Player Matchup

Xbalanque
Xbalanque
IIMaycII
Xbalanque
Level 55
God Stats
2W - 2L
1,295 SR
Queue Stats
184W - 185L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
MayourFischer69
Cthulhu
Level 63
God Stats
43W - 43L
1,408 SR
Queue Stats
150W - 154L
1,421 Elo+
Party 1
Thor
Thor
joelenbhoy89
Thor
Level 124
God Stats
5W - 3L
1,662 SR
Queue Stats
104W - 100L
1,468 Elo+
Party 3
Atlas
Atlas
xD00Mz
Atlas
Level 196
God Stats
3W - 3L
1,253 SR
Queue Stats
203W - 202L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
xWaddyx
Ao Kuang
Level 29
God Stats
3W - 5L
1,418 SR
Queue Stats
14W - 30L
1,285 Elo+
Party 3
Team Averages
Level 93
1,407 SR
1,422 Elo+

VS

Team Averages
Level 80
1,553 SR
1,439 Elo+
Olorun
Olorun
Burrows21
Olorun
Level 87
God Stats
2W - 3L
1,553 SR
Queue Stats
162W - 163L
1,445 Elo+
Party 2
Da Ji
Da Ji
Lukinho995
Da Ji
Level 48
God Stats
3W - 3L
1,464 SR
Queue Stats
32W - 33L
1,445 Elo+
Solo
Athena
Athena
RundleNUFC
Athena
Level 141
God Stats
3W - 2L
1,750 SR
Queue Stats
390W - 368L
1,467 Elo+
Party 2
Ishtar
Ishtar
Tomie971285
Ishtar
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 147L
1,453 Elo+
Solo
Lancelot
Lancelot
gudu169
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 150L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IIMaycII
Xbalanque
12
4 / 3 / 4
7,803
520
6,905
9,352
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 5
8,031
535
6,239
11,084
7,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 3
7,802
520
4,517
14,437
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
xD00Mz
Atlas
12
2 / 0 / 3
6,986
466
5,551
10,101
6,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
xWaddyx
Ao Kuang
14
7 / 2 / 0
9,344
623
11,224
16,129
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Burrows21
Olorun
12
1 / 4 / 0
7,477
498
3,961
10,873
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
9
2 / 1 / 2
6,331
422
5,189
7,704
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
RundleNUFC
Athena
12
3 / 2 / 4
8,272
551
6,703
12,540
11,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
12
2 / 4 / 2
6,848
457
6,121
10,222
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
gudu169
Lancelot
12
0 / 6 / 3
6,830
455
7,041
13,605
8,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
8
8
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
Burrows21
Olorun
1
4
0
0.25
W
Xbalanque
IIMaycII
Xbalanque
4
3
4
2
L
Da Ji
2
1
2
3
W
3
2
5
2.75
L
Athena
RundleNUFC
Athena
3
2
4
2.5
L
Ishtar
2
4
2
0.75
L
Lancelot
gudu169
Lancelot
0
6
3
0.25
W
1
1
3
2.5
W
Atlas
xD00Mz
Atlas
2
0
3
3.5
W
Ao Kuang
xWaddyx
Ao Kuang
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,436
Damage
29,015
61,103
Taken
54,944
30,602
Mitigated
31,433
21,289
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Burrows21
Olorun
3,961
1,569
170
3,180
10,873
4,669
210
4,593
6,280
56,204
0
W
Xbalanque
IIMaycII
Xbalanque
6,905
3,360
0
1,140
9,352
3,543
766
1,746
7,606
0
40,547
L
Da Ji
5,189
1,002
0
2,203
7,704
3,243
0
1,324
6,380
0
32,336
W
6,239
707
2,205
2,776
11,084
7,686
56
2,865
8,219
31,508
0
L
Athena
RundleNUFC
Athena
6,703
1,844
0
2,419
12,540
11,211
0
4,894
7,646
35,465
0
L
Ishtar
6,121
4,188
0
2,467
10,222
4,231
0
3,346
6,876
0
40,896
L
Lancelot
gudu169
Lancelot
7,041
472
0
1,330
13,605
8,079
0
8,818
4,787
139
40,718
W
4,517
1,402
0
1,835
14,437
6,067
0
3,228
11,209
0
70,924
W
Atlas
xD00Mz
Atlas
5,551
1,602
0
3,311
10,101
6,572
0
2,055
8,046
27,026
0
W
Ao Kuang
xWaddyx
Ao Kuang
11,224
3,551
0
10,022
16,129
6,734
1,242
1,704
14,425
58,208
3,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
35,758
299
Minions Killed
299
0
Camps Cleared
0
1,344,170
Distance Traveled
1,335,846
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,477
498
97
6
0
250,339
0
W
Xbalanque
7,803
520
57
4
0
288,806
0
L
Da Ji
6,331
422
48
3
0
212,351
3
W
Cthulhu
8,031
535
43
3
0
289,196
0
L
Athena
8,272
551
48
3
0
314,442
0
L
Ishtar
6,848
457
51
3
0
248,167
0
L
Lancelot
6,830
455
55
4
0
310,547
0
W
Thor
7,802
520
85
6
0
272,079
2
W
Atlas
6,986
466
31
2
0
242,212
8
W
Ao Kuang
9,344
623
83
6
0
251,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role