Player Matchup

Odin
Odin
AgeOfRandom
Odin
Level 109
God Stats
2W - 2L
1,883 SR
Queue Stats
28W - 16L
1,598 Elo+
Solo
Sol
Sol
Darkgoddess
Sol
Level 159
God Stats
243W - 229L
1,506 SR
Queue Stats
364W - 351L
1,459 Elo+
Solo
Martichoras
Martichoras
DoctorCorleone
Martichoras
Level 124
God Stats
1W - 1L
1,661 SR
Queue Stats
38W - 23L
1,712 Elo+
Solo
Loki
Loki
Robot3464
Loki
Level 84
God Stats
33W - 27L
1,605 SR
Queue Stats
93W - 88L
1,488 Elo+
Solo
Zeus
Zeus
trin3000
Zeus
Level 97
God Stats
2W - 2L
1,290 SR
Queue Stats
3W - 4L
1,394 Elo+
Solo
Team Averages
Level 115
1,589 SR
1,530 Elo+

VS

Team Averages
Level 149
1,545 SR
1,488 Elo+
Janus
Janus
BOLO4ELLER
Janus
Level 152
God Stats
138W - 124L
1,539 SR
Queue Stats
247W - 243L
1,470 Elo+
Solo
Thor
Thor
JOKERx42O
Thor
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,407 Elo+
Solo
Horus
Horus
JuniperDjinn
Horus
Level 181
God Stats
18W - 16L
1,564 SR
Queue Stats
295W - 291L
1,526 Elo+
Party 1
Neith
Neith
KingSushi253
Neith
Level 143
God Stats
3W - 7L
1,528 SR
Queue Stats
167W - 164L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Marauder_XIII
Baron Samedi
Level 142
God Stats
26W - 24L
1,593 SR
Queue Stats
148W - 134L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
6,616
551
3,530
7,780
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 2 / 3
8,113
676
5,257
9,455
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
DoctorCorleone
Martichoras
13
5 / 2 / 2
8,404
700
8,160
9,898
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
12
5 / 1 / 3
7,508
626
4,991
8,625
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
7
0 / 5 / 0
4,799
400
329
5,870
1,929
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 4 / 0
6,416
535
3,396
6,833
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
11
4 / 2 / 2
6,664
555
3,568
7,721
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 3 / 2
5,874
490
5,714
8,960
5,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 3
5,788
482
3,374
9,582
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Marauder_XIII
Baron Samedi
12
5 / 2 / 0
6,844
570
4,164
4,636
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
14
Kills
12
12
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Janus
1
4
0
0.25
W
3
2
3
2.25
W
Martichoras
DoctorCorleone
Martichoras
5
2
2
3
L
Thor
4
2
2
2.5
L
2
3
2
1
L
0
4
3
0.38
L
Baron Samedi
Marauder_XIII
Baron Samedi
5
2
0
2.5
W
Loki
5
1
3
6.5
W
Zeus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
20,216
41,628
Taken
37,732
16,737
Mitigated
16,979
15,853
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,530
1,240
0
2,916
7,780
5,125
88
72
7,708
1,301
15,271
L
Janus
3,396
204
0
887
6,833
2,360
0
3,359
3,474
40,775
0
W
5,257
1,835
0
5,244
9,455
2,974
3,676
2,630
6,607
53,551
2,830
W
Martichoras
DoctorCorleone
Martichoras
8,160
2,808
0
3,351
9,898
3,994
469
0
9,898
0
66,589
L
Thor
3,568
1,014
0
392
7,721
3,136
0
1,509
6,212
0
30,894
L
5,714
2,948
80
1,975
8,960
5,937
21
628
8,332
0
23,606
L
3,374
486
0
1,860
9,582
3,331
0
0
9,582
0
37,036
L
Baron Samedi
Marauder_XIII
Baron Samedi
4,164
406
34
1,035
4,636
2,215
417
90
4,546
45,789
0
W
Loki
4,991
1,722
0
4,101
8,625
2,715
0
1,197
7,382
0
45,598
W
Zeus
329
133
0
241
5,870
1,929
0
3,397
2,473
8,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,440
Gold Earned
31,586
305
Minions Killed
284
0
Camps Cleared
0
1,068,647
Distance Traveled
1,072,809
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,616
551
23
2
0
254,346
3
L
Janus
6,416
535
75
6
0
197,428
0
W
Sol
8,113
676
91
8
0
201,038
3
W
Martichoras
8,404
700
107
9
0
211,910
2
L
Thor
6,664
555
48
4
0
232,644
0
L
Horus
5,874
490
31
3
0
214,894
1
L
Neith
5,788
482
62
5
0
214,850
2
L
Baron Samedi
6,844
570
68
6
0
212,993
3
W
Loki
7,508
626
74
6
0
276,937
0
W
Zeus
4,799
400
10
1
0
124,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role