Player Matchup

Kuzenbo
Kuzenbo
Darastrix333
Kuzenbo
Level 104
God Stats
52W - 43L
1,599 SR
Queue Stats
143W - 135L
1,489 Elo+
Solo
Nu Wa
Nu Wa
KRNO_Kaminari_R6
Nu Wa
Level 105
God Stats
4W - 2L
1,744 SR
Queue Stats
78W - 84L
1,402 Elo+
Solo
Loki
Loki
SirSweetTooth
Loki
Level 66
God Stats
2W - 2L
1,485 SR
Queue Stats
16W - 17L
1,441 Elo+
Solo
Xbalanque
Xbalanque
TigerWinter
Xbalanque
Level 100
God Stats
21W - 17L
1,570 SR
Queue Stats
78W - 72L
1,432 Elo+
Solo
Sobek
Sobek
gutuku
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,870 Elo+
Solo
Team Averages
Level 96
1,580 SR
1,527 Elo+

VS

Team Averages
Level 101
1,503 SR
1,510 Elo+
Arachne
Arachne
AdriHz8
Arachne
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
CLAYSO_x
Aphrodite
Level 123
God Stats
5W - 2L
1,465 SR
Queue Stats
52W - 53L
1,469 Elo+
Solo
Hel
Hel
Neptunos85
Hel
Level 107
God Stats
32W - 37L
1,509 SR
Queue Stats
435W - 427L
1,490 Elo+
Solo
Sol
Sol
joyso32
Sol
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,696 Elo+
Party 1
Neith
Neith
Сфинкс68рег
Neith
Level 100
God Stats
57W - 44L
1,538 SR
Queue Stats
100W - 81L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Darastrix333
Kuzenbo
5
1 / 1 / 1
3,540
708
1,380
3,541
2,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 1 / 0
2,750
550
324
1,117
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
1 / 0 / 0
3,246
649
817
2,440
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
TigerWinter
Xbalanque
1
0 / 0 / 0
2,496
499
57
80
15
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sobek
gutuku
Sobek
6
0 / 0 / 0
3,550
710
902
4,024
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdriHz8
Arachne
6
0 / 0 / 0
3,486
697
584
3,052
935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
CLAYSO_x
Aphrodite
6
1 / 0 / 0
4,014
803
566
2,397
843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

6
0 / 0 / 0
3,708
742
1,907
1,887
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
7
1 / 0 / 0
4,621
924
1,169
1,448
346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 1
3,326
665
1,401
3,118
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
AdriHz8
Arachne
0
0
0
0
W
Aphrodite
CLAYSO_x
Aphrodite
1
0
0
1
L
Kuzenbo
Darastrix333
Kuzenbo
1
1
1
1.5
L
0
1
0
0
W
0
0
0
0
L
1
0
0
1
L
Xbalanque
TigerWinter
Xbalanque
0
0
0
0
L
Sobek
gutuku
Sobek
0
0
0
0
W
Sol
1
0
0
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,480
Damage
5,627
11,202
Taken
11,902
6,331
Mitigated
3,550
4,255
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AdriHz8
Arachne
584
317
0
1,127
3,052
935
0
62
2,990
0
15,961
W
Aphrodite
CLAYSO_x
Aphrodite
566
93
169
1,585
2,397
843
318
495
1,902
13,655
0
L
Kuzenbo
Darastrix333
Kuzenbo
1,380
862
0
1,292
3,541
2,794
0
566
2,975
8,565
0
L
324
32
0
250
1,117
307
0
596
521
4,343
0
W
1,907
200
34
1,152
1,887
510
0
902
985
15,784
0
L
817
244
0
1,065
2,440
657
0
573
1,867
0
9,796
L
Xbalanque
TigerWinter
Xbalanque
57
0
0
0
80
15
0
0
80
0
455
L
Sobek
gutuku
Sobek
902
41
0
1,648
4,024
2,558
0
1,907
2,117
13,574
0
W
Sol
1,169
767
0
900
1,448
346
1,257
324
1,124
29,286
0
W
1,401
643
8
765
3,118
916
432
823
2,295
0
14,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,582
Gold Earned
19,155
69
Minions Killed
153
0
Camps Cleared
0
380,042
Distance Traveled
462,775
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,486
697
28
6
0
108,925
0
W
Aphrodite
4,014
803
17
3
0
84,372
1
L
Kuzenbo
3,540
708
7
1
0
103,831
0
L
Nu Wa
2,750
550
14
3
0
35,296
0
W
Hel
3,708
742
25
5
0
99,615
0
L
Loki
3,246
649
22
4
0
127,932
2
L
Xbalanque
2,496
499
1
0
0
14,247
0
L
Sobek
3,550
710
25
5
0
98,736
0
W
Sol
4,621
924
56
11
0
83,629
0
W
Neith
3,326
665
27
5
0
86,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role