level 86
1,405 SR
1,431 Elo+
Khepri
Khepri
Ankerit
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 101L
1,528 Elo+
Solo
Thanatos
Thanatos
Stozzyy
Thanatos
Level 81
God Stats
2W - 0L
1,465 SR
Queue Stats
26W - 24L
1,447 Elo+
Party 2
Raijin
Raijin
VeNxApollo
Raijin
Level 25
God Stats
2W - 1L
1,125 SR
Queue Stats
9W - 11L
1,234 Elo+
Party 2
Ix Chel
Ix Chel
Xrama75
Ix Chel
Level 127
God Stats
7W - 13L
1,457 SR
Queue Stats
148W - 159L
1,489 Elo+
Solo
Izanami
Izanami
elwamba
Izanami
Level 107
God Stats
65W - 72L
1,480 SR
Queue Stats
183W - 182L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 8 / 6
9,695
485
15,178
18,813
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
B1gNose75
Kuzenbo
14
1 / 4 / 5
8,807
440
7,832
14,724
14,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Skadi
18
8 / 6 / 5
11,385
569
14,002
17,224
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Kaal Se Yol
King Arthur
13
0 / 5 / 0
8,507
425
7,844
17,699
18,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 5 / 4
10,232
512
10,724
10,581
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ankerit
Khepri
12
1 / 5 / 6
8,456
423
3,656
15,212
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Stozzyy
Thanatos
19
19 / 1 / 3
12,581
629
20,741
20,947
9,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Raijin
VeNxApollo
Raijin
17
1 / 0 / 4
10,515
526
11,259
14,540
12,506
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Xrama75
Ix Chel
18
6 / 6 / 6
11,091
555
11,003
15,915
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
elwamba
Izanami
17
1 / 3 / 4
10,241
512
8,714
11,027
4,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
15
Kills
28
28
Deaths
15
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ankerit
Khepri
1
5
6
0.8
L
Thanatos
3
8
6
0.75
L
Kuzenbo
B1gNose75
Kuzenbo
1
4
5
0.88
L
Skadi
8
6
5
1.75
L
King Arthur
Kaal Se Yol
King Arthur
0
5
0
0
L
3
5
4
1
W
Thanatos
Stozzyy
Thanatos
19
1
3
20.5
W
Raijin
VeNxApollo
Raijin
1
0
4
3
W
Ix Chel
Xrama75
Ix Chel
6
6
6
1.5
W
Izanami
elwamba
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,580
Damage
55,373
79,041
Taken
77,641
47,792
Mitigated
46,415
16,366
Healing
34,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ankerit
Khepri
3,656
438
0
2,970
15,212
12,735
78
2,390
12,606
19,414
0
L
Thanatos
15,178
4,904
0
9,607
18,813
6,636
0
5,097
13,716
0
78,869
L
Kuzenbo
B1gNose75
Kuzenbo
7,832
2,748
0
819
14,724
14,081
354
1,365
13,359
43,125
0
L
Skadi
14,002
4,679
0
3,374
17,224
6,337
369
5,392
11,832
0
100,418
L
King Arthur
Kaal Se Yol
King Arthur
7,844
969
0
1,816
17,699
18,060
0
10,050
7,649
0
52,860
L
10,724
673
0
750
10,581
2,678
0
4,014
6,567
69,157
0
W
Thanatos
Stozzyy
Thanatos
20,741
9,998
0
17,184
20,947
9,833
0
5,985
14,557
0
112,715
W
Raijin
VeNxApollo
Raijin
11,259
1,706
0
7,683
14,540
12,506
394
725
13,773
79,583
0
W
Ix Chel
Xrama75
Ix Chel
11,003
545
185
2,828
15,915
6,802
473
4,007
11,568
79,284
0
W
Izanami
elwamba
Izanami
8,714
5,088
80
3,546
11,027
4,539
765
4,030
6,581
0
92,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,626
Gold Earned
52,884
492
Minions Killed
563
0
Camps Cleared
0
1,896,594
Distance Traveled
1,920,411
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,456
423
26
1
0
394,430
11
L
Thanatos
9,695
485
91
5
0
427,152
1
L
Kuzenbo
8,807
440
66
3
0
376,277
0
L
Skadi
11,385
569
149
7
0
359,421
0
L
King Arthur
8,507
425
75
4
0
348,508
0
L
Janus
10,232
512
111
6
0
385,236
5
W
Thanatos
12,581
629
145
7
0
510,339
5
W
Raijin
10,515
526
118
6
0
326,636
0
W
Ix Chel
11,091
555
114
6
0
358,609
3
W
Izanami
10,241
512
160
8
0
330,397
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role