Player Matchup

Charon
Charon
Doomboy2013
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Eskiusmixdd
Hun Batz
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,465 Elo+
Solo
Ra
Ra
Leoriс
Ra
Level 114
God Stats
0W - 1L
1,185 SR
Queue Stats
34W - 35L
1,411 Elo+
Solo
Hou Yi
Hou Yi
Niksan91
Hou Yi
Level 106
God Stats
5W - 1L
1,764 SR
Queue Stats
160W - 134L
1,496 Elo+
Solo
Hera
Hera
elmasmalou
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,356 Elo+
Solo
Team Averages
Level 73
1,490 SR
1,428 Elo+

VS

Team Averages
Level 98
1,512 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Giacente_Leone
Ix Chel
Level 226
God Stats
4W - 5L
1,350 SR
Queue Stats
560W - 555L
1,458 Elo+
Solo
Xing Tian
Xing Tian
McBear321
Xing Tian
Level 29
God Stats
6W - 3L
1,764 SR
Queue Stats
123W - 133L
1,415 Elo+
Party 1
Vamana
Vamana
TimmyWingus
Vamana
Level 28
God Stats
4W - 2L
1,806 SR
Queue Stats
138W - 141L
1,445 Elo+
Party 1
Khepri
Khepri
duorkin
Khepri
Level 146
God Stats
3W - 7L
1,139 SR
Queue Stats
502W - 542L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
20
2 / 4 / 12
11,666
686
10,591
17,064
21,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Eskiusmixdd
Hun Batz
17
2 / 8 / 12
9,807
577
10,404
17,811
12,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
0 / 5 / 11
9,970
586
17,923
13,311
7,265
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Niksan91
Hou Yi
20
11 / 5 / 2
12,111
712
30,101
17,108
9,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 11 / 6
8,255
486
2,709
12,904
4,742

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 1 / 15
12,128
713
17,115
16,182
11,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 18
12,833
755
14,413
20,955
13,714
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
McBear321
Xing Tian
20
3 / 1 / 20
12,665
745
8,095
17,737
25,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
19
11 / 8 / 14
12,578
740
25,302
26,636
36,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
duorkin
Khepri
19
4 / 4 / 19
12,266
722
7,505
23,640
31,193
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
118
15
Kills
32
33
Deaths
15
43
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
15
13.5
L
Charon
2
4
12
2
L
Hun Batz
Eskiusmixdd
Hun Batz
2
8
12
1
W
8
1
18
17
L
0
5
11
1.1
W
Xing Tian
McBear321
Xing Tian
3
1
20
13
L
Hou Yi
Niksan91
Hou Yi
11
5
2
2.4
W
Vamana
11
8
14
2.25
W
Khepri
duorkin
Khepri
4
4
19
3.38
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,728
Damage
72,430
78,198
Taken
105,150
54,775
Mitigated
118,023
18,258
Healing
49,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,115
3,371
2,021
7,784
16,182
11,125
3,639
6,098
9,949
0
45,893
L
Charon
10,591
1,311
154
2,024
17,064
21,237
186
7,129
9,555
24,191
384
L
Hun Batz
Eskiusmixdd
Hun Batz
10,404
1,813
1,443
1,062
17,811
12,054
0
7,098
10,235
0
23,834
W
14,413
1,507
12,069
8,182
20,955
13,714
3,329
4,885
15,976
39,826
0
L
17,923
1,207
5,122
3,559
13,311
7,265
0
5,880
7,235
40,894
0
W
Xing Tian
McBear321
Xing Tian
8,095
329
3,620
4,151
17,737
25,824
750
5,042
12,695
17,190
0
L
Hou Yi
Niksan91
Hou Yi
30,101
20,439
515
4,379
17,108
9,477
1,209
5,278
11,495
0
51,312
W
Vamana
25,302
11,880
1,987
3,661
26,636
36,167
575
8,264
18,059
0
35,542
W
Khepri
duorkin
Khepri
7,505
547
1,491
4,402
23,640
31,193
417
5,937
17,632
23,317
0
L
2,709
726
0
0
12,904
4,742
88
4,628
7,978
6,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,809
Gold Earned
62,470
152
Minions Killed
181
0
Camps Cleared
0
1,243,687
Distance Traveled
1,659,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,128
713
58
3
0
311,228
0
L
Charon
11,666
686
24
1
0
245,158
0
L
Hun Batz
9,807
577
22
1
0
270,550
0
W
Ix Chel
12,833
755
63
4
0
359,720
0
L
Ra
9,970
586
65
4
0
263,564
0
W
Xing Tian
12,665
745
14
1
0
357,022
0
L
Hou Yi
12,111
712
37
2
0
244,761
0
W
Vamana
12,578
740
14
1
0
312,926
0
W
Khepri
12,266
722
32
2
0
318,693
0
L
Hera
8,255
486
4
0
0
219,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role