Player Matchup

Xing Tian
Xing Tian
Miihaai10
Xing Tian
Level 85
God Stats
0W - 3L
1,195 SR
Queue Stats
215W - 223L
1,437 Elo+
Solo
Maui
Maui
RoyalFlame
Maui
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 298L
1,442 Elo+
Solo
Ra
Ra
cikat
Ra
Level 140
God Stats
3W - 3L
1,451 SR
Queue Stats
126W - 127L
1,469 Elo+
Party 1
Zeus
Zeus
moriaa
Zeus
Level 97
God Stats
1W - 1L
1,707 SR
Queue Stats
103W - 104L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
steirermadl007
Ah Puch
Level 145
God Stats
4W - 1L
1,909 SR
Queue Stats
164W - 181L
1,416 Elo+
Solo
Team Averages
Level 124
1,553 SR
1,453 Elo+

VS

Team Averages
Level 89
1,484 SR
1,452 Elo+
Artemis
Artemis
 
Artemis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
APOCCALYPSIA
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 90L
1,439 Elo+
Solo
Odin
Odin
IIMR_BOO
Odin
Level 106
God Stats
3W - 2L
1,560 SR
Queue Stats
190W - 176L
1,372 Elo+
Solo
Chang'e
Chang'e
Pwntusleetman
Chang'e
Level 28
God Stats
2W - 1L
1,271 SR
Queue Stats
159W - 149L
1,476 Elo+
Solo
Yu Huang
Yu Huang
kliditismonksias
Yu Huang
Level 149
God Stats
15W - 10L
1,590 SR
Queue Stats
626W - 618L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Miihaai10
Xing Tian
1
0 / 0 / 0
2,744
249
0
0
0
15
1 / 2 / 5
8,384
762
2,730
14,842
12,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
15
1 / 4 / 5
7,857
714
9,842
11,600
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
moriaa
Zeus
14
1 / 5 / 4
7,826
711
17,650
10,490
5,510
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 4 / 3
9,136
831
10,539
14,399
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 1 / 11
8,940
813
13,371
9,548
8,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
APOCCALYPSIA
Ah Puch
15
1 / 2 / 5
8,773
798
15,632
10,321
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
16
4 / 2 / 10
9,434
858
6,217
14,130
11,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
15
1 / 1 / 7
8,252
750
3,635
11,846
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 1 / 6
9,336
849
10,270
10,273
4,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
6
Kills
15
15
Deaths
7
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
11
8.5
W
Ah Puch
APOCCALYPSIA
Ah Puch
1
2
5
1.75
W
Odin
4
2
10
4.5
L
Xing Tian
Miihaai10
Xing Tian
0
0
0
0
W
Chang'e
1
1
7
4.5
L
1
2
5
1.75
L
Ra
1
4
5
0.88
W
6
1
6
9
L
Zeus
moriaa
Zeus
1
5
4
0.6
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,761
Damage
49,125
51,331
Taken
56,118
32,312
Mitigated
33,535
15,977
Healing
31,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,371
3,479
14
393
9,548
8,171
843
7,216
2,250
0
25,253
W
Ah Puch
APOCCALYPSIA
Ah Puch
15,632
55
1,483
3,362
10,321
4,265
0
7,833
2,322
34,974
0
W
Odin
6,217
968
1,646
2,385
14,130
11,683
409
10,076
3,946
0
10,879
L
Xing Tian
Miihaai10
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
3,635
257
12,339
7,361
11,846
4,919
678
9,919
1,846
12,165
0
L
2,730
213
1,422
2,594
14,842
12,659
0
10,005
4,837
6,910
0
L
Ra
9,842
513
6,587
3,482
11,600
6,250
0
6,716
4,884
23,904
0
W
10,270
780
798
1,908
10,273
4,497
389
5,164
4,993
20,959
0
L
Zeus
moriaa
Zeus
17,650
2,029
44
25
10,490
5,510
0
4,526
5,964
26,380
0
L
10,539
201
91
1,732
14,399
7,893
0
8,290
6,109
30,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,947
Gold Earned
44,735
121
Minions Killed
151
0
Camps Cleared
0
743,890
Distance Traveled
1,093,398
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,940
813
35
3
0
208,274
0
W
Ah Puch
8,773
798
38
3
0
222,720
0
W
Odin
9,434
858
16
1
0
205,791
0
L
Xing Tian
2,744
249
0
0
0
0
0
W
Chang'e
8,252
750
26
2
0
233,471
0
L
Maui
8,384
762
8
1
0
212,461
2
L
Ra
7,857
714
29
3
0
213,435
0
W
Yu Huang
9,336
849
36
3
0
223,142
0
L
Zeus
7,826
711
23
2
0
140,908
0
L
Ah Puch
9,136
831
61
6
0
177,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role