Player Matchup

Achilles
Achilles
 
Achilles
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fred10frL
Anubis
Level 129
God Stats
360W - 343L
1,544 SR
Queue Stats
808W - 790L
1,468 Elo+
Solo
Zeus
Zeus
TheDark_Paladin
Zeus
Level 116
God Stats
3W - 1L
1,517 SR
Queue Stats
232W - 222L
1,402 Elo+
Solo
Mulan
Mulan
micka06610g
Mulan
Level 104
God Stats
60W - 50L
1,529 SR
Queue Stats
203W - 206L
1,366 Elo+
Solo
Team Averages
Level 133
1,518 SR
1,447 Elo+

VS

Team Averages
Level 90
1,511 SR
1,419 Elo+
Cthulhu
Cthulhu
BigSJ97
Cthulhu
Level 67
God Stats
30W - 22L
1,576 SR
Queue Stats
170W - 184L
1,396 Elo+
Party 1
Sol
Sol
LaneNonbinary
Sol
Level 128
God Stats
31W - 28L
1,511 SR
Queue Stats
188W - 194L
1,420 Elo+
Solo
Thor
Thor
NFZ Viperzz
Thor
Level 46
God Stats
6W - 15L
1,303 SR
Queue Stats
47W - 62L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
RisingPel
Kukulkan
Level 155
God Stats
2W - 2L
1,736 SR
Queue Stats
59W - 68L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
SpeedyPT91
Sun Wukong
Level 54
God Stats
1W - 2L
1,427 SR
Queue Stats
25W - 27L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
8 / 0 / 0
6,678
607
5,634
4,415
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
 
Ishtar
11
4 / 2 / 1
6,388
581
4,954
6,706
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Fred10frL
Anubis
11
0 / 2 / 4
6,058
551
6,536
8,256
4,364
Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,530
594
2,956
5,594
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 1 / 4
7,143
649
7,854
11,523
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigSJ97
Cthulhu
8
0 / 2 / 3
5,485
499
3,345
7,646
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 1
6,439
585
5,081
8,940
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 4 / 4
5,828
530
4,427
11,358
3,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RisingPel
Kukulkan
13
4 / 0 / 0
7,535
685
4,346
4,579
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SpeedyPT91
Sun Wukong
9
1 / 5 / 0
5,957
542
4,943
10,810
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
8
8
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
0
8
W
Ishtar
 
Ishtar
4
2
1
2.25
L
Cthulhu
BigSJ97
Cthulhu
0
2
3
0.75
W
Anubis
Fred10frL
Anubis
0
2
4
1
L
2
3
1
0.83
L
1
4
4
0.75
L
Kukulkan
RisingPel
Kukulkan
4
0
0
4
L
Sun Wukong
SpeedyPT91
Sun Wukong
1
5
0
0.2
W
0
3
1
0.17
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,934
Damage
22,142
36,494
Taken
43,333
17,056
Mitigated
18,583
12,809
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,634
943
0
1,435
4,415
1,625
0
1,112
3,209
0
24,435
W
Ishtar
 
Ishtar
4,954
2,610
0
1,844
6,706
2,470
0
3,562
3,144
0
31,535
L
Cthulhu
BigSJ97
Cthulhu
3,345
219
376
1,602
7,646
4,152
0
2,262
5,384
14,819
0
W
Anubis
Fred10frL
Anubis
6,536
272
0
3,979
8,256
4,364
0
4,195
4,061
52,512
202
L
5,081
2,110
192
3,664
8,940
2,648
0
3,649
5,291
44,231
1,881
L
4,427
713
0
2,860
11,358
3,705
20
1,120
10,238
0
34,903
L
Kukulkan
RisingPel
Kukulkan
4,346
613
0
323
4,579
1,603
0
2,428
2,151
55,658
0
L
Sun Wukong
SpeedyPT91
Sun Wukong
4,943
1,155
0
826
10,810
6,475
0
0
10,810
0
32,630
W
2,956
704
0
750
5,594
1,887
400
3,679
1,785
48,954
0
W
7,854
1,325
0
4,801
11,523
6,710
0
0
11,523
0
55,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
31,244
385
Minions Killed
340
0
Camps Cleared
0
1,105,038
Distance Traveled
1,054,177
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,678
607
38
3
0
271,090
4
W
Ishtar
6,388
581
55
5
0
212,905
0
L
Cthulhu
5,485
499
17
2
0
194,302
0
W
Anubis
6,058
551
90
8
0
217,949
4
L
Sol
6,439
585
96
9
0
208,324
3
L
Thor
5,828
530
54
5
0
228,430
0
L
Kukulkan
7,535
685
123
11
0
240,433
0
L
Sun Wukong
5,957
542
50
5
0
182,688
0
W
Zeus
6,530
594
108
10
0
209,122
0
W
Mulan
7,143
649
94
9
0
193,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role