Player Matchup

Ganesha
Ganesha
BigBudBratello
Ganesha
Level 129
God Stats
4W - 8L
1,397 SR
Queue Stats
286W - 313L
1,480 Elo+
Party 2
Sol
Sol
HEDSON_122
Sol
Level 111
God Stats
48W - 39L
1,519 SR
Queue Stats
225W - 227L
1,512 Elo+
Party 2
Loki
Loki
NFZ Viperzz
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,408 Elo+
Solo
Ah Puch
Ah Puch
SaddlerM
Ah Puch
Level 144
God Stats
3W - 6L
1,164 SR
Queue Stats
440W - 425L
1,574 Elo+
Solo
Thoth
Thoth
wooolfiehg
Thoth
Level 129
God Stats
44W - 65L
1,406 SR
Queue Stats
258W - 270L
1,501 Elo+
Party 2
Team Averages
Level 112
1,397 SR
1,495 Elo+

VS

Team Averages
Level 104
1,523 SR
1,471 Elo+
Maman Brigitte
Maman Brigitte
BigEddy11
Maman Brigitte
Level 123
God Stats
7W - 4L
1,479 SR
Queue Stats
279W - 254L
1,467 Elo+
Party 1
Medusa
Medusa
RudiMentair
Medusa
Level 99
God Stats
2W - 1L
1,475 SR
Queue Stats
41W - 53L
1,372 Elo+
Party 1
Aphrodite
Aphrodite
TÜRKGÜCÜ45
Aphrodite
Level 105
God Stats
1W - 0L
1,480 SR
Queue Stats
25W - 19L
1,517 Elo+
Solo
Xing Tian
Xing Tian
big-toe-9
Xing Tian
Level 84
God Stats
24W - 22L
1,546 SR
Queue Stats
302W - 298L
1,511 Elo+
Solo
Nu Wa
Nu Wa
konkonhonoka
Nu Wa
Level 109
God Stats
11W - 4L
1,633 SR
Queue Stats
81W - 73L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,949
497
3,095
12,639
10,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 0 / 0
8,291
518
6,738
8,145
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 1
7,790
487
2,491
10,059
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
SaddlerM
Ah Puch
14
3 / 2 / 1
9,234
577
13,061
15,765
12,679
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
16
2 / 2 / 0
8,884
555
6,045
6,739
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BigEddy11
Maman Brigitte
15
4 / 2 / 2
8,907
557
8,616
11,682
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
0 / 0 / 0
7,461
466
6,479
6,914
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TÜRKGÜCÜ45
Aphrodite
12
0 / 4 / 3
7,762
485
5,991
14,639
7,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
big-toe-9
Xing Tian
12
1 / 1 / 1
7,399
462
4,087
11,347
8,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 3
9,079
567
7,556
6,396
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
7
7
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Maman Brigitte
BigEddy11
Maman Brigitte
4
2
2
2.5
L
1
0
0
1
L
1
1
1
1.5
W
Medusa
0
0
0
0
L
Ah Puch
SaddlerM
Ah Puch
3
2
1
1.75
W
Aphrodite
TÜRKGÜCÜ45
Aphrodite
0
4
3
0.38
W
Xing Tian
big-toe-9
Xing Tian
1
1
1
1.5
W
2
1
3
3.5
L
Thoth
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
32,729
53,347
Taken
50,978
32,519
Mitigated
25,585
29,403
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,095
528
2,763
3,512
12,639
10,222
7
4,906
7,733
31,224
0
W
Maman Brigitte
BigEddy11
Maman Brigitte
8,616
437
0
5,005
11,682
4,662
0
4,392
7,290
60,867
1,383
L
6,738
3,398
0
5,026
8,145
3,144
656
2,099
6,046
61,085
7,828
L
2,491
727
0
5,788
10,059
3,786
0
4,231
5,828
0
66,551
W
Medusa
6,479
2,731
0
2,014
6,914
2,763
0
3,746
3,168
0
57,579
L
Ah Puch
SaddlerM
Ah Puch
13,061
523
0
10,584
15,765
12,679
0
10,365
5,400
72,689
0
W
Aphrodite
TÜRKGÜCÜ45
Aphrodite
5,991
1,109
1,260
7,471
14,639
7,913
129
10,899
3,740
51,047
0
W
Xing Tian
big-toe-9
Xing Tian
4,087
374
1,154
2,594
11,347
8,252
168
6,480
4,867
24,058
0
W
7,556
1,711
0
1,614
6,396
1,995
959
3,372
3,024
73,834
0
L
Thoth
6,045
0
0
1,730
6,739
2,688
174
4,282
2,457
94,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
40,608
555
Minions Killed
459
0
Camps Cleared
0
1,502,012
Distance Traveled
1,533,508
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,949
497
1
0
0
330,238
5
W
Maman Brigitte
8,907
557
83
5
0
353,906
1
L
Sol
8,291
518
157
10
0
307,202
2
L
Loki
7,790
487
106
7
0
294,067
0
W
Medusa
7,461
466
109
7
0
298,899
2
L
Ah Puch
9,234
577
123
8
0
263,309
0
W
Aphrodite
7,762
485
103
6
0
274,666
0
W
Xing Tian
7,399
462
38
2
0
321,719
10
W
Nu Wa
9,079
567
126
8
0
284,318
4
L
Thoth
8,884
555
168
11
0
307,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role