Player Matchup

Khepri
Khepri
Saphir noir
Khepri
Level 93
God Stats
7W - 9L
1,551 SR
Queue Stats
259W - 264L
1,391 Elo+
Solo
Izanami
Izanami
vampireEve
Izanami
Level 61
God Stats
5W - 6L
1,438 SR
Queue Stats
27W - 31L
1,421 Elo+
Solo
Freya
Freya
wodacytrynowa
Freya
Level 64
God Stats
164W - 175L
1,493 SR
Queue Stats
164W - 176L
1,400 Elo+
Solo
Team Averages
Level 73
1,494 SR
1,404 Elo+

VS

Team Averages
Level 53
1,507 SR
1,420 Elo+
Gilgamesh
Gilgamesh
DiVoStY_Krnage
Gilgamesh
Level 66
God Stats
31W - 37L
1,455 SR
Queue Stats
264W - 272L
1,448 Elo+
Solo
Apollo
Apollo
aysevis
Apollo
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,282 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaelorg
Morgan Le Fay
Level 59
God Stats
1W - 1L
1,567 SR
Queue Stats
25W - 25L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
4 / 5 / 0
10,430
869
4,393
15,782
11,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
vampireEve
Izanami
12
1 / 8 / 3
9,635
803
5,425
14,200
5,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 6
9,575
798
8,202
11,735
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiVoStY_Krnage
Gilgamesh
13
5 / 1 / 13
10,852
904
9,633
13,977
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
aysevis
Apollo
13
6 / 4 / 9
11,147
929
8,775
10,753
4,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
kaelorg
Morgan Le Fay
14
8 / 2 / 10
11,305
942
18,449
10,115
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
19
19
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DiVoStY_Krnage
Gilgamesh
5
1
13
11.5
L
Khepri
4
5
0
0.8
W
Apollo
aysevis
Apollo
6
4
9
2.63
W
Morgan Le Fay
kaelorg
Morgan Le Fay
8
2
10
6.5
L
Izanami
vampireEve
Izanami
1
8
3
0.31
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,020
Damage
36,857
41,717
Taken
34,845
21,403
Mitigated
21,913
4,332
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DiVoStY_Krnage
Gilgamesh
9,633
2,507
0
1,770
13,977
12,824
904
6,344
7,357
0
31,404
L
Khepri
4,393
506
0
1,907
15,782
11,881
0
8,826
6,786
10,995
0
W
Apollo
aysevis
Apollo
8,775
5,382
0
1,133
10,753
4,635
1,022
4,165
6,344
0
45,166
W
Morgan Le Fay
kaelorg
Morgan Le Fay
18,449
1,949
0
1,960
10,115
4,454
1,168
2,380
7,649
47,085
0
L
Izanami
vampireEve
Izanami
5,425
2,324
0
500
14,200
5,061
0
5,301
8,661
0
36,531
L
8,202
1,926
0
1,925
11,735
4,461
0
4,604
6,684
29,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
33,304
108
Minions Killed
123
0
Camps Cleared
0
607,740
Distance Traveled
700,505
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,852
904
35
3
0
251,302
1
L
Khepri
10,430
869
6
1
0
216,248
2
W
Apollo
11,147
929
56
5
0
217,985
0
W
Morgan Le Fay
11,305
942
32
3
0
231,218
0
L
Izanami
9,635
803
57
5
0
197,195
1
L
Freya
9,575
798
45
4
0
194,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role