Player Matchup

Zhong Kui
Zhong Kui
FrigidDrift
Zhong Kui
Level 156
God Stats
71W - 61L
1,536 SR
Queue Stats
173W - 165L
1,463 Elo+
Solo
Guan Yu
Guan Yu
ParadoxDj
Guan Yu
Level 159
God Stats
18W - 17L
1,495 SR
Queue Stats
413W - 383L
1,478 Elo+
Solo
Chernobog
Chernobog
TtvBugattijohnny
Chernobog
Level 46
God Stats
7W - 4L
1,670 SR
Queue Stats
56W - 61L
1,420 Elo+
Solo
Bellona
Bellona
Zenilla
Bellona
Level 122
God Stats
5W - 3L
1,747 SR
Queue Stats
242W - 217L
1,500 Elo+
Solo
Zeus
Zeus
delitogenio
Zeus
Level 81
God Stats
5W - 7L
1,381 SR
Queue Stats
168W - 182L
1,468 Elo+
Solo
Team Averages
Level 113
1,566 SR
1,466 Elo+

VS

Team Averages
Level 114
1,566 SR
1,447 Elo+
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Kensan1201
Athena
Level 138
God Stats
6W - 7L
1,516 SR
Queue Stats
359W - 386L
1,370 Elo+
Party 1
Nox
Nox
YouattC
Nox
Level 122
God Stats
6W - 7L
1,500 SR
Queue Stats
551W - 551L
1,525 Elo+
Solo
Heimdallr
Heimdallr
axespartan123
Heimdallr
Level 40
God Stats
2W - 1L
1,820 SR
Queue Stats
2W - 4L
1,395 Elo+
Solo
Artemis
Artemis
okki_jp-og
Artemis
Level 123
God Stats
15W - 21L
1,496 SR
Queue Stats
199W - 232L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FrigidDrift
Zhong Kui
14
5 / 1 / 3
8,846
680
8,640
11,597
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
ParadoxDj
Guan Yu
12
3 / 1 / 2
7,381
568
4,318
10,472
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
12
0 / 1 / 4
7,254
558
4,503
6,551
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Zenilla
Bellona
13
7 / 0 / 2
8,272
636
7,643
10,876
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 4
7,430
572
7,402
8,214
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
4 / 4 / 0
6,424
494
6,136
10,221
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Kensan1201
Athena
9
1 / 3 / 2
5,830
448
3,321
11,533
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
9
1 / 5 / 1
6,353
489
5,152
10,234
4,462
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
axespartan123
Heimdallr
8
0 / 4 / 1
5,160
397
2,459
6,787
2,601
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
okki_jp-og
Artemis
11
0 / 1 / 2
6,328
487
5,435
5,757
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
6
6
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
4
0
1
W
Zhong Kui
FrigidDrift
Zhong Kui
5
1
3
6.5
L
Athena
Kensan1201
Athena
1
3
2
0.67
W
Guan Yu
ParadoxDj
Guan Yu
3
1
2
4
W
Chernobog
0
1
4
2
L
Nox
1
5
1
0.3
W
Bellona
Zenilla
Bellona
7
0
2
8
L
Heimdallr
axespartan123
Heimdallr
0
4
1
0.13
W
2
3
4
1.33
L
Artemis
okki_jp-og
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
22,503
47,710
Taken
44,532
30,373
Mitigated
22,196
15,296
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,136
3,283
0
500
10,221
3,856
0
1,296
8,925
0
38,796
W
Zhong Kui
FrigidDrift
Zhong Kui
8,640
1,459
0
5,584
11,597
8,155
3,109
790
10,807
64,346
0
L
Athena
Kensan1201
Athena
3,321
886
0
2,550
11,533
9,005
0
2,448
9,085
15,521
0
W
Guan Yu
ParadoxDj
Guan Yu
4,318
747
686
2,880
10,472
8,603
12
1,044
9,428
0
28,017
W
Chernobog
4,503
2,131
0
3,690
6,551
2,380
270
787
5,764
0
51,362
L
Nox
5,152
458
0
3,205
10,234
4,462
0
6,578
3,656
37,622
0
W
Bellona
Zenilla
Bellona
7,643
2,354
0
1,956
10,876
8,427
630
2,040
8,836
0
68,664
L
Heimdallr
axespartan123
Heimdallr
2,459
1,033
104
1,194
6,787
2,601
0
5,720
1,067
0
21,440
W
7,402
1,501
0
500
8,214
2,808
55
3,812
4,402
46,119
0
L
Artemis
okki_jp-og
Artemis
5,435
2,066
0
2,216
5,757
2,272
0
0
5,757
0
42,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
30,095
416
Minions Killed
235
0
Camps Cleared
0
1,334,016
Distance Traveled
1,261,385
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,424
494
62
5
0
276,379
0
W
Zhong Kui
8,846
680
108
8
0
298,257
2
L
Athena
5,830
448
15
1
0
285,652
2
W
Guan Yu
7,381
568
40
3
0
280,385
3
W
Chernobog
7,254
558
89
7
0
215,509
0
L
Nox
6,353
489
66
5
0
247,409
0
W
Bellona
8,272
636
101
8
0
300,207
0
L
Heimdallr
5,160
397
17
1
0
237,842
2
W
Zeus
7,430
572
78
6
0
239,658
3
L
Artemis
6,328
487
75
6
0
214,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role