Player Matchup

Agni
Agni
Gold III
Nappa121
Agni
Gold III
Level 138
God Stats
27W - 29L
1,637 SR
Queue Stats
301W - 335L
1,458 MMR
Solo
Hercules
Hercules
Bronze V
Rpaul06
Hercules
Bronze V
Level 130
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 4L
1,489 MMR
Solo
Chiron
Chiron
Silver II
Terrumid_FR
Chiron
Silver II
Level 64
God Stats
0W - 1L
1,617 SR
Queue Stats
5W - 10L
1,501 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,588 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,689 SR
1,511 MMR
Fafnir
Fafnir
Gold I
LGuettner
Fafnir
Gold I
Level 168
God Stats
3W - 5L
1,727 SR
Queue Stats
240W - 252L
1,607 MMR
Party 1
Aphrodite
Aphrodite
Gold V
Z3uSChaMan
Aphrodite
Gold V
Level 127
God Stats
7W - 2L
1,624 SR
Queue Stats
32W - 35L
1,421 MMR
Solo
Artemis
Artemis
Gold III
xMayB
Artemis
Gold III
Level 165
God Stats
2W - 2L
1,715 SR
Queue Stats
149W - 158L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 3 / 1
9,570
736
14,391
11,110
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Rpaul06
Hercules
12
0 / 2 / 3
8,616
663
8,668
14,645
14,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
11
1 / 3 / 2
9,102
700
7,477
10,683
3,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AnubisThothPersephoneAchillesBacchus

VS

Bans
MartichorasBastetMorgan Le FayPoseidonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LGuettner
Fafnir
14
4 / 1 / 4
10,469
805
8,823
14,542
20,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Z3uSChaMan
Aphrodite
14
2 / 0 / 6
9,783
753
7,813
11,267
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
xMayB
Artemis
13
2 / 2 / 6
9,975
767
16,584
14,671
5,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
8
8
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
LGuettner
Fafnir
4
1
4
6
L
Agni
2
3
1
0.83
L
Hercules
Rpaul06
Hercules
0
2
3
0.75
L
Chiron
1
3
2
0.67
W
Aphrodite
Z3uSChaMan
Aphrodite
2
0
6
5
W
Artemis
xMayB
Artemis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
33,220
36,438
Taken
40,480
22,443
Mitigated
31,761
6,893
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
LGuettner
Fafnir
8,823
1,824
0
2,180
14,542
20,733
60
5,813
7,973
22,867
0
L
Agni
14,391
781
0
1,250
11,110
4,043
41
4,673
5,913
48,064
0
L
Hercules
Rpaul06
Hercules
8,668
392
0
2,526
14,645
14,406
0
6,626
7,507
3,645
15,369
L
Chiron
7,477
1,617
867
2,250
10,683
3,994
58
4,535
5,893
0
33,244
W
Aphrodite
Z3uSChaMan
Aphrodite
7,813
431
6,151
7,730
11,267
5,282
614
5,412
5,732
44,242
0
W
Artemis
xMayB
Artemis
16,584
6,734
0
4,641
14,671
5,746
1,912
6,140
8,241
0
49,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
30,227
135
Minions Killed
145
0
Camps Cleared
0
716,264
Distance Traveled
738,393
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,469
805
19
1
0
257,354
0
L
Agni
9,570
736
61
5
0
246,029
5
L
Hercules
8,616
663
15
1
0
244,746
0
L
Chiron
9,102
700
59
5
0
225,489
0
W
Aphrodite
9,783
753
74
6
0
237,113
0
W
Artemis
9,975
767
52
4
0
243,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role