Player Matchup

Osiris
Osiris
Discordia05
Osiris
Level 125
God Stats
8W - 3L
1,608 SR
Queue Stats
390W - 377L
1,539 Elo+
Solo
Chang'e
Chang'e
Konsifeus
Chang'e
Level 108
God Stats
2W - 3L
1,383 SR
Queue Stats
145W - 112L
1,564 Elo+
Solo
Amaterasu
Amaterasu
Min LighhT
Amaterasu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 101L
1,437 Elo+
Party 1
Susano
Susano
cs2183
Susano
Level 155
God Stats
2W - 0L
1,712 SR
Queue Stats
65W - 84L
1,407 Elo+
Party 1
Nox
Nox
vp andrew
Nox
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 74L
1,416 Elo+
Solo
Team Averages
Level 126
1,541 SR
1,473 Elo+

VS

Team Averages
Level 80
1,523 SR
1,488 Elo+
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
OnikisuVirus
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Richy117
Izanami
Level 128
God Stats
0W - 4L
1,523 SR
Queue Stats
107W - 99L
1,468 Elo+
Solo
Ix Chel
Ix Chel
ZeBraFish0001
Ix Chel
Level 122
God Stats
2W - 1L
1,758 SR
Queue Stats
165W - 171L
1,482 Elo+
Solo
Susano
Susano
senqrc
Susano
Level 69
God Stats
1W - 4L
1,333 SR
Queue Stats
311W - 336L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
6 / 1 / 16
9,387
939
12,500
19,948
20,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Konsifeus
Chang'e
15
6 / 2 / 15
9,115
912
15,937
15,635
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
Min LighhT
Amaterasu
16
6 / 2 / 13
9,190
919
9,920
16,002
14,825
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
cs2183
Susano
15
3 / 4 / 13
9,031
903
7,516
12,876
5,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 15
8,619
862
8,412
12,884
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 2 / 4
8,993
899
15,471
15,753
19,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
13
0 / 4 / 6
7,099
710
18,026
9,297
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Richy117
Izanami
12
0 / 3 / 5
6,733
673
7,743
8,528
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
13
1 / 5 / 4
7,376
738
9,083
10,064
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
senqrc
Susano
12
3 / 9 / 6
7,725
773
14,514
14,544
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
23
Kills
10
10
Deaths
23
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
2
4
4
W
Osiris
6
1
16
14
W
Chang'e
Konsifeus
Chang'e
6
2
15
6.75
W
Amaterasu
Min LighhT
Amaterasu
6
2
13
6.25
L
Raijin
0
4
6
0.75
L
Izanami
Richy117
Izanami
0
3
5
0.83
L
Ix Chel
1
5
4
0.6
W
Susano
cs2183
Susano
3
4
13
2.38
L
Susano
senqrc
Susano
3
9
6
0.67
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,285
Damage
64,837
77,345
Taken
58,186
52,377
Mitigated
37,760
49,737
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,471
522
75
3,933
15,753
19,995
0
8,591
6,660
0
25,902
W
Osiris
12,500
2,434
666
2,310
19,948
20,189
937
6,866
13,082
324
16,435
W
Chang'e
Konsifeus
Chang'e
15,937
748
24,731
9,217
15,635
5,799
1,191
4,923
10,712
31,145
0
W
Amaterasu
Min LighhT
Amaterasu
9,920
1,278
2,465
4,741
16,002
14,825
917
5,942
10,060
1,131
14,951
L
Raijin
18,026
1,272
404
1,060
9,297
3,799
98
2,486
6,475
27,830
0
L
Izanami
Richy117
Izanami
7,743
4,701
1,609
1,514
8,528
3,569
0
2,950
5,358
0
14,152
L
Ix Chel
9,083
599
5,080
2,162
10,064
4,442
175
4,459
5,070
22,554
0
W
Susano
cs2183
Susano
7,516
108
1,795
451
12,876
5,586
1,206
4,874
8,002
0
10,226
L
Susano
senqrc
Susano
14,514
2,157
1,355
557
14,544
5,955
0
6,812
7,055
0
18,685
W
8,412
1,947
1,468
1,893
12,884
5,978
1,539
4,504
8,380
22,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
37,926
108
Minions Killed
91
0
Camps Cleared
0
1,048,116
Distance Traveled
903,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,993
899
11
1
0
232,487
0
W
Osiris
9,387
939
16
2
0
215,432
0
W
Chang'e
9,115
912
24
2
0
214,445
0
W
Amaterasu
9,190
919
15
2
0
206,588
0
L
Raijin
7,099
710
19
2
0
146,670
0
L
Izanami
6,733
673
21
2
0
164,124
0
L
Ix Chel
7,376
738
27
3
0
195,586
0
W
Susano
9,031
903
10
1
0
208,846
0
L
Susano
7,725
773
13
1
0
164,842
0
W
Nox
8,619
862
43
4
0
202,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role