Player Matchup

Nu Wa
Nu Wa
BlackKiIIer95
Nu Wa
Level 135
God Stats
63W - 69L
1,554 SR
Queue Stats
681W - 669L
1,410 Elo+
Solo
Sol
Sol
Paquiit0
Sol
Level 36
God Stats
3W - 7L
1,386 SR
Queue Stats
189W - 231L
1,344 Elo+
Solo
Bacchus
Bacchus
RAZ KaiZeR
Bacchus
Level 46
God Stats
0W - 3L
1,208 SR
Queue Stats
60W - 86L
1,350 Elo+
Party 1
Ymir
Ymir
RAZ xottikYo
Ymir
Level 44
God Stats
1W - 4L
1,373 SR
Queue Stats
71W - 102L
1,333 Elo+
Party 1
Nemesis
Nemesis
анусовыноситель
Nemesis
Level 60
God Stats
4W - 10L
1,333 SR
Queue Stats
151W - 174L
1,393 Elo+
Solo
Team Averages
Level 64
1,371 SR
1,366 Elo+

VS

Team Averages
Level 75
1,474 SR
1,407 Elo+
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
GloriousDraco
Charon
Level 48
God Stats
6W - 2L
1,179 SR
Queue Stats
123W - 124L
1,351 Elo+
Solo
Poseidon
Poseidon
Lesley-Quinten
Poseidon
Level 84
God Stats
11W - 11L
1,404 SR
Queue Stats
190W - 174L
1,428 Elo+
Solo
Surtr
Surtr
Sinkeenjitske
Surtr
Level 87
God Stats
32W - 37L
1,418 SR
Queue Stats
156W - 166L
1,442 Elo+
Solo
Arachne
Arachne
diego pincho
Arachne
Level 88
God Stats
1W - 0L
1,869 SR
Queue Stats
11W - 17L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
9,878
617
11,098
8,227
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 2
9,988
624
9,204
9,391
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
RAZ KaiZeR
Bacchus
6
0 / 6 / 1
5,868
367
5,377
11,018
5,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 6 / 0
5,406
338
1,878
10,616
4,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 1 / 0
5,057
316
113
3,088
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 1 / 8
10,386
649
12,279
9,457
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 9
10,001
625
6,934
10,873
10,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
18
0 / 1 / 1
10,696
669
1,487
8,583
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 0
8,558
535
4,748
16,330
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
diego pincho
Arachne
14
5 / 1 / 3
9,334
583
5,869
13,822
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
10
Kills
16
16
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
8
10
L
6
1
2
7
W
5
1
9
9.5
W
Poseidon
0
1
1
0.5
L
4
2
2
2.5
L
Bacchus
RAZ KaiZeR
Bacchus
0
6
1
0.08
L
0
6
0
0
W
0
6
0
0
W
Arachne
diego pincho
Arachne
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
31,317
42,340
Taken
59,065
19,647
Mitigated
32,729
13,581
Healing
19,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,279
5,658
485
3,666
9,457
4,401
4,872
5,164
4,127
0
87,890
L
11,098
2,094
0
2,259
8,227
3,305
0
1,975
6,252
71,698
0
W
6,934
2,278
0
2,811
10,873
10,874
1,586
6,162
4,499
35,673
0
W
Poseidon
1,487
253
0
3,203
8,583
3,553
1,897
2,750
5,611
124,863
0
L
9,204
3,811
0
4,521
9,391
5,163
1,323
1,155
8,236
66,388
7,625
L
Bacchus
RAZ KaiZeR
Bacchus
5,377
473
258
3,402
11,018
5,946
0
2,484
8,534
31,324
0
L
1,878
199
0
1,871
10,616
4,589
0
3,054
7,562
11,170
0
W
4,748
1,743
107
5,745
16,330
8,030
747
9,267
6,894
341
57,540
W
Arachne
diego pincho
Arachne
5,869
4,305
0
3,833
13,822
5,871
1,015
2,771
10,911
0
60,488
L
113
113
0
1,270
3,088
644
0
0
3,088
0
5,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
48,975
339
Minions Killed
546
0
Camps Cleared
0
1,004,470
Distance Traveled
1,635,030
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,386
649
145
9
0
322,891
2
L
Nu Wa
9,878
617
134
8
0
277,533
4
W
Charon
10,001
625
24
2
0
310,646
4
W
Poseidon
10,696
669
200
13
0
333,366
0
L
Sol
9,988
624
134
8
0
290,650
0
L
Bacchus
5,868
367
45
3
0
205,478
0
L
Ymir
5,406
338
14
1
0
190,949
0
W
Surtr
8,558
535
90
6
0
274,497
0
W
Arachne
9,334
583
87
5
0
393,630
0
L
Nemesis
5,057
316
12
1
0
39,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role